Player Matchup

Neith
Neith
Alihooked
Neith
Level 108
God Stats
14W - 12L
1,542 SR
Queue Stats
125W - 129L
1,437 Elo+
Solo
Achilles
Achilles
Darknightbob10
Achilles
Level 79
God Stats
7W - 3L
1,639 SR
Queue Stats
380W - 422L
1,437 Elo+
Party 2
Bacchus
Bacchus
Gmegaforce
Bacchus
Level 79
God Stats
40W - 41L
1,521 SR
Queue Stats
389W - 417L
1,420 Elo+
Solo
Thoth
Thoth
Lord Headazz249
Thoth
Level 49
God Stats
6W - 10L
1,388 SR
Queue Stats
194W - 222L
1,378 Elo+
Party 2
Loki
Loki
Slenderbro707
Loki
Level 76
God Stats
17W - 14L
1,547 SR
Queue Stats
411W - 405L
1,416 Elo+
Party 2
Team Averages
Level 78
1,528 SR
1,418 Elo+

VS

Team Averages
Level 96
1,545 SR
1,450 Elo+
Charybdis
Charybdis
 
Charybdis
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Raijin
Raijin
Dg_Seaturtle
Raijin
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 37L
1,375 Elo+
Party 1
Bacchus
Bacchus
dragonboyyy7
Bacchus
Level 145
God Stats
2W - 2L
1,691 SR
Queue Stats
337W - 370L
1,498 Elo+
Solo
Tsukuyomi
Tsukuyomi
godziking407
Tsukuyomi
Level 107
God Stats
8W - 6L
1,532 SR
Queue Stats
428W - 448L
1,447 Elo+
Party 1
Freya
Freya
youngpro8088
Freya
Level 82
God Stats
0W - 4L
1,500 SR
Queue Stats
422W - 442L
1,430 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Alihooked
Neith
12
3 / 0 / 3
7,669
590
7,323
4,834
1,520
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Achilles
13
4 / 2 / 1
7,913
609
7,956
9,458
6,492
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bacchus
Gmegaforce
Bacchus
12
3 / 1 / 9
7,946
611
4,042
7,412
9,253
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Magic Focus

Magic Focus

+20
Magical Power

13
6 / 4 / 5
7,962
612
5,360
7,625
2,171
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
10 / 2 / 6
8,490
653
10,790
8,191
2,188
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
12
1 / 5 / 0
6,825
525
5,691
10,883
3,126
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Raijin
10
1 / 9 / 2
6,572
506
4,883
9,882
2,649
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bacchus
dragonboyyy7
Bacchus
10
1 / 4 / 3
6,339
488
2,670
10,743
8,226
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Tsukuyomi
godziking407
Tsukuyomi
13
5 / 5 / 1
8,103
623
7,518
11,025
3,239
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

11
1 / 3 / 2
6,412
493
2,152
6,966
2,522
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
17
26
Kills
9
9
Deaths
26
24
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Charybdis
 
Charybdis
1
5
0
0.2
W
Neith
Alihooked
Neith
3
0
3
4.5
W
Achilles
4
2
1
2.25
L
Raijin
1
9
2
0.22
W
Bacchus
Gmegaforce
Bacchus
3
1
9
7.5
W
6
4
5
2.13
W
10
2
6
6.5
L
Bacchus
dragonboyyy7
Bacchus
1
4
3
0.63
L
Tsukuyomi
godziking407
Tsukuyomi
5
5
1
1.1
L
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,471
Damage
22,914
37,520
Taken
49,499
21,624
Mitigated
19,762
9,661
Healing
10,202
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
 
Charybdis
5,691
3,933
0
3,945
10,883
3,126
700
723
9,427
0
39,447
W
Neith
Alihooked
Neith
7,323
1,795
0
861
4,834
1,520
2,692
630
4,204
0
49,604
W
Achilles
7,956
1,632
0
3,398
9,458
6,492
0
612
8,828
0
34,632
L
Raijin
4,883
639
0
181
9,882
2,649
106
4,396
5,114
34,142
0
W
Bacchus
Gmegaforce
Bacchus
4,042
331
280
1,931
7,412
9,253
276
2,682
4,549
19,727
0
W
5,360
209
0
1,051
7,625
2,171
0
4,071
3,298
36,822
0
W
10,790
3,910
0
2,140
8,191
2,188
0
1,039
7,132
0
40,765
L
Bacchus
dragonboyyy7
Bacchus
2,670
375
90
2,155
10,743
8,226
0
1,656
9,040
17,989
0
L
Tsukuyomi
godziking407
Tsukuyomi
7,518
1,827
0
862
11,025
3,239
0
728
10,160
0
40,925
L
2,152
542
0
2,969
6,966
2,522
0
1,460
5,460
27,442
4,963

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,980
Gold Earned
34,251
334
Minions Killed
336
0
Camps Cleared
0
1,198,475
Distance Traveled
1,146,774
20
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
6,825
525
91
7
0
208,295
4
W
Neith
7,669
590
89
7
0
218,980
7
W
Achilles
7,913
609
74
6
0
256,969
5
L
Raijin
6,572
506
67
5
0
212,609
0
W
Bacchus
7,946
611
34
3
0
229,523
4
W
Thoth
7,962
612
83
6
0
206,226
4
W
Loki
8,490
653
54
4
0
286,777
0
L
Bacchus
6,339
488
31
2
0
210,332
1
L
Tsukuyomi
8,103
623
81
6
0
263,480
1
L
Freya
6,412
493
66
5
0
252,058
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role