Player Matchup

Izanami
Izanami
KaiserVonTod
Izanami
Level 122
God Stats
13W - 7L
1,629 SR
Queue Stats
95W - 73L
1,544 Elo+
Party 2
Eset
Eset
Lorani
Eset
Level 112
God Stats
3W - 2L
1,565 SR
Queue Stats
100W - 69L
1,549 Elo+
Party 2
Atlas
Atlas
Mrcactus15
Atlas
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 2L
1,728 Elo+
Party 2
Zhong Kui
Zhong Kui
SirMibbington
Zhong Kui
Level 122
God Stats
1W - 1L
1,535 SR
Queue Stats
62W - 48L
1,554 Elo+
Party 2
Odin
Odin
zGOATEDONSTICKSz
Odin
Level 106
God Stats
3W - 0L
1,852 SR
Queue Stats
50W - 45L
1,502 Elo+
Solo
Team Averages
Level 109
1,616 SR
1,575 Elo+

VS

Team Averages
Level 104
1,575 SR
1,525 Elo+
Chang'e
Chang'e
Faffsie
Chang'e
Level 137
God Stats
10W - 12L
1,672 SR
Queue Stats
165W - 169L
1,541 Elo+
Party 1
Rama
Rama
Luxlly
Rama
Level 120
God Stats
1W - 2L
1,457 SR
Queue Stats
266W - 301L
1,523 Elo+
Party 1
Thoth
Thoth
Ruban3
Thoth
Level 98
God Stats
0W - 1L
1,468 SR
Queue Stats
6W - 13L
1,424 Elo+
Solo
Serqet
Serqet
garabato9
Serqet
Level 137
God Stats
3W - 3L
1,613 SR
Queue Stats
24W - 28L
1,484 Elo+
Solo
Ne Zha
Ne Zha
küang
Ne Zha
Level 28
God Stats
2W - 1L
1,665 SR
Queue Stats
19W - 10L
1,655 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
KaiserVonTod
Izanami
16
2 / 4 / 3
9,997
714
13,641
11,967
4,428
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Eset
Lorani
Eset
18
9 / 7 / 4
12,926
923
21,325
17,231
6,862
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Atlas
16
1 / 7 / 8
9,815
701
7,828
14,159
14,150
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Zhong Kui
SirMibbington
Zhong Kui
16
2 / 7 / 5
10,175
727
13,052
17,689
11,296
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
3 / 3 / 9
11,242
803
12,371
14,872
16,079
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Faffsie
Chang'e
18
6 / 3 / 8
11,354
811
15,277
17,091
6,475
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rama
Luxlly
Rama
17
6 / 3 / 9
11,329
809
11,226
15,943
5,921
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Thoth
Ruban3
Thoth
18
7 / 5 / 7
11,903
850
11,995
10,422
3,417
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Serqet
garabato9
Serqet
16
2 / 4 / 11
10,327
738
10,807
15,617
12,802
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ne Zha
küang
Ne Zha
18
6 / 2 / 16
11,997
857
12,055
22,361
24,681
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
78
17
Kills
27
28
Deaths
17
29
Assists
51
Player
Kills
Deaths
Assists
KDA
L
Chang'e
Faffsie
Chang'e
6
3
8
3.33
W
Izanami
KaiserVonTod
Izanami
2
4
3
0.88
W
Eset
Lorani
Eset
9
7
4
1.57
L
Rama
Luxlly
Rama
6
3
9
3.5
W
Atlas
1
7
8
0.71
L
Thoth
Ruban3
Thoth
7
5
7
2.1
W
Zhong Kui
SirMibbington
Zhong Kui
2
7
5
0.64
L
Serqet
garabato9
Serqet
2
4
11
1.88
L
Ne Zha
küang
Ne Zha
6
2
16
7
W
3
3
9
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,217
Damage
61,360
75,918
Taken
81,434
52,815
Mitigated
53,296
14,368
Healing
23,851
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
Faffsie
Chang'e
15,277
204
6,519
7,542
17,091
6,475
148
10,577
6,222
51,182
0
W
Izanami
KaiserVonTod
Izanami
13,641
8,188
0
1,540
11,967
4,428
3,058
3,731
7,607
0
43,466
W
Eset
Lorani
Eset
21,325
793
2,766
4,599
17,231
6,862
859
6,715
10,337
45,264
0
L
Rama
Luxlly
Rama
11,226
9,084
0
4,109
15,943
5,921
1,188
8,696
7,024
0
34,585
W
Atlas
7,828
2,191
0
0
14,159
14,150
0
6,671
7,167
24,479
0
L
Thoth
Ruban3
Thoth
11,995
263
0
0
10,422
3,417
462
5,803
4,382
38,006
0
W
Zhong Kui
SirMibbington
Zhong Kui
13,052
2,394
0
3,449
17,689
11,296
799
6,238
10,799
36,253
0
L
Serqet
garabato9
Serqet
10,807
1,052
0
1,352
15,617
12,802
40
9,270
6,072
676
20,637
L
Ne Zha
küang
Ne Zha
12,055
1,596
0
4,329
22,361
24,681
129
11,917
10,037
5,930
31,505
W
12,371
1,747
174
1,840
14,872
16,079
1
6,091
8,386
11,893
27,108

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,155
Gold Earned
56,910
293
Minions Killed
322
7
Camps Cleared
7
1,209,534
Distance Traveled
1,329,434
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
11,354
811
118
8
0
286,106
0
W
Izanami
9,997
714
91
7
0
231,887
4
W
Eset
12,926
923
47
3
1
237,309
2
L
Rama
11,329
809
64
5
3
241,633
1
W
Atlas
9,815
701
18
1
2
229,946
0
L
Thoth
11,903
850
71
5
1
250,958
4
W
Zhong Kui
10,175
727
62
4
1
226,212
2
L
Serqet
10,327
738
29
2
3
259,376
2
L
Ne Zha
11,997
857
40
3
0
291,361
0
W
Odin
11,242
803
75
5
3
284,180
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role