Player Matchup

Mulan
Mulan
ChRiSss619
Mulan
Level 125
God Stats
18W - 13L
1,686 SR
Queue Stats
173W - 153L
1,522 Elo+
Party 2
Hades
Hades
Danthegamerterm
Hades
Level 35
God Stats
18W - 12L
1,684 SR
Queue Stats
29W - 19L
1,588 Elo+
Party 2
Izanami
Izanami
Darthstriker2
Izanami
Level 58
God Stats
1W - 0L
1,441 SR
Queue Stats
2W - 9L
1,196 Elo+
Party 2
Ganesha
Ganesha
KululuzKoro
Ganesha
Level 87
God Stats
3W - 2L
1,742 SR
Queue Stats
30W - 24L
1,536 Elo+
Party 2
Bastet
Bastet
oneawesomeplayer
Bastet
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 17L
1,491 Elo+
Party 2
Team Averages
Level 75
1,611 SR
1,466 Elo+

VS

Team Averages
Level 52
1,557 SR
1,427 Elo+
Hades
Hades
IAMBLM
Hades
Level 41
God Stats
14W - 9L
1,528 SR
Queue Stats
150W - 156L
1,357 Elo+
Party 1
Susano
Susano
Who Peels
Susano
Level 7
God Stats
2W - 1L
1,786 SR
Queue Stats
68W - 55L
1,468 Elo+
Party 1
Zeus
Zeus
Wolfassassin1232
Zeus
Level 110
God Stats
0W - 1L
1,577 SR
Queue Stats
18W - 28L
1,474 Elo+
Party 3
Cthulhu
Cthulhu
Xeroxerus_Kaisu
Cthulhu
Level 18
God Stats
0W - 2L
1,303 SR
Queue Stats
6W - 13L
1,282 Elo+
Party 3
Izanami
Izanami
mvo236
Izanami
Level 86
God Stats
4W - 4L
1,591 SR
Queue Stats
41W - 33L
1,552 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
15
2 / 1 / 5
8,873
592
6,028
8,853
6,338
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

14
2 / 2 / 6
8,232
549
6,130
10,542
6,095
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
13
8 / 2 / 1
8,520
568
6,285
9,274
2,026
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ganesha
KululuzKoro
Ganesha
12
1 / 0 / 10
7,947
530
3,887
11,584
9,962
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
6 / 0 / 7
8,649
577
8,229
9,869
2,850
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
IAMBLM
Hades
12
0 / 4 / 0
6,941
463
3,278
11,256
8,403
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Susano
Who Peels
Susano
13
0 / 4 / 2
7,308
487
6,319
9,618
4,017
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

13
2 / 4 / 2
8,291
553
11,319
7,470
1,808
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
2 / 4 / 0
7,109
474
3,318
9,765
6,071
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Izanami
mvo236
Izanami
14
1 / 4 / 0
7,829
522
7,063
10,539
3,080
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
9
19
Kills
5
5
Deaths
20
29
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Mulan
2
1
5
4.5
W
2
2
6
2.5
W
Izanami
8
2
1
4.25
L
Hades
IAMBLM
Hades
0
4
0
0
W
Ganesha
KululuzKoro
Ganesha
1
0
10
6
L
Susano
Who Peels
Susano
0
4
2
0.25
L
2
4
2
0.75
L
2
4
0
0.5
L
Izanami
mvo236
Izanami
1
4
0
0.25
W
6
0
7
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,559
Damage
31,297
50,122
Taken
48,648
27,271
Mitigated
23,379
20,111
Healing
12,625
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
6,028
703
0
3,987
8,853
6,338
3
3,131
5,692
919
60,247
W
6,130
383
220
4,576
10,542
6,095
276
5,198
4,990
41,362
0
W
Izanami
6,285
4,377
0
1,540
9,274
2,026
1,287
1,858
7,260
0
41,854
L
Hades
IAMBLM
Hades
3,278
236
0
3,792
11,256
8,403
0
178
10,684
37,069
0
W
Ganesha
KululuzKoro
Ganesha
3,887
248
2,173
4,314
11,584
9,962
37
4,041
7,201
22,453
0
L
Susano
Who Peels
Susano
6,319
1,216
0
1,602
9,618
4,017
0
2,716
6,862
0
49,134
L
11,319
464
93
1,503
7,470
1,808
52
3,299
4,085
51,564
0
L
3,318
357
124
2,588
9,765
6,071
0
3,378
6,341
20,769
0
L
Izanami
mvo236
Izanami
7,063
3,882
0
2,923
10,539
3,080
0
690
9,801
0
75,857
W
8,229
2,789
0
3,301
9,869
2,850
189
2,716
6,900
0
42,070

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,221
Gold Earned
37,478
399
Minions Killed
428
0
Camps Cleared
0
1,453,326
Distance Traveled
1,405,139
7
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
8,873
592
134
9
0
262,462
0
W
Hades
8,232
549
87
6
0
250,033
0
W
Izanami
8,520
568
92
6
0
287,114
3
L
Hades
6,941
463
72
5
0
255,048
2
W
Ganesha
7,947
530
7
0
0
319,761
4
L
Susano
7,308
487
83
6
0
303,840
2
L
Zeus
8,291
553
109
7
0
268,932
7
L
Cthulhu
7,109
474
29
2
0
316,404
1
L
Izanami
7,829
522
135
9
0
260,915
4
W
Bastet
8,649
577
79
5
0
333,956
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role