Player Matchup

Chronos
Chronos
Bronze IV
Marco2920
Chronos
Bronze IV
Level 45
God Stats
0W - 1L
1,677 SR
Queue Stats
3W - 13L
857 MMR
Party 1
Bastet
Bastet
Bronze I
RVS_Karla20_YT
Bastet
Bronze I
Level 48
God Stats
0W - 2L
1,439 SR
Queue Stats
4W - 15L
815 MMR
Party 1
Bellona
Bellona
Bronze IV
owen_owen_RVS
Bellona
Bronze IV
Level 46
God Stats
2W - 3L
1,492 SR
Queue Stats
3W - 15L
757 MMR
Party 1
Team Averages
Bronze III
Bronze III
Average Tier
Level 46
1,536 SR
810 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 125
1,489 SR
811 MMR
Chiron
Chiron
Silver V
HongoLocoRojo
Chiron
Silver V
Level 129
God Stats
13W - 37L
1,271 SR
Queue Stats
392W - 470L
591 MMR
Solo
Gilgamesh
Gilgamesh
Silver II
Kingwerewolf9191
Gilgamesh
Silver II
Level 142
God Stats
25W - 16L
1,580 SR
Queue Stats
244W - 283L
939 MMR
Solo
Ra
Ra
Silver IV
SirJamesBR
Ra
Silver IV
Level 103
God Stats
7W - 5L
1,616 SR
Queue Stats
183W - 234L
903 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Marco2920
Chronos
13
1 / 3 / 2
9,745
541
7,600
13,191
4,189
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

14
3 / 2 / 3
10,487
583
10,897
15,686
6,727
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bellona
14
3 / 2 / 3
10,243
569
5,198
14,582
21,191
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Bans
ZeusCthulhuChaacAphroditeCerberus

VS

Bans
Guan YuCu ChulainnBacchusDanzaburouAchilles
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 1 / 3
11,403
634
12,875
13,061
4,675
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gilgamesh
14
2 / 5 / 5
10,834
602
10,261
12,920
12,526
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Breastplate

Breastplate

+20
Physical Protection

15
1 / 1 / 6
10,877
604
12,914
7,173
3,837
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
21
7
Kills
7
7
Deaths
7
8
Assists
14
Player
Kills
Deaths
Assists
KDA
W
4
1
3
5.5
W
Gilgamesh
2
5
5
0.9
L
Chronos
Marco2920
Chronos
1
3
2
0.67
L
3
2
3
2.25
W
1
1
6
4
L
Bellona
3
2
3
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,695
Damage
36,050
43,459
Taken
33,154
32,107
Mitigated
21,038
12,637
Healing
12,827
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,875
2,866
420
4,655
13,061
4,675
2,044
4,021
9,040
0
51,013
W
Gilgamesh
10,261
2,867
570
2,155
12,920
12,526
295
3,528
9,392
0
29,976
L
Chronos
Marco2920
Chronos
7,600
2,627
1,050
2,867
13,191
4,189
0
3,724
9,467
32,136
0
L
10,897
3,309
147
6,718
15,686
6,727
633
5,384
10,302
0
32,742
W
12,914
442
3,153
1,874
7,173
3,837
495
626
6,547
61,231
0
L
Bellona
5,198
984
560
1,295
14,582
21,191
228
4,340
10,242
0
25,528

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,475
Gold Earned
33,114
155
Minions Killed
225
4
Camps Cleared
11
959,541
Distance Traveled
969,897
12
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
11,403
634
83
5
5
321,240
4
W
Gilgamesh
10,834
602
46
3
4
304,387
6
L
Chronos
9,745
541
74
4
0
280,173
5
L
Bastet
10,487
583
43
2
4
339,355
3
W
Ra
10,877
604
96
5
2
344,270
6
L
Bellona
10,243
569
38
2
0
340,013
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role