Player Matchup

Ymir
Ymir
 
Ymir
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ares
Ares
MRNUTTYTHE3rd
Ares
Level 27
God Stats
2W - 2L
1,519 SR
Queue Stats
88W - 122L
1,388 Elo+
Solo
He Bo
He Bo
Shogun Jacq
He Bo
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
51W - 44L
1,402 Elo+
Party 3
Ullr
Ullr
WnrWnrChknDnnr
Ullr
Level 130
God Stats
1W - 0L
1,256 SR
Queue Stats
15W - 7L
1,533 Elo+
Party 2
Olorun
Olorun
halfyoukai
Olorun
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
59W - 54L
1,468 Elo+
Party 3
Team Averages
Level 103
1,455 SR
1,458 Elo+

VS

Team Averages
Level 91
1,484 SR
1,423 Elo+
Chernobog
Chernobog
Lyrix69
Chernobog
Level 110
God Stats
6W - 3L
1,474 SR
Queue Stats
255W - 288L
1,441 Elo+
Party 1
Zhong Kui
Zhong Kui
Raikumba
Zhong Kui
Level 126
God Stats
10W - 9L
1,499 SR
Queue Stats
205W - 251L
1,451 Elo+
Party 1
Ne Zha
Ne Zha
SavageWolf1493
Ne Zha
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
70W - 99L
1,437 Elo+
Party 1
Chiron
Chiron
dingleberry202
Chiron
Level 129
God Stats
7W - 9L
1,446 SR
Queue Stats
418W - 486L
1,365 Elo+
Solo
Baron Samedi
Baron Samedi
pnw_virgo
Baron Samedi
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 41L
1,423 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
15
6 / 2 / 8
9,965
767
3,829
11,135
11,499
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

18
5 / 4 / 18
10,601
815
15,368
20,325
27,101
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

17
7 / 5 / 12
10,605
816
12,034
11,546
7,397
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
6 / 3 / 17
11,413
878
15,936
20,686
10,301
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Olorun
halfyoukai
Olorun
16
3 / 5 / 17
10,480
806
14,466
12,994
5,752
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Lyrix69
Chernobog
18
4 / 6 / 7
10,138
780
12,170
12,552
5,414
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zhong Kui
Raikumba
Zhong Kui
15
2 / 5 / 5
8,944
688
15,493
16,632
9,964
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

18
4 / 7 / 7
10,870
836
10,667
11,907
7,377
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Heavy Mace

Heavy Mace

+30
Physical Power

15
6 / 5 / 3
9,380
722
13,192
12,236
4,758
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Baron Samedi
pnw_virgo
Baron Samedi
17
3 / 6 / 11
10,219
786
8,401
16,609
6,560
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
52
27
Kills
19
19
Deaths
29
72
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
6
2
8
5
L
Chernobog
Lyrix69
Chernobog
4
6
7
1.25
W
5
4
18
3.5
L
Zhong Kui
Raikumba
Zhong Kui
2
5
5
0.9
L
4
7
7
1.07
W
7
5
12
2.6
W
6
3
17
4.83
L
6
5
3
1.5
W
Olorun
halfyoukai
Olorun
3
5
17
2.3
L
Baron Samedi
pnw_virgo
Baron Samedi
3
6
11
1.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,633
Damage
59,923
76,686
Taken
69,936
62,050
Mitigated
34,073
22,560
Healing
20,561
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
3,829
279
1,692
680
11,135
11,499
322
3,203
7,932
9,767
0
L
Chernobog
Lyrix69
Chernobog
12,170
5,814
456
1,434
12,552
5,414
189
7,847
4,538
0
31,279
W
15,368
510
2,210
2,561
20,325
27,101
513
6,861
13,464
21,254
0
L
Zhong Kui
Raikumba
Zhong Kui
15,493
1,613
1,615
5,173
16,632
9,964
829
10,583
5,915
18,023
0
L
10,667
2,853
180
1,247
11,907
7,377
1,160
6,672
5,029
0
21,470
W
12,034
1,688
813
310
11,546
7,397
808
2,111
9,435
20,565
0
W
15,936
9,667
1,445
7,075
20,686
10,301
1,589
7,301
13,385
0
43,892
L
13,192
3,122
2,626
2,763
12,236
4,758
707
9,002
3,094
0
20,195
W
Olorun
halfyoukai
Olorun
14,466
6,136
2,941
2,833
12,994
5,752
2,120
4,418
8,576
25,103
0
L
Baron Samedi
pnw_virgo
Baron Samedi
8,401
1,117
1,642
3,425
16,609
6,560
1,098
10,800
5,663
21,019
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,064
Gold Earned
49,551
113
Minions Killed
123
0
Camps Cleared
0
1,049,764
Distance Traveled
1,040,180
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
9,965
767
12
1
0
150,247
1
L
Chernobog
10,138
780
43
3
0
192,635
0
W
Ares
10,601
815
11
1
0
256,157
1
L
Zhong Kui
8,944
688
11
1
0
226,702
0
L
Ne Zha
10,870
836
14
1
0
193,544
0
W
He Bo
10,605
816
22
2
0
181,468
2
W
Ullr
11,413
878
43
3
0
241,386
2
L
Chiron
9,380
722
18
1
0
222,255
1
W
Olorun
10,480
806
25
2
0
220,506
0
L
Baron Samedi
10,219
786
37
3
0
205,044
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role