Player Matchup

Atlas
Atlas
Blindsnipa2323
Atlas
Level 86
God Stats
8W - 12L
1,369 SR
Queue Stats
159W - 222L
1,306 Elo+
Solo
Medusa
Medusa
DannyRich
Medusa
Level 90
God Stats
17W - 17L
1,514 SR
Queue Stats
452W - 543L
1,329 Elo+
Solo
Bastet
Bastet
fermagalol
Bastet
Level 61
God Stats
2W - 3L
1,298 SR
Queue Stats
71W - 112L
1,195 Elo+
Party 1
Sol
Sol
richydate5
Sol
Level 58
God Stats
22W - 25L
1,457 SR
Queue Stats
226W - 303L
1,360 Elo+
Solo
Awilix
Awilix
veniytocamelo12
Awilix
Level 29
God Stats
5W - 9L
1,298 SR
Queue Stats
97W - 151L
1,219 Elo+
Party 1
Team Averages
Level 65
1,387 SR
1,282 Elo+

VS

Team Averages
Level 90
1,379 SR
1,265 Elo+
Zeus
Zeus
BaronSamedisNutz
Zeus
Level 61
God Stats
2W - 1L
1,731 SR
Queue Stats
190W - 248L
1,349 Elo+
Solo
Cerberus
Cerberus
PlatinumGENIUS69
Cerberus
Level 96
God Stats
1W - 1L
1,352 SR
Queue Stats
37W - 37L
1,204 Elo+
Solo
Neith
Neith
ShadowRheeper
Neith
Level 103
God Stats
23W - 24L
1,341 SR
Queue Stats
531W - 579L
1,273 Elo+
Solo
Bellona
Bellona
UhnStable
Bellona
Level 47
God Stats
1W - 5L
1,124 SR
Queue Stats
2W - 8L
1,165 Elo+
Solo
Loki
Loki
VampierClaudia
Loki
Level 145
God Stats
16W - 24L
1,350 SR
Queue Stats
57W - 75L
1,337 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 1 / 1
5,167
470
2,045
6,315
2,287
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Medusa
DannyRich
Medusa
9
2 / 1 / 0
5,554
505
3,492
4,899
1,254
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bastet
fermagalol
Bastet
6
1 / 5 / 0
4,439
404
2,506
4,823
951
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

11
2 / 4 / 2
6,148
559
3,504
7,872
2,726
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

7
0 / 7 / 1
4,625
420
1,374
6,578
1,609
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 4 / 3
5,475
498
4,104
5,986
1,912
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
1 / 0 / 3
5,652
514
1,765
7,737
4,702
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

9
0 / 0 / 4
5,052
459
4,252
3,648
1,408
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Bellona
UhnStable
Bellona
11
7 / 0 / 2
6,898
627
4,088
5,722
4,783
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

11
8 / 1 / 3
6,853
623
4,293
4,348
1,317
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
31
5
Kills
16
18
Deaths
5
4
Assists
15
Player
Kills
Deaths
Assists
KDA
W
0
4
3
0.38
L
0
1
1
0.5
L
Medusa
DannyRich
Medusa
2
1
0
2
W
1
0
3
2.5
W
0
0
4
2
W
Bellona
UhnStable
Bellona
7
0
2
8
W
8
1
3
9.5
L
Bastet
fermagalol
Bastet
1
5
0
0.2
L
2
4
2
0.75
L
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,921
Damage
18,502
30,487
Taken
27,441
8,827
Mitigated
14,122
7,408
Healing
11,463
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,104
1,001
0
1,581
5,986
1,912
226
1,888
4,098
23,776
0
L
2,045
1,109
1,261
1,821
6,315
2,287
0
1,736
4,290
10,543
0
L
Medusa
DannyRich
Medusa
3,492
1,912
0
552
4,899
1,254
0
1,033
3,641
0
22,213
W
1,765
204
238
2,815
7,737
4,702
107
1,529
6,208
16,631
0
W
4,252
1,112
0
1,947
3,648
1,408
203
1,034
2,614
0
23,885
W
Bellona
UhnStable
Bellona
4,088
687
0
2,385
5,722
4,783
814
304
5,418
4,581
26,626
W
4,293
652
499
1,998
4,348
1,317
780
458
3,890
0
24,528
L
Bastet
fermagalol
Bastet
2,506
927
0
292
4,823
951
0
472
4,314
0
11,567
L
3,504
1,303
0
2,878
7,872
2,726
815
2,977
4,858
28,637
3,333
L
1,374
681
46
558
6,578
1,609
0
69
6,509
0
21,254

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,933
Gold Earned
29,930
190
Minions Killed
243
0
Camps Cleared
0
869,406
Distance Traveled
1,000,747
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
5,475
498
39
4
0
179,600
1
L
Atlas
5,167
470
19
2
0
195,722
3
L
Medusa
5,554
505
44
4
0
188,857
1
W
Cerberus
5,652
514
58
5
0
201,929
2
W
Neith
5,052
459
36
3
0
180,778
3
W
Bellona
6,898
627
65
6
0
218,502
2
W
Loki
6,853
623
45
4
0
219,938
2
L
Bastet
4,439
404
11
1
0
147,376
2
L
Sol
6,148
559
71
6
0
166,474
0
L
Awilix
4,625
420
45
4
0
170,977
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role