Player Matchup

Artemis
Artemis
Bavitz
Artemis
Level 5
God Stats
2W - 4L
1,509 SR
Queue Stats
3W - 7L
1,527 Elo+
Party 2
Vamana
Vamana
JammoJoe
Vamana
Level 94
God Stats
2W - 2L
1,672 SR
Queue Stats
281W - 286L
1,525 Elo+
Party 4
Gilgamesh
Gilgamesh
OldManLarry
Gilgamesh
Level 36
God Stats
16W - 17L
1,541 SR
Queue Stats
71W - 81L
1,507 Elo+
Party 4
Artio
Artio
PlatFleece
Artio
Level 52
God Stats
2W - 2L
1,621 SR
Queue Stats
170W - 175L
1,555 Elo+
Party 2
Tiamat
Tiamat
syosetsu
Tiamat
Level 59
God Stats
14W - 24L
1,472 SR
Queue Stats
189W - 186L
1,546 Elo+
Party 2
Team Averages
Level 49
1,563 SR
1,532 Elo+

VS

Team Averages
Level 63
1,614 SR
1,521 Elo+
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 32
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cupid
Cupid
BlindRevival
Cupid
Level 48
God Stats
3W - 2L
1,799 SR
Queue Stats
29W - 33L
1,485 Elo+
Party 3
Ares
Ares
Sizzle9999
Ares
Level 82
God Stats
23W - 9L
1,681 SR
Queue Stats
195W - 179L
1,530 Elo+
Party 3
Da Ji
Da Ji
Zster11
Da Ji
Level 46
God Stats
12W - 19L
1,437 SR
Queue Stats
133W - 143L
1,465 Elo+
Party 1
Persephone
Persephone
veggienghetto
Persephone
Level 109
God Stats
19W - 15L
1,652 SR
Queue Stats
524W - 429L
1,623 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Bavitz
Artemis
16
0 / 6 / 2
10,014
417
6,044
15,875
5,183
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Vamana
JammoJoe
Vamana
18
7 / 6 / 2
12,193
508
21,528
25,363
27,088
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Gilgamesh
OldManLarry
Gilgamesh
17
2 / 6 / 4
10,829
451
9,830
21,968
15,028
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Artio
14
0 / 9 / 5
9,846
410
5,304
28,474
25,277
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Tiamat
syosetsu
Tiamat
18
5 / 3 / 3
11,713
488
22,034
21,190
11,099
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
18
3 / 3 / 14
12,046
502
9,451
23,561
28,103
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

20
19 / 0 / 9
15,407
642
33,492
19,474
7,922
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
2 / 4 / 19
12,632
526
11,299
25,562
26,859
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Da Ji
Zster11
Da Ji
16
2 / 5 / 15
11,120
463
12,030
19,997
8,332
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Persephone
veggienghetto
Persephone
19
4 / 3 / 17
13,235
551
19,106
12,349
5,217
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
104
14
Kills
30
30
Deaths
15
16
Assists
74
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
 
Sun Wukong
3
3
14
3.33
L
Artemis
Bavitz
Artemis
0
6
2
0.17
W
19
0
9
23.5
L
Vamana
JammoJoe
Vamana
7
6
2
1.33
L
Gilgamesh
OldManLarry
Gilgamesh
2
6
4
0.67
L
Artio
0
9
5
0.28
W
2
4
19
2.88
W
Da Ji
Zster11
Da Ji
2
5
15
1.9
L
Tiamat
syosetsu
Tiamat
5
3
3
2.17
W
Persephone
veggienghetto
Persephone
4
3
17
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,740
Damage
85,378
112,870
Taken
100,943
83,675
Mitigated
76,433
32,444
Healing
37,273
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
 
Sun Wukong
9,451
1,682
874
8,184
23,561
28,103
665
3,623
19,762
0
63,444
L
Artemis
Bavitz
Artemis
6,044
3,751
0
4,767
15,875
5,183
1,028
3,725
12,150
0
76,389
W
33,492
24,150
1,665
9,899
19,474
7,922
4,595
7,929
11,287
0
154,758
L
Vamana
JammoJoe
Vamana
21,528
13,351
0
7,833
25,363
27,088
232
5,001
20,362
1,121
84,079
L
Gilgamesh
OldManLarry
Gilgamesh
9,830
2,274
0
5,483
21,968
15,028
123
4,242
17,726
0
85,983
L
Artio
5,304
644
3,000
5,159
28,474
25,277
45
8,677
19,797
21,014
0
W
11,299
924
3,336
5,769
25,562
26,859
749
11,163
13,945
43,258
0
W
Da Ji
Zster11
Da Ji
12,030
2,591
0
4,292
19,997
8,332
153
3,415
16,536
0
60,320
L
Tiamat
syosetsu
Tiamat
22,034
1,320
87
6,115
21,190
11,099
39
9,367
11,823
100,881
0
W
Persephone
veggienghetto
Persephone
19,106
520
0
3,254
12,349
5,217
557
6,928
5,104
91,654
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,595
Gold Earned
64,440
609
Minions Killed
602
0
Camps Cleared
0
2,224,683
Distance Traveled
2,330,221
31
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
12,046
502
116
5
0
476,206
4
L
Artemis
10,014
417
121
5
0
356,318
5
W
Cupid
15,407
642
197
8
0
482,390
9
L
Vamana
12,193
508
159
7
0
425,782
1
L
Gilgamesh
10,829
451
130
5
0
487,539
9
L
Artio
9,846
410
23
1
0
472,739
8
W
Ares
12,632
526
58
2
0
449,004
5
W
Da Ji
11,120
463
76
3
0
438,096
5
L
Tiamat
11,713
488
176
7
0
482,305
8
W
Persephone
13,235
551
155
6
0
484,525
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role