Player Matchup

Gilgamesh
Gilgamesh
Diamond II
Ale1206
Gilgamesh
Diamond II
Level 152
God Stats
11W - 6L
1,835 SR
Queue Stats
42W - 21L
2,342 MMR
Party 2
Cerberus
Cerberus
Diamond II
JMCO77
Cerberus
Diamond II
Level 129
God Stats
18W - 7L
1,956 SR
Queue Stats
47W - 28L
2,301 MMR
Party 2
Sol
Sol
Diamond III
Shadougw
Sol
Diamond III
Level 158
God Stats
6W - 7L
1,596 SR
Queue Stats
301W - 328L
2,349 MMR
Solo
Team Averages
Diamond II
Diamond II
Average Tier
Level 146
1,795 SR
2,331 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 125
1,566 SR
2,077 MMR
Horus
Horus
Diamond IV
 
Horus
Diamond IV
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Vulcan
Vulcan
Platinum II
SwegsMom
Vulcan
Platinum II
Level 152
God Stats
8W - 7L
1,698 SR
Queue Stats
65W - 40L
2,191 MMR
Party 1
Hercules
Hercules
Diamond I
xDEresNoob
Hercules
Diamond I
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 10L
2,538 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Ale1206
Gilgamesh
11
0 / 6 / 4
7,769
555
10,174
16,518
8,425
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cerberus
JMCO77
Cerberus
13
2 / 2 / 4
9,243
660
11,363
20,355
20,867
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

12
4 / 3 / 1
8,789
628
15,228
13,963
8,510
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Bans
GebOdinAh Muzen CabThothArtio

VS

Bans
FenrirAchillesGuan YuBastetCu Chulainn
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
13
2 / 3 / 8
9,393
671
13,645
20,041
14,293
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Vulcan
SwegsMom
Vulcan
14
6 / 0 / 3
10,043
717
16,632
9,519
3,167
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hercules
xDEresNoob
Hercules
13
3 / 3 / 8
9,929
709
15,320
20,360
15,723
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
30
6
Kills
11
11
Deaths
6
9
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Horus
 
Horus
2
3
8
2
L
Gilgamesh
Ale1206
Gilgamesh
0
6
4
0.33
L
Cerberus
JMCO77
Cerberus
2
2
4
2
L
4
3
1
1.5
W
Vulcan
SwegsMom
Vulcan
6
0
3
7.5
W
Hercules
xDEresNoob
Hercules
3
3
8
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,765
Damage
45,597
50,836
Taken
49,920
37,802
Mitigated
33,183
17,972
Healing
20,519
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
 
Horus
13,645
5,341
3,189
8,638
20,041
14,293
963
10,833
8,909
0
20,109
L
Gilgamesh
Ale1206
Gilgamesh
10,174
1,856
0
2,811
16,518
8,425
0
5,495
10,708
1,112
17,418
L
Cerberus
JMCO77
Cerberus
11,363
872
455
7,560
20,355
20,867
0
10,649
9,099
29,340
0
L
15,228
4,702
0
7,146
13,963
8,510
810
3,081
10,515
46,036
3,652
W
Vulcan
SwegsMom
Vulcan
16,632
3,369
0
3,265
9,519
3,167
1,152
7,261
2,159
56,952
0
W
Hercules
xDEresNoob
Hercules
15,320
5,339
608
4,819
20,360
15,723
574
8,014
11,843
7,200
26,754

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,801
Gold Earned
29,365
186
Minions Killed
152
5
Camps Cleared
5
774,191
Distance Traveled
834,064
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
9,393
671
23
2
1
279,248
4
L
Gilgamesh
7,769
555
27
2
1
259,985
6
L
Cerberus
9,243
660
64
5
2
273,858
4
L
Sol
8,789
628
95
7
2
240,348
2
W
Vulcan
10,043
717
83
6
1
296,561
0
W
Hercules
9,929
709
46
3
3
258,255
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role