Player Matchup

Achilles
Achilles
Guni_500
Achilles
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 14L
1,388 Elo+
Party 1
Scylla
Scylla
jaslimashli
Scylla
Level 18
God Stats
1W - 2L
1,543 SR
Queue Stats
6W - 18L
1,343 Elo+
Party 1
Fenrir
Fenrir
xXBali_31Xx
Fenrir
Level 82
God Stats
53W - 63L
1,514 SR
Queue Stats
165W - 191L
1,451 Elo+
Party 1
Hou Yi
Hou Yi
xXCHEZZZ69Xx
Hou Yi
Level 5
God Stats
0W - 5L
1,140 SR
Queue Stats
1W - 9L
1,119 Elo+
Party 1
Ymir
Ymir
xXDhi110n77xX
Ymir
Level 26
God Stats
0W - 7L
1,234 SR
Queue Stats
8W - 21L
1,367 Elo+
Party 1
Team Averages
Level 30
1,386 SR
1,333 Elo+

VS

Team Averages
Level 70
1,562 SR
1,415 Elo+
Cu Chulainn
Cu Chulainn
 
Cu Chulainn
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
Dat Zerk
Heimdallr
Level 18
God Stats
3W - 0L
1,692 SR
Queue Stats
6W - 5L
1,390 Elo+
Party 2
Arachne
Arachne
ExiledOregano25
Arachne
Level 46
God Stats
29W - 38L
1,434 SR
Queue Stats
93W - 137L
1,327 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Jonak_joshep7
Morgan Le Fay
Level 35
God Stats
5W - 2L
1,587 SR
Queue Stats
136W - 183L
1,398 Elo+
Solo
Kuzenbo
Kuzenbo
Lil_Will410
Kuzenbo
Level 93
God Stats
4W - 2L
1,598 SR
Queue Stats
34W - 35L
1,460 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Guni_500
Achilles
15
0 / 2 / 3
8,935
388
3,198
15,452
15,177
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Scylla
16
2 / 4 / 1
9,980
434
4,367
8,639
3,349
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Fenrir
18
8 / 6 / 2
11,254
489
21,553
22,969
10,412
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hou Yi
14
0 / 9 / 0
8,279
360
4,942
15,398
5,282
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

15
1 / 7 / 3
9,534
415
4,773
25,191
25,329
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
18
1 / 3 / 3
12,297
535
8,111
12,147
11,816
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Heimdallr
Dat Zerk
Heimdallr
17
4 / 2 / 4
11,197
487
7,541
7,923
3,153
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

20
9 / 0 / 4
12,717
553
14,187
14,672
5,766
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Mace

Mace

+10
Physical Power

Morgan Le Fay
Jonak_joshep7
Morgan Le Fay
17
5 / 5 / 9
12,032
523
12,844
21,905
9,350
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kuzenbo
Lil_Will410
Kuzenbo
18
9 / 1 / 11
12,836
558
23,733
20,447
27,822
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
59
11
Kills
28
28
Deaths
11
9
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
 
Cu Chulainn
1
3
3
0.83
W
Heimdallr
Dat Zerk
Heimdallr
4
2
4
3
W
9
0
4
11
L
Achilles
Guni_500
Achilles
0
2
3
0.75
W
Morgan Le Fay
Jonak_joshep7
Morgan Le Fay
5
5
9
1.9
W
Kuzenbo
Lil_Will410
Kuzenbo
9
1
11
14.5
L
Scylla
2
4
1
0.63
L
Fenrir
8
6
2
1.5
L
Hou Yi
0
9
0
0
L
1
7
3
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,833
Damage
66,416
87,649
Taken
77,094
59,549
Mitigated
57,907
13,142
Healing
27,973
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
 
Cu Chulainn
8,111
1,273
0
2,318
12,147
11,816
845
2,214
9,933
7,315
64,525
W
Heimdallr
Dat Zerk
Heimdallr
7,541
5,453
0
2,046
7,923
3,153
3,147
1,500
6,423
0
58,076
W
14,187
11,268
170
9,747
14,672
5,766
1,677
0
14,672
0
77,698
L
Achilles
Guni_500
Achilles
3,198
954
0
1,507
15,452
15,177
0
1,553
13,463
0
24,106
W
Morgan Le Fay
Jonak_joshep7
Morgan Le Fay
12,844
1,144
190
9,544
21,905
9,350
0
2,504
19,401
64,130
0
W
Kuzenbo
Lil_Will410
Kuzenbo
23,733
5,419
654
3,304
20,447
27,822
1,367
3,240
17,207
77,822
0
L
Scylla
4,367
309
0
0
8,639
3,349
0
4,216
4,335
55,097
0
L
Fenrir
21,553
3,951
0
7,124
22,969
10,412
39
10,576
12,118
0
93,567
L
Hou Yi
4,942
3,155
0
1,575
15,398
5,282
52
8,979
6,373
0
45,184
L
4,773
770
0
2,936
25,191
25,329
0
12,423
12,725
43,554
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,982
Gold Earned
61,079
446
Minions Killed
525
0
Camps Cleared
0
2,016,986
Distance Traveled
2,134,132
11
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
12,297
535
145
6
0
406,216
6
W
Heimdallr
11,197
487
92
4
0
358,155
2
W
Arachne
12,717
553
116
5
0
484,821
5
L
Achilles
8,935
388
48
2
0
436,449
7
W
Morgan Le Fay
12,032
523
87
4
0
404,288
5
W
Kuzenbo
12,836
558
85
4
0
480,652
1
L
Scylla
9,980
434
114
5
0
425,794
4
L
Fenrir
11,254
489
131
6
0
463,234
0
L
Hou Yi
8,279
360
90
4
0
324,892
0
L
Ymir
9,534
415
63
3
0
366,617
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role