Player Matchup

Cthulhu
Cthulhu
DipolarGull34
Cthulhu
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,415 Elo+
Party 2
Sol
Sol
Saro5
Sol
Level 63
God Stats
0W - 1L
1,171 SR
Queue Stats
33W - 25L
1,455 Elo+
Solo
Kukulkan
Kukulkan
Th3 BlueExorcit
Kukulkan
Level 106
God Stats
4W - 3L
1,679 SR
Queue Stats
202W - 247L
1,379 Elo+
Solo
Hel
Hel
kevenjean
Hel
Level 86
God Stats
0W - 1L
1,113 SR
Queue Stats
46W - 40L
1,461 Elo+
Solo
Achilles
Achilles
lyssaamber10
Achilles
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,415 Elo+
Party 2
Team Averages
Level 65
1,393 SR
1,425 Elo+

VS

Team Averages
Level 110
1,539 SR
1,397 Elo+
Kuzenbo
Kuzenbo
AtomicDogStank
Kuzenbo
Level 122
God Stats
1W - 1L
1,487 SR
Queue Stats
37W - 38L
1,411 Elo+
Solo
Nike
Nike
Gankduoplz
Nike
Level 129
God Stats
4W - 0L
1,736 SR
Queue Stats
136W - 129L
1,402 Elo+
Solo
Aphrodite
Aphrodite
MeeshellObama
Aphrodite
Level 123
God Stats
6W - 2L
1,701 SR
Queue Stats
867W - 848L
1,399 Elo+
Party 1
Bastet
Bastet
SAD STroNgBAd
Bastet
Level 115
God Stats
3W - 4L
1,434 SR
Queue Stats
372W - 412L
1,376 Elo+
Party 1
Ullr
Ullr
ragingyoda001
Ullr
Level 62
God Stats
3W - 3L
1,337 SR
Queue Stats
350W - 389L
1,398 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
17
4 / 5 / 5
10,070
719
12,691
26,806
23,785
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sol
Saro5
Sol
18
7 / 6 / 3
10,439
746
22,691
20,216
10,282
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kukulkan
1
0 / 0 / 0
3,668
262
0
0
0
15
2 / 6 / 8
9,312
665
11,511
16,533
8,342
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Achilles
lyssaamber10
Achilles
17
1 / 5 / 9
9,110
651
10,117
23,056
34,679
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 2 / 16
10,907
779
15,606
19,771
21,334
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

18
8 / 6 / 13
11,265
805
17,645
20,672
17,291
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Aphrodite
MeeshellObama
Aphrodite
19
5 / 0 / 10
11,163
797
14,074
11,290
5,862
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

18
5 / 2 / 14
10,816
773
15,317
12,918
4,755
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
1 / 5 / 11
9,163
655
14,437
9,850
3,625
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
86
14
Kills
22
22
Deaths
15
25
Assists
64
Player
Kills
Deaths
Assists
KDA
W
3
2
16
5.5
L
Cthulhu
4
5
5
1.3
W
8
6
13
2.42
W
Aphrodite
MeeshellObama
Aphrodite
5
0
10
10
W
5
2
14
6
L
Sol
Saro5
Sol
7
6
3
1.42
L
Kukulkan
0
0
0
0
L
2
6
8
1
L
Achilles
lyssaamber10
Achilles
1
5
9
1.1
W
1
5
11
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,010
Damage
77,079
86,611
Taken
74,501
77,088
Mitigated
52,867
37,351
Healing
38,101
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,606
3,163
2,963
3,892
19,771
21,334
614
12,292
6,523
32,128
0
L
Cthulhu
12,691
828
0
6,833
26,806
23,785
0
11,059
15,747
24,933
0
W
17,645
3,320
0
250
20,672
17,291
653
9,964
9,871
0
27,320
W
Aphrodite
MeeshellObama
Aphrodite
14,074
2,605
13,109
8,525
11,290
5,862
1,509
9,083
1,805
34,001
0
W
15,317
5,144
3,552
4,101
12,918
4,755
481
8,535
4,276
0
27,085
L
Sol
Saro5
Sol
22,691
8,514
226
5,887
20,216
10,282
1,346
6,486
13,730
49,774
0
L
Kukulkan
0
0
0
0
0
0
0
0
0
0
0
L
11,511
1,405
12,062
7,592
16,533
8,342
385
4,720
11,813
15,977
0
L
Achilles
lyssaamber10
Achilles
10,117
3,678
986
3,765
23,056
34,679
247
7,415
15,641
0
17,847
W
14,437
5,647
537
1,172
9,850
3,625
997
5,677
3,801
0
26,120

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,599
Gold Earned
53,314
151
Minions Killed
126
0
Camps Cleared
0
938,254
Distance Traveled
1,401,602
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
10,907
779
27
2
0
297,658
0
L
Cthulhu
10,070
719
27
2
0
263,424
0
W
Nike
11,265
805
8
1
0
258,163
0
W
Aphrodite
11,163
797
46
3
0
298,164
0
W
Bastet
10,816
773
29
2
0
328,535
0
L
Sol
10,439
746
80
6
0
202,400
0
L
Kukulkan
3,668
262
0
0
0
0
0
L
Hel
9,312
665
21
2
0
244,266
1
L
Achilles
9,110
651
23
2
0
228,164
3
W
Ullr
9,163
655
16
1
0
219,082
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role