Player Matchup

Ao Kuang
Ao Kuang
 
Ao Kuang
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
CBG Crews
Fenrir
Level 79
God Stats
2W - 2L
1,438 SR
Queue Stats
94W - 100L
1,428 Elo+
Solo
Neith
Neith
n0nsense22
Neith
Level 119
God Stats
23W - 30L
1,482 SR
Queue Stats
396W - 405L
1,436 Elo+
Party 3
Eset
Eset
plague8787
Eset
Level 107
God Stats
3W - 3L
1,611 SR
Queue Stats
275W - 270L
1,419 Elo+
Party 3
Kukulkan
Kukulkan
rayrayactual
Kukulkan
Level 106
God Stats
2W - 2L
1,780 SR
Queue Stats
131W - 116L
1,553 Elo+
Solo
Team Averages
Level 102
1,562 SR
1,467 Elo+

VS

Team Averages
Level 72
1,537 SR
1,432 Elo+
Sol
Sol
AUGUSTINE3829
Sol
Level 127
God Stats
23W - 25L
1,487 SR
Queue Stats
825W - 893L
1,458 Elo+
Solo
Neith
Neith
EternalRequiems
Neith
Level 68
God Stats
20W - 15L
1,505 SR
Queue Stats
156W - 173L
1,411 Elo+
Party 2
Fenrir
Fenrir
GeezJay
Fenrir
Level 16
God Stats
1W - 0L
1,685 SR
Queue Stats
6W - 5L
1,422 Elo+
Party 1
Chaac
Chaac
MenacingDiscord
Chaac
Level 77
God Stats
5W - 7L
1,508 SR
Queue Stats
172W - 193L
1,404 Elo+
Party 2
Hun Batz
Hun Batz
Tony2TonePtk
Hun Batz
Level 74
God Stats
1W - 0L
1,500 SR
Queue Stats
146W - 168L
1,462 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
12
1 / 2 / 1
6,768
521
3,573
11,281
3,245
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
CBG Crews
Fenrir
11
3 / 8 / 1
7,005
539
5,983
11,203
6,395
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mace

Mace

+10
Physical Power

Neith
13
5 / 3 / 2
7,920
609
7,100
7,127
1,690
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

9
0 / 5 / 3
6,187
476
2,651
10,044
2,173
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Kukulkan
rayrayactual
Kukulkan
10
0 / 5 / 0
6,198
477
2,325
7,397
2,449
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
7 / 3 / 2
8,087
622
9,287
8,783
3,292
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

10
5 / 2 / 4
6,908
531
6,725
5,296
2,049
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Fenrir
GeezJay
Fenrir
14
8 / 1 / 6
8,498
654
8,373
9,324
4,367
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

11
1 / 2 / 6
7,317
563
5,093
11,921
4,987
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hun Batz
Tony2TonePtk
Hun Batz
12
2 / 1 / 2
7,034
541
3,849
7,918
2,369
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
43
9
Kills
23
23
Deaths
9
7
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
 
Ao Kuang
1
2
1
0.75
W
7
3
2
2.67
L
Fenrir
CBG Crews
Fenrir
3
8
1
0.44
W
5
2
4
3.5
W
Fenrir
GeezJay
Fenrir
8
1
6
11
W
1
2
6
2
W
Hun Batz
Tony2TonePtk
Hun Batz
2
1
2
3
L
Neith
5
3
2
2
L
0
5
3
0.3
L
Kukulkan
rayrayactual
Kukulkan
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,632
Damage
33,327
47,052
Taken
43,242
15,952
Mitigated
17,064
13,183
Healing
15,516
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
 
Ao Kuang
3,573
636
0
4,756
11,281
3,245
0
1,267
10,014
34,061
0
W
9,287
2,841
0
3,131
8,783
3,292
1,080
2,512
6,195
48,480
1,712
L
Fenrir
CBG Crews
Fenrir
5,983
1,311
0
2,044
11,203
6,395
0
1,830
9,373
0
26,374
W
6,725
2,398
0
667
5,296
2,049
460
1,416
3,844
0
26,721
W
Fenrir
GeezJay
Fenrir
8,373
1,660
0
2,971
9,324
4,367
519
1,076
7,925
0
40,550
W
5,093
1,385
1,187
4,762
11,921
4,987
220
2,059
9,862
0
32,863
W
Hun Batz
Tony2TonePtk
Hun Batz
3,849
762
0
2,798
7,918
2,369
315
1,486
6,340
0
42,195
L
Neith
7,100
4,482
0
2,480
7,127
1,690
504
188
6,939
0
38,648
L
2,651
569
991
2,912
10,044
2,173
9
1,199
8,845
16,206
0
L
Kukulkan
rayrayactual
Kukulkan
2,325
141
0
0
7,397
2,449
55
4,524
2,873
35,788
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,078
Gold Earned
37,844
318
Minions Killed
348
0
Camps Cleared
0
1,179,398
Distance Traveled
1,251,610
24
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
6,768
521
81
6
0
275,752
0
W
Sol
8,087
622
85
7
0
223,460
2
L
Fenrir
7,005
539
57
4
0
241,687
6
W
Neith
6,908
531
53
4
0
235,512
1
W
Fenrir
8,498
654
74
6
0
282,332
3
W
Chaac
7,317
563
56
4
0
222,122
2
W
Hun Batz
7,034
541
80
6
0
288,184
3
L
Neith
7,920
609
77
6
0
215,757
8
L
Eset
6,187
476
30
2
0
201,921
2
L
Kukulkan
6,198
477
73
6
0
244,281
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role