Player Matchup

Bellona
Bellona
BKBlackHammer_XD
Bellona
Level 91
God Stats
11W - 8L
1,569 SR
Queue Stats
459W - 480L
1,360 Elo+
Party 3
Baron Samedi
Baron Samedi
Sike_04
Baron Samedi
Level 39
God Stats
11W - 15L
1,413 SR
Queue Stats
111W - 111L
1,479 Elo+
Party 3
Vulcan
Vulcan
riceinrice
Vulcan
Level 64
God Stats
1W - 1L
1,756 SR
Queue Stats
21W - 20L
1,501 Elo+
Party 4
Tiamat
Tiamat
swagaboii159
Tiamat
Level 82
God Stats
58W - 94L
1,414 SR
Queue Stats
392W - 421L
1,375 Elo+
Party 3
Da Ji
Da Ji
wishei
Da Ji
Level 21
God Stats
6W - 4L
1,512 SR
Queue Stats
21W - 20L
1,501 Elo+
Party 4
Team Averages
Level 59
1,533 SR
1,443 Elo+

VS

Team Averages
Level 67
1,564 SR
1,410 Elo+
Bacchus
Bacchus
K0tana
Bacchus
Level 43
God Stats
5W - 4L
1,460 SR
Queue Stats
44W - 44L
1,432 Elo+
Party 1
Medusa
Medusa
KanataAmane_Ch
Medusa
Level 89
God Stats
1W - 0L
1,739 SR
Queue Stats
59W - 65L
1,397 Elo+
Party 1
Ratatoskr
Ratatoskr
MrScraggs
Ratatoskr
Level 69
God Stats
8W - 7L
1,342 SR
Queue Stats
63W - 82L
1,369 Elo+
Party 2
Bellona
Bellona
PrimBoy156
Bellona
Level 39
God Stats
3W - 0L
1,810 SR
Queue Stats
12W - 20L
1,446 Elo+
Party 2
Hera
Hera
ZA_WARUDO2000D
Hera
Level 96
God Stats
62W - 44L
1,468 SR
Queue Stats
101W - 102L
1,407 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
2 / 10 / 1
12,178
468
15,013
25,966
20,638
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Baron Samedi
Sike_04
Baron Samedi
17
4 / 10 / 6
11,391
438
11,719
20,087
15,181
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Vulcan
riceinrice
Vulcan
18
2 / 10 / 7
11,505
443
9,872
18,394
6,915
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Tiamat
19
5 / 9 / 7
13,154
506
19,346
20,654
10,645
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Da Ji
wishei
Da Ji
18
4 / 7 / 4
11,811
454
7,324
17,765
6,966
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
K0tana
Bacchus
20
14 / 3 / 14
13,962
537
17,775
16,292
15,648
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

19
7 / 7 / 12
12,959
498
14,591
19,740
6,726
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ratatoskr
MrScraggs
Ratatoskr
20
3 / 2 / 8
13,044
502
7,910
18,595
7,639
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bellona
PrimBoy156
Bellona
19
10 / 1 / 3
13,335
513
17,684
20,946
29,711
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

20
12 / 4 / 6
15,197
585
22,344
16,368
5,797
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
89
17
Kills
46
46
Deaths
17
25
Assists
43
Player
Kills
Deaths
Assists
KDA
L
2
10
1
0.25
W
Bacchus
K0tana
Bacchus
14
3
14
7
W
7
7
12
1.86
W
Ratatoskr
MrScraggs
Ratatoskr
3
2
8
3.5
W
Bellona
PrimBoy156
Bellona
10
1
3
11.5
L
Baron Samedi
Sike_04
Baron Samedi
4
10
6
0.7
W
12
4
6
3.75
L
Vulcan
riceinrice
Vulcan
2
10
7
0.55
L
Tiamat
5
9
7
0.94
L
Da Ji
wishei
Da Ji
4
7
4
0.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,274
Damage
80,304
102,866
Taken
91,941
60,345
Mitigated
65,521
23,513
Healing
26,843
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
15,013
5,252
0
6,168
25,966
20,638
60
2,090
23,876
0
90,071
W
Bacchus
K0tana
Bacchus
17,775
2,188
864
4,653
16,292
15,648
1,195
10,700
5,110
46,643
0
W
14,591
4,763
200
830
19,740
6,726
2,338
11,827
7,426
0
93,104
W
Ratatoskr
MrScraggs
Ratatoskr
7,910
2,106
306
7,710
18,595
7,639
1,379
5,373
13,088
0
98,738
W
Bellona
PrimBoy156
Bellona
17,684
4,626
76
7,653
20,946
29,711
398
2,748
18,087
732
75,927
L
Baron Samedi
Sike_04
Baron Samedi
11,719
1,494
1,599
2,820
20,087
15,181
51
10,280
9,330
47,544
0
W
22,344
5,030
288
4,263
16,368
5,797
4,119
8,851
7,051
137,795
0
L
Vulcan
riceinrice
Vulcan
9,872
1,463
0
3,237
18,394
6,915
356
11,574
6,622
60,932
0
L
Tiamat
19,346
1,755
111
5,690
20,654
10,645
865
10,438
9,802
83,842
0
L
Da Ji
wishei
Da Ji
7,324
787
0
3,888
17,765
6,966
244
6,062
11,620
0
69,918

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,039
Gold Earned
68,497
555
Minions Killed
686
0
Camps Cleared
0
2,229,660
Distance Traveled
2,543,039
16
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
12,178
468
160
6
0
447,679
4
W
Bacchus
13,962
537
53
2
0
520,242
5
W
Medusa
12,959
498
145
6
0
429,352
0
W
Ratatoskr
13,044
502
147
6
0
605,862
3
W
Bellona
13,335
513
135
5
0
514,395
1
L
Baron Samedi
11,391
438
54
2
0
399,849
0
W
Hera
15,197
585
206
8
0
473,188
0
L
Vulcan
11,505
443
103
4
0
431,027
3
L
Tiamat
13,154
506
123
5
0
456,075
3
L
Da Ji
11,811
454
115
4
0
495,030
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role