Player Matchup

Anubis
Anubis
B_Rad_0990
Anubis
Level 122
God Stats
26W - 24L
1,509 SR
Queue Stats
350W - 375L
1,485 Elo+
Party 2
Neith
Neith
ForeverLive11
Neith
Level 109
God Stats
10W - 4L
1,731 SR
Queue Stats
377W - 357L
1,523 Elo+
Solo
Atlas
Atlas
KrabreatH
Atlas
Level 102
God Stats
3W - 1L
1,733 SR
Queue Stats
266W - 288L
1,453 Elo+
Party 2
Nemesis
Nemesis
Zenith01
Nemesis
Level 119
God Stats
5W - 3L
1,657 SR
Queue Stats
294W - 280L
1,499 Elo+
Solo
Vamana
Vamana
thesuavepenguin
Vamana
Level 119
God Stats
4W - 1L
1,648 SR
Queue Stats
358W - 387L
1,471 Elo+
Party 2
Team Averages
Level 114
1,656 SR
1,486 Elo+

VS

Team Averages
Level 126
1,502 SR
1,504 Elo+
Neith
Neith
Bigdaddykammy
Neith
Level 120
God Stats
1W - 4L
1,307 SR
Queue Stats
73W - 78L
1,462 Elo+
Party 1
Sylvanus
Sylvanus
CallmeZxye
Sylvanus
Level 140
God Stats
11W - 7L
1,579 SR
Queue Stats
424W - 399L
1,537 Elo+
Party 1
Chaac
Chaac
ESO_SAVAGE_510ak
Chaac
Level 102
God Stats
47W - 42L
1,591 SR
Queue Stats
554W - 535L
1,498 Elo+
Solo
Mercury
Mercury
Nxutted
Mercury
Level 106
God Stats
4W - 4L
1,537 SR
Queue Stats
148W - 133L
1,519 Elo+
Solo
Persephone
Persephone
iTZ_DeeJaY_K-oS
Persephone
Level 160
God Stats
11W - 14L
1,499 SR
Queue Stats
1,660W - 1,578L
1,504 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
B_Rad_0990
Anubis
14
1 / 0 / 1
7,817
521
3,243
5,678
2,363
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

15
4 / 0 / 2
8,735
582
4,495
5,279
1,508
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Atlas
KrabreatH
Atlas
11
1 / 0 / 5
7,398
493
3,031
9,074
4,848
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate

Breastplate

+20
Physical Protection

Nemesis
Zenith01
Nemesis
14
1 / 2 / 6
7,770
518
6,737
10,962
4,120
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
1 / 1 / 0
8,361
557
3,123
9,001
6,967
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 2 / 0
7,591
506
3,683
6,660
1,465
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Sylvanus
CallmeZxye
Sylvanus
12
0 / 2 / 1
6,453
430
5,652
7,545
4,861
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

15
2 / 2 / 0
8,601
573
7,443
9,671
7,064
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Mercury
Nxutted
Mercury
11
1 / 2 / 0
6,773
452
3,860
9,505
2,832
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Persephone
iTZ_DeeJaY_K-oS
Persephone
9
0 / 0 / 1
6,605
440
4,245
2,377
571
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
5
8
Kills
3
3
Deaths
8
14
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Anubis
B_Rad_0990
Anubis
1
0
1
1.5
L
0
2
0
0
L
Sylvanus
CallmeZxye
Sylvanus
0
2
1
0.25
L
2
2
0
1
W
4
0
2
5
W
Atlas
KrabreatH
Atlas
1
0
5
3.5
L
Mercury
Nxutted
Mercury
1
2
0
0.5
W
Nemesis
Zenith01
Nemesis
1
2
6
2
L
Persephone
iTZ_DeeJaY_K-oS
Persephone
0
0
1
0.5
W
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,629
Damage
24,883
39,994
Taken
35,758
19,806
Mitigated
16,793
16,570
Healing
12,148
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
B_Rad_0990
Anubis
3,243
219
0
3,740
5,678
2,363
0
3,395
2,051
58,438
0
L
3,683
1,408
0
1,238
6,660
1,465
0
681
5,979
0
60,516
L
Sylvanus
CallmeZxye
Sylvanus
5,652
1,591
426
2,465
7,545
4,861
0
3,387
4,158
28,961
11,927
L
7,443
1,909
0
3,372
9,671
7,064
0
258
9,413
0
60,278
W
4,495
1,232
0
2,396
5,279
1,508
1,134
1,190
4,089
0
63,304
W
Atlas
KrabreatH
Atlas
3,031
932
2,360
2,938
9,074
4,848
144
3,290
5,670
12,560
0
L
Mercury
Nxutted
Mercury
3,860
2,008
0
4,056
9,505
2,832
0
1,366
8,139
0
36,438
W
Nemesis
Zenith01
Nemesis
6,737
3,182
0
1,724
10,962
4,120
0
973
9,864
0
61,138
L
Persephone
iTZ_DeeJaY_K-oS
Persephone
4,245
56
0
591
2,377
571
0
582
1,795
31,773
0
W
3,123
1,484
0
3,412
9,001
6,967
0
0
8,276
0
53,570

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,081
Gold Earned
36,023
522
Minions Killed
459
0
Camps Cleared
0
1,451,881
Distance Traveled
1,290,420
19
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
7,817
521
125
8
0
287,860
3
L
Neith
7,591
506
120
8
0
273,621
7
L
Sylvanus
6,453
430
68
5
0
234,912
3
L
Chaac
8,601
573
131
9
0
265,782
3
W
Neith
8,735
582
146
10
0
247,790
5
W
Atlas
7,398
493
20
1
0
307,928
4
L
Mercury
6,773
452
72
5
0
316,612
3
W
Nemesis
7,770
518
100
7
0
329,529
5
L
Persephone
6,605
440
68
5
0
199,493
7
W
Vamana
8,361
557
131
9
0
278,774
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role