Player Matchup

Thor
Thor
 
Thor
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Atlas
Atlas
AlexPl4y
Atlas
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,304 Elo+
Party 3
Chronos
Chronos
Edi08
Chronos
Level 40
God Stats
3W - 10L
1,305 SR
Queue Stats
65W - 99L
1,354 Elo+
Party 2
Hou Yi
Hou Yi
abusamadres10
Hou Yi
Level 18
God Stats
0W - 3L
1,223 SR
Queue Stats
28W - 35L
1,429 Elo+
Party 2
Chaac
Chaac
joelgg
Chaac
Level 45
God Stats
2W - 1L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 3
Team Averages
Level 43
1,406 SR
1,417 Elo+

VS

Team Averages
Level 70
1,500 SR
1,418 Elo+
Loki
Loki
 
Loki
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
 
Cthulhu
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Awilix
Awilix
Auenu
Awilix
Level 93
God Stats
23W - 28L
1,499 SR
Queue Stats
453W - 432L
1,507 Elo+
Party 1
Anubis
Anubis
UrbaneMercury0
Anubis
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
83W - 87L
1,428 Elo+
Party 1
Danzaburou
Danzaburou
djcubed18907
Danzaburou
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 4L
1,153 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
9
2 / 2 / 1
5,520
552
2,851
5,964
1,602
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Atlas
AlexPl4y
Atlas
7
1 / 2 / 0
5,252
525
1,583
5,317
1,852
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Chronos
Edi08
Chronos
8
1 / 6 / 1
5,043
504
2,079
5,951
1,155
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

7
0 / 4 / 1
4,567
457
2,738
6,250
1,304
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Chaac
joelgg
Chaac
10
1 / 2 / 0
5,379
538
2,828
5,389
4,184
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
11
2 / 1 / 1
6,226
623
4,057
5,069
1,431
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cthulhu
 
Cthulhu
9
0 / 0 / 5
5,483
548
2,420
6,375
3,525
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Awilix
Auenu
Awilix
11
8 / 1 / 5
7,061
706
5,087
5,147
1,657
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

11
5 / 1 / 4
6,640
664
3,407
4,613
1,937
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Danzaburou
djcubed18907
Danzaburou
8
1 / 2 / 3
5,097
510
2,791
3,390
921
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
34
5
Kills
16
16
Deaths
5
3
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Thor
 
Thor
2
2
1
1.25
W
Loki
 
Loki
2
1
1
2.5
W
Cthulhu
 
Cthulhu
0
0
5
2.5
L
Atlas
AlexPl4y
Atlas
1
2
0
0.5
W
Awilix
Auenu
Awilix
8
1
5
10.5
L
Chronos
Edi08
Chronos
1
6
1
0.25
W
5
1
4
7
L
0
4
1
0.13
W
Danzaburou
djcubed18907
Danzaburou
1
2
3
1.25
L
Chaac
joelgg
Chaac
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,079
Damage
17,762
28,871
Taken
24,594
10,097
Mitigated
9,471
8,082
Healing
8,529
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
 
Thor
2,851
364
0
2,489
5,964
1,602
0
555
5,409
0
23,805
W
Loki
 
Loki
4,057
682
0
1,000
5,069
1,431
0
0
4,713
0
31,522
W
Cthulhu
 
Cthulhu
2,420
342
0
1,557
6,375
3,525
0
687
5,688
17,522
0
L
Atlas
AlexPl4y
Atlas
1,583
641
678
969
5,317
1,852
0
1,255
4,062
6,515
0
W
Awilix
Auenu
Awilix
5,087
1,888
0
2,845
5,147
1,657
0
798
4,349
0
37,817
L
Chronos
Edi08
Chronos
2,079
284
0
841
5,951
1,155
0
2,101
3,850
17,513
0
W
3,407
496
0
2,592
4,613
1,937
554
1,575
3,038
32,034
0
L
2,738
1,346
0
1,391
6,250
1,304
0
1,916
4,334
0
18,310
W
Danzaburou
djcubed18907
Danzaburou
2,791
1,674
0
535
3,390
921
456
602
2,788
0
18,928
L
Chaac
joelgg
Chaac
2,828
313
0
1,714
5,389
4,184
0
0
5,389
0
24,795

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,761
Gold Earned
30,507
191
Minions Killed
271
0
Camps Cleared
0
809,833
Distance Traveled
999,886
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
5,520
552
65
7
0
193,486
4
W
Loki
6,226
623
71
7
0
209,627
3
W
Cthulhu
5,483
548
42
4
0
192,056
0
L
Atlas
5,252
525
9
1
0
155,432
0
W
Awilix
7,061
706
76
8
0
246,813
2
L
Chronos
5,043
504
30
3
0
172,874
0
W
Anubis
6,640
664
51
5
0
169,743
1
L
Hou Yi
4,567
457
37
4
0
130,153
1
W
Danzaburou
5,097
510
31
3
0
181,647
0
L
Chaac
5,379
538
50
5
0
157,888
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role