Player Matchup

Hades
Hades
Afterburner88
Hades
Level 40
God Stats
1W - 1L
1,308 SR
Queue Stats
3W - 11L
1,311 Elo+
Solo
Sobek
Sobek
BrySmiley
Sobek
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 14L
1,224 Elo+
Party 2
Thor
Thor
Corps123
Thor
Level 126
God Stats
32W - 21L
1,667 SR
Queue Stats
367W - 377L
1,492 Elo+
Solo
Chaac
Chaac
WolfieCorp
Chaac
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 11L
1,416 Elo+
Solo
Danzaburou
Danzaburou
coltonrc
Danzaburou
Level 77
God Stats
3W - 3L
1,279 SR
Queue Stats
177W - 163L
1,530 Elo+
Party 2
Team Averages
Level 70
1,451 SR
1,395 Elo+

VS

Team Averages
Level 68
1,480 SR
1,500 Elo+
Eset
Eset
Jos18081
Eset
Level 43
God Stats
2W - 2L
1,181 SR
Queue Stats
31W - 52L
1,375 Elo+
Party 1
Artemis
Artemis
TMGAngelic
Artemis
Level 108
God Stats
15W - 14L
1,541 SR
Queue Stats
464W - 462L
1,542 Elo+
Party 1
Heimdallr
Heimdallr
Vamp Yacht
Heimdallr
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 27L
1,551 Elo+
Party 1
Tyr
Tyr
aaronnew1234
Tyr
Level 109
God Stats
2W - 3L
1,692 SR
Queue Stats
20W - 16L
1,542 Elo+
Solo
Fenrir
Fenrir
slavetrader
Fenrir
Level 65
God Stats
11W - 12L
1,484 SR
Queue Stats
123W - 131L
1,488 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 2 / 1
6,585
549
5,092
6,666
3,049
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sobek
BrySmiley
Sobek
8
0 / 6 / 1
5,075
423
629
7,806
5,058
Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Thor
10
4 / 3 / 1
6,324
527
6,122
8,034
1,914
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chaac
11
1 / 4 / 1
6,533
544
6,858
9,928
5,903
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Danzaburou
coltonrc
Danzaburou
8
1 / 5 / 1
5,398
450
3,099
7,812
1,333
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
10
0 / 4 / 0
5,982
499
1,065
5,982
1,845
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Artemis
TMGAngelic
Artemis
12
5 / 2 / 8
7,432
619
8,679
7,721
2,396
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Heimdallr
Vamp Yacht
Heimdallr
12
9 / 2 / 5
7,656
638
8,808
5,578
1,976
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

11
2 / 0 / 1
6,889
574
4,687
8,449
6,568
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Fenrir
12
4 / 0 / 2
6,892
574
4,032
9,076
3,320
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
36
8
Kills
20
20
Deaths
8
5
Assists
16
Player
Kills
Deaths
Assists
KDA
L
2
2
1
1.25
L
Sobek
BrySmiley
Sobek
0
6
1
0.08
L
Thor
4
3
1
1.5
W
Eset
0
4
0
0
W
Artemis
TMGAngelic
Artemis
5
2
8
4.5
W
Heimdallr
Vamp Yacht
Heimdallr
9
2
5
5.75
L
Chaac
1
4
1
0.38
W
2
0
1
2.5
L
Danzaburou
coltonrc
Danzaburou
1
5
1
0.3
W
Fenrir
4
0
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,800
Damage
27,271
40,246
Taken
36,806
17,257
Mitigated
16,105
11,027
Healing
12,539
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,092
514
24
3,102
6,666
3,049
400
825
5,841
38,287
0
L
Sobek
BrySmiley
Sobek
629
163
0
1,060
7,806
5,058
304
0
7,806
8,375
0
L
Thor
6,122
1,339
0
1,132
8,034
1,914
0
240
7,754
0
27,803
W
Eset
1,065
43
0
1,428
5,982
1,845
394
3,084
2,898
30,137
0
W
Artemis
TMGAngelic
Artemis
8,679
4,290
0
2,226
7,721
2,396
266
370
7,351
0
41,079
W
Heimdallr
Vamp Yacht
Heimdallr
8,808
4,432
0
1,973
5,578
1,976
508
322
5,256
0
39,408
L
Chaac
6,858
1,977
0
4,024
9,928
5,903
251
0
9,497
0
37,923
W
4,687
1,186
0
2,204
8,449
6,568
318
306
8,143
0
38,548
L
Danzaburou
coltonrc
Danzaburou
3,099
682
0
1,685
7,812
1,333
0
0
7,812
0
22,006
W
Fenrir
4,032
679
0
4,708
9,076
3,320
0
1,702
7,374
0
35,846

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,915
Gold Earned
34,851
277
Minions Killed
324
0
Camps Cleared
0
1,175,185
Distance Traveled
1,158,744
11
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
6,585
549
83
7
0
240,449
2
L
Sobek
5,075
423
20
2
0
251,418
2
L
Thor
6,324
527
55
5
0
236,697
4
W
Eset
5,982
499
57
5
0
193,645
5
W
Artemis
7,432
619
59
5
0
215,232
3
W
Heimdallr
7,656
638
64
5
0
247,431
2
L
Chaac
6,533
544
84
7
0
229,978
1
W
Tyr
6,889
574
75
6
0
233,849
0
L
Danzaburou
5,398
450
35
3
0
216,643
2
W
Fenrir
6,892
574
69
6
0
268,587
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role