Player Matchup

Athena
Athena
GaleRequiem
Athena
Level 44
God Stats
0W - 2L
1,533 SR
Queue Stats
87W - 84L
1,522 Elo+
Party 2
Freya
Freya
GamerJunction
Freya
Level 47
God Stats
1W - 1L
1,737 SR
Queue Stats
107W - 108L
1,506 Elo+
Party 2
Ravana
Ravana
MonopolyClutch
Ravana
Level 28
God Stats
2W - 3L
1,596 SR
Queue Stats
50W - 54L
1,521 Elo+
Party 2
Osiris
Osiris
NuclearExplosion
Osiris
Level 44
God Stats
7W - 9L
1,487 SR
Queue Stats
98W - 92L
1,519 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
mrawesum06
Ah Muzen Cab
Level 40
God Stats
5W - 5L
1,833 SR
Queue Stats
58W - 66L
1,497 Elo+
Party 2
Team Averages
Level 41
1,637 SR
1,513 Elo+

VS

Team Averages
Level 74
1,568 SR
1,532 Elo+
Sylvanus
Sylvanus
CantStumpMrTrump
Sylvanus
Level 120
God Stats
164W - 127L
1,591 SR
Queue Stats
304W - 281L
1,522 Elo+
Party 3
Ra
Ra
EZCLAPINGTON
Ra
Level 27
God Stats
2W - 0L
1,769 SR
Queue Stats
54W - 43L
1,549 Elo+
Party 3
Charybdis
Charybdis
Kapilan2000
Charybdis
Level 88
God Stats
3W - 4L
1,380 SR
Queue Stats
16W - 13L
1,413 Elo+
Solo
Thor
Thor
ThorsdayDunk
Thor
Level 94
God Stats
46W - 48L
1,599 SR
Queue Stats
223W - 214L
1,678 Elo+
Party 1
Bacchus
Bacchus
sneekeysamurai89
Bacchus
Level 43
God Stats
11W - 8L
1,500 SR
Queue Stats
58W - 71L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
9
0 / 3 / 2
5,928
423
4,002
11,223
7,505
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

12
1 / 5 / 1
6,554
468
4,491
7,755
3,373
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

11
1 / 3 / 1
6,439
460
4,119
8,867
3,382
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
0 / 1 / 0
6,819
487
7,303
9,650
6,236
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ah Muzen Cab
mrawesum06
Ah Muzen Cab
11
1 / 4 / 0
6,371
455
6,818
6,852
2,096
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 0 / 1
7,925
566
5,423
10,603
9,534
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

15
7 / 1 / 1
9,106
650
7,720
5,422
2,029
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charybdis
Kapilan2000
Charybdis
12
3 / 1 / 1
7,323
523
4,988
9,404
2,801
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
6 / 1 / 6
8,172
584
7,090
8,562
3,130
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

11
0 / 0 / 8
6,134
438
2,403
4,555
4,247
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
33
3
Kills
16
16
Deaths
3
4
Assists
17
Player
Kills
Deaths
Assists
KDA
W
0
0
1
0.5
W
7
1
1
7.5
L
Athena
0
3
2
0.33
L
1
5
1
0.3
W
Charybdis
Kapilan2000
Charybdis
3
1
1
3.5
L
1
3
1
0.5
L
0
1
0
0
W
6
1
6
9
L
Ah Muzen Cab
mrawesum06
Ah Muzen Cab
1
4
0
0.25
W
0
0
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,733
Damage
27,624
44,347
Taken
38,546
22,592
Mitigated
21,741
12,318
Healing
17,670
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,423
1,579
0
5,869
10,603
9,534
258
298
10,305
43,061
12,714
W
7,720
1,029
734
2,188
5,422
2,029
0
2,563
2,859
67,955
0
L
Athena
4,002
1,273
0
1,945
11,223
7,505
0
3,170
8,053
14,871
0
L
4,491
1,187
0
1,821
7,755
3,373
0
3,080
4,675
32,080
3,127
W
Charybdis
Kapilan2000
Charybdis
4,988
2,911
0
5,291
9,404
2,801
0
1,329
8,075
0
56,950
L
4,119
1,071
0
3,820
8,867
3,382
0
3,369
5,498
0
34,160
L
7,303
2,390
44
3,336
9,650
6,236
0
4,422
5,228
0
43,890
W
7,090
1,684
0
2,633
8,562
3,130
0
2,411
6,151
0
41,466
L
Ah Muzen Cab
mrawesum06
Ah Muzen Cab
6,818
2,225
0
1,352
6,852
2,096
0
900
5,952
0
42,261
W
2,403
248
105
850
4,555
4,247
0
1,393
3,162
5,915
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,111
Gold Earned
38,660
344
Minions Killed
482
0
Camps Cleared
0
1,364,890
Distance Traveled
1,343,989
14
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
7,925
566
112
8
0
247,086
0
W
Ra
9,106
650
133
10
0
312,456
5
L
Athena
5,928
423
10
1
0
270,306
4
L
Freya
6,554
468
90
6
0
253,616
0
W
Charybdis
7,323
523
144
10
0
255,332
4
L
Ravana
6,439
460
72
5
0
322,399
4
L
Osiris
6,819
487
88
6
0
263,147
2
W
Thor
8,172
584
85
6
0
276,203
3
L
Ah Muzen Cab
6,371
455
84
6
0
255,422
4
W
Bacchus
6,134
438
8
1
0
252,912
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role