Player Matchup

Sylvanus
Sylvanus
BleachedBoar
Sylvanus
Level 38
God Stats
1W - 0L
1,310 SR
Queue Stats
1W - 3L
1,319 Elo+
Solo
Hachiman
Hachiman
CHEMICALpain12
Hachiman
Level 72
God Stats
2W - 11L
1,409 SR
Queue Stats
89W - 149L
1,386 Elo+
Party 1
Heimdallr
Heimdallr
Tommyhillfigure
Heimdallr
Level 156
God Stats
18W - 18L
1,579 SR
Queue Stats
378W - 380L
1,444 Elo+
Party 1
Bellona
Bellona
UNBANNED3332
Bellona
Level 17
God Stats
17W - 28L
1,920 SR
Queue Stats
93W - 73L
1,460 Elo+
Solo
Zeus
Zeus
WMTC Lotion Boi
Zeus
Level 68
God Stats
6W - 2L
1,637 SR
Queue Stats
119W - 136L
1,461 Elo+
Solo
Team Averages
Level 70
1,571 SR
1,414 Elo+

VS

Team Averages
Level 92
1,496 SR
1,386 Elo+
Tiamat
Tiamat
Arclux
Tiamat
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 31L
1,324 Elo+
Solo
Awilix
Awilix
DivineKarma999
Awilix
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 49L
1,425 Elo+
Solo
Hercules
Hercules
GutsOnly
Hercules
Level 24
God Stats
0W - 1L
1,464 SR
Queue Stats
5W - 5L
1,285 Elo+
Solo
Neith
Neith
ThiagoBeni
Neith
Level 149
God Stats
4W - 3L
1,517 SR
Queue Stats
203W - 232L
1,468 Elo+
Solo
Freya
Freya
XxTukitixX
Freya
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
77W - 85L
1,426 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
BleachedBoar
Sylvanus
14
0 / 0 / 15
8,725
793
4,564
10,822
11,000
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Hachiman
14
3 / 1 / 4
8,337
758
4,102
5,604
2,133
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Heimdallr
Tommyhillfigure
Heimdallr
16
7 / 0 / 8
9,956
905
12,584
7,340
3,629
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bellona
UNBANNED3332
Bellona
15
11 / 2 / 12
10,656
969
13,472
15,412
19,004
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

16
7 / 0 / 10
9,780
889
12,495
3,657
1,429
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Arclux
Tiamat
11
0 / 6 / 0
5,877
534
2,948
9,139
3,741
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
0 / 10 / 1
6,342
577
3,347
13,006
4,197
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Hercules
GutsOnly
Hercules
13
1 / 4 / 1
7,258
660
5,592
12,831
10,744
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Neith
15
2 / 2 / 1
8,499
773
5,059
7,605
2,457
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Freya
12
0 / 6 / 1
6,394
581
6,677
10,857
3,439
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
7
28
Kills
3
3
Deaths
28
49
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Tiamat
Arclux
Tiamat
0
6
0
0
W
Sylvanus
BleachedBoar
Sylvanus
0
0
15
7.5
W
Hachiman
3
1
4
5
L
0
10
1
0.05
L
Hercules
GutsOnly
Hercules
1
4
1
0.38
L
Neith
2
2
1
1.25
W
Heimdallr
Tommyhillfigure
Heimdallr
7
0
8
11
W
Bellona
UNBANNED3332
Bellona
11
2
12
8.5
W
7
0
10
12
L
Freya
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,217
Damage
23,623
42,835
Taken
53,438
37,195
Mitigated
24,578
15,657
Healing
9,726
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
Arclux
Tiamat
2,948
248
328
633
9,139
3,741
1
2,156
6,868
9,796
0
W
Sylvanus
BleachedBoar
Sylvanus
4,564
1,301
3,470
6,525
10,822
11,000
312
1,604
8,909
13,074
0
W
Hachiman
4,102
1,271
0
36
5,604
2,133
1,910
1,748
3,737
0
18,173
L
3,347
615
0
84
13,006
4,197
0
4,139
8,681
0
12,975
L
Hercules
GutsOnly
Hercules
5,592
1,021
0
5,411
12,831
10,744
0
5,954
6,639
0
16,827
L
Neith
5,059
1,935
0
2,113
7,605
2,457
0
3,726
3,662
0
28,849
W
Heimdallr
Tommyhillfigure
Heimdallr
12,584
7,085
0
3,534
7,340
3,629
2,767
1,771
5,524
0
45,253
W
Bellona
UNBANNED3332
Bellona
13,472
2,873
0
1,771
15,412
19,004
180
3,971
11,396
6,180
19,153
W
12,495
735
0
321
3,657
1,429
728
704
2,873
39,990
0
L
Freya
6,677
2,226
0
1,157
10,857
3,439
0
3,428
7,321
21,348
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,454
Gold Earned
34,370
258
Minions Killed
178
7
Camps Cleared
4
990,759
Distance Traveled
928,455
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
5,877
534
14
1
0
170,140
0
W
Sylvanus
8,725
793
21
2
0
176,528
0
W
Hachiman
8,337
758
44
4
0
186,373
0
L
Awilix
6,342
577
23
2
0
192,680
0
L
Hercules
7,258
660
34
3
1
220,264
1
L
Neith
8,499
773
76
7
1
185,356
4
W
Heimdallr
9,956
905
77
7
5
196,392
4
W
Bellona
10,656
969
29
3
0
210,280
2
W
Zeus
9,780
889
87
8
2
221,186
1
L
Freya
6,394
581
31
3
2
160,015
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role