Player Matchup

Cerberus
Cerberus
Biggiecalls
Cerberus
Level 8
God Stats
1W - 1L
1,709 SR
Queue Stats
15W - 18L
1,428 Elo+
Party 1
Tiamat
Tiamat
BillMooray
Tiamat
Level 22
God Stats
0W - 3L
1,273 SR
Queue Stats
71W - 84L
1,438 Elo+
Party 1
Da Ji
Da Ji
Droosphthethirdd
Da Ji
Level 5
God Stats
7W - 16L
1,250 SR
Queue Stats
26W - 44L
1,324 Elo+
Party 1
Medusa
Medusa
ToneShauntez
Medusa
Level 101
God Stats
3W - 5L
1,801 SR
Queue Stats
47W - 61L
1,461 Elo+
Party 1
Fafnir
Fafnir
xTheCHIZx
Fafnir
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 30L
1,391 Elo+
Party 1
Team Averages
Level 29
1,506 SR
1,408 Elo+

VS

Team Averages
Level 58
1,588 SR
1,540 Elo+
Cthulhu
Cthulhu
Aurumna
Cthulhu
Level 65
God Stats
5W - 3L
1,397 SR
Queue Stats
80W - 85L
1,465 Elo+
Solo
Gilgamesh
Gilgamesh
Diagotlk
Gilgamesh
Level 159
God Stats
10W - 8L
1,614 SR
Queue Stats
475W - 531L
1,562 Elo+
Solo
Kali
Kali
Feltpitta
Kali
Level 35
God Stats
9W - 6L
1,580 SR
Queue Stats
38W - 35L
1,519 Elo+
Party 2
Hades
Hades
allasmitean
Hades
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 21L
1,508 Elo+
Party 2
Ares
Ares
xMiracleex
Ares
Level 13
God Stats
6W - 2L
1,850 SR
Queue Stats
12W - 5L
1,647 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Biggiecalls
Cerberus
17
1 / 7 / 2
11,115
926
16,682
30,305
19,202
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Tiamat
BillMooray
Tiamat
17
0 / 9 / 2
10,520
877
17,386
20,347
14,875
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

17
0 / 10 / 2
10,137
845
5,634
20,430
7,775
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Medusa
17
2 / 10 / 1
11,611
968
17,504
20,952
8,143
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Fafnir
xTheCHIZx
Fafnir
17
0 / 8 / 2
10,549
879
4,100
28,087
30,687
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Team 1 Tickets

0

VS

Team 2 Tickets

244

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Aurumna
Cthulhu
20
13 / 0 / 26
14,119
1,177
30,595
12,821
9,628
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Gilgamesh
Diagotlk
Gilgamesh
20
3 / 1 / 34
12,812
1,068
18,880
16,209
17,857
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Kali
20
18 / 1 / 24
14,282
1,190
31,028
16,272
8,686
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

20
4 / 0 / 34
12,372
1,031
15,907
12,199
9,868
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
6 / 1 / 28
13,379
1,115
14,441
13,078
19,609
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
190
3
Kills
44
44
Deaths
3
9
Assists
146
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Aurumna
Cthulhu
13
0
26
26
L
Cerberus
Biggiecalls
Cerberus
1
7
2
0.29
L
Tiamat
BillMooray
Tiamat
0
9
2
0.11
W
Gilgamesh
Diagotlk
Gilgamesh
3
1
34
20
L
0
10
2
0.1
W
Kali
18
1
24
30
L
Medusa
2
10
1
0.25
W
4
0
34
21
W
6
1
28
20
L
Fafnir
xTheCHIZx
Fafnir
0
8
2
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,306
Damage
110,851
120,121
Taken
70,579
80,682
Mitigated
65,648
10,055
Healing
19,873
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Aurumna
Cthulhu
30,595
1,231
3,773
1,490
12,821
9,628
0
8,590
4,231
69,155
0
L
Cerberus
Biggiecalls
Cerberus
16,682
132
0
4,538
30,305
19,202
0
14,325
15,189
46,138
0
L
Tiamat
BillMooray
Tiamat
17,386
1,324
554
3,194
20,347
14,875
0
11,028
8,865
40,778
0
W
Gilgamesh
Diagotlk
Gilgamesh
18,880
4,637
0
1,386
16,209
17,857
0
7,607
8,602
8,851
32,872
L
5,634
1,460
0
298
20,430
7,775
0
10,041
10,042
0
12,312
W
Kali
31,028
19,393
0
7,031
16,272
8,686
0
8,171
7,845
0
38,726
L
Medusa
17,504
4,957
0
97
20,952
8,143
0
11,423
9,082
0
50,767
W
15,907
3,708
868
4,495
12,199
9,868
0
7,453
4,746
27,393
0
W
14,441
829
0
830
13,078
19,609
0
6,347
6,731
24,199
0
L
Fafnir
xTheCHIZx
Fafnir
4,100
907
154
1,220
28,087
30,687
0
16,014
11,064
14,933
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,932
Gold Earned
66,964
231
Minions Killed
246
7
Camps Cleared
11
1,107,637
Distance Traveled
1,276,910
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
14,119
1,177
123
10
0
285,360
0
L
Cerberus
11,115
926
77
6
1
248,980
0
L
Tiamat
10,520
877
63
5
2
212,304
0
W
Gilgamesh
12,812
1,068
40
3
10
247,324
3
L
Da Ji
10,137
845
6
1
1
199,963
0
W
Kali
14,282
1,190
23
2
0
306,275
0
L
Medusa
11,611
968
74
6
3
242,935
0
W
Hades
12,372
1,031
28
2
0
205,419
0
W
Ares
13,379
1,115
32
3
1
232,532
0
L
Fafnir
10,549
879
11
1
0
203,455
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role