Player Matchup

Medusa
Medusa
Adlagast
Medusa
Level 86
God Stats
2W - 1L
1,631 SR
Queue Stats
454W - 308L
1,679 Elo+
Party 1
Yemoja
Yemoja
BootyPirate69420
Yemoja
Level 25
God Stats
1W - 1L
1,204 SR
Queue Stats
4W - 9L
1,461 Elo+
Party 1
Anhur
Anhur
Marshellow
Anhur
Level 110
God Stats
23W - 10L
1,737 SR
Queue Stats
588W - 556L
1,614 Elo+
Party 1
Sol
Sol
oiNebzy
Sol
Level 78
God Stats
15W - 9L
1,595 SR
Queue Stats
137W - 141L
1,543 Elo+
Party 1
Mulan
Mulan
storybox6198
Mulan
Level 106
God Stats
25W - 20L
1,540 SR
Queue Stats
457W - 425L
1,573 Elo+
Party 1
Team Averages
Level 81
1,541 SR
1,574 Elo+

VS

Team Averages
Level 60
1,578 SR
1,545 Elo+
Cabrakan
Cabrakan
AngelicSavi0r
Cabrakan
Level 29
God Stats
1W - 2L
1,500 SR
Queue Stats
63W - 67L
1,505 Elo+
Party 3
Chaac
Chaac
AsapGang2KBako
Chaac
Level 77
God Stats
3W - 2L
1,616 SR
Queue Stats
122W - 122L
1,547 Elo+
Party 2
Anubis
Anubis
GummyBadger101
Anubis
Level 132
God Stats
29W - 17L
1,725 SR
Queue Stats
383W - 349L
1,593 Elo+
Party 3
Cernunnos
Cernunnos
Trey700K
Cernunnos
Level 18
God Stats
1W - 2L
1,500 SR
Queue Stats
27W - 34L
1,572 Elo+
Party 2
Ne Zha
Ne Zha
direbelief
Ne Zha
Level 46
God Stats
2W - 5L
1,549 SR
Queue Stats
279W - 264L
1,508 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Adlagast
Medusa
20
12 / 3 / 8
15,187
660
27,958
20,343
11,305
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

17
1 / 3 / 11
11,581
504
2,793
12,679
13,354
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Anhur
18
1 / 3 / 5
11,793
513
8,422
15,725
5,029
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sol
19
5 / 5 / 6
13,151
572
9,563
12,527
5,747
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

19
2 / 3 / 7
13,089
569
11,915
19,912
25,437
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
AngelicSavi0r
Cabrakan
14
1 / 6 / 6
9,581
417
8,904
19,396
24,973
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

17
1 / 4 / 0
10,682
464
10,314
22,089
14,844
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

19
10 / 7 / 3
12,470
542
19,034
16,375
6,983
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cernunnos
Trey700K
Cernunnos
19
3 / 1 / 3
10,938
476
7,486
9,151
3,438
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ne Zha
direbelief
Ne Zha
17
2 / 3 / 2
10,770
468
5,381
15,594
5,164
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
31
21
Kills
17
17
Deaths
21
37
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Medusa
Adlagast
Medusa
12
3
8
5.33
L
Cabrakan
AngelicSavi0r
Cabrakan
1
6
6
0.67
L
1
4
0
0.25
W
1
3
11
2.17
L
10
7
3
1.64
W
Anhur
1
3
5
1.17
L
Cernunnos
Trey700K
Cernunnos
3
1
3
4.5
L
Ne Zha
direbelief
Ne Zha
2
3
2
1
W
Sol
5
5
6
1.6
W
2
3
7
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,651
Damage
51,119
81,186
Taken
82,605
60,872
Mitigated
55,402
38,114
Healing
26,964
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
Adlagast
Medusa
27,958
11,996
0
8,553
20,343
11,305
4,521
5,350
14,849
0
158,363
L
Cabrakan
AngelicSavi0r
Cabrakan
8,904
1,126
84
2,223
19,396
24,973
180
4,828
14,423
27,780
0
L
10,314
1,526
0
10,003
22,089
14,844
0
1,030
20,195
0
72,587
W
2,793
948
5,177
2,254
12,679
13,354
321
7,326
5,353
14,945
0
L
19,034
983
0
5,666
16,375
6,983
202
3,841
12,442
86,290
0
W
Anhur
8,422
7,187
0
7,361
15,725
5,029
2,070
6,535
9,190
0
97,667
L
Cernunnos
Trey700K
Cernunnos
7,486
3,142
0
2,741
9,151
3,438
658
1,411
7,689
0
98,956
L
Ne Zha
direbelief
Ne Zha
5,381
864
0
6,247
15,594
5,164
0
2,034
13,560
0
78,379
W
Sol
9,563
3,279
0
5,460
12,527
5,747
2,095
5,168
7,359
84,413
8,123
W
11,915
718
0
9,309
19,912
25,437
501
4,409
14,481
7,601
73,775

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,801
Gold Earned
54,441
704
Minions Killed
673
0
Camps Cleared
0
2,059,936
Distance Traveled
2,130,502
15
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
15,187
660
188
8
0
432,869
2
L
Cabrakan
9,581
417
35
2
0
389,407
2
L
Chaac
10,682
464
158
7
0
427,850
8
W
Yemoja
11,581
504
24
1
0
372,976
0
L
Anubis
12,470
542
158
7
0
397,138
3
W
Anhur
11,793
513
165
7
0
396,693
6
L
Cernunnos
10,938
476
176
8
0
435,895
11
L
Ne Zha
10,770
468
146
6
0
480,212
1
W
Sol
13,151
572
153
7
0
417,142
1
W
Mulan
13,089
569
174
8
0
440,256
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role