Player Matchup

Horus
Horus
 
Horus
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
SailorSchnee
Baron Samedi
Level 143
God Stats
0W - 3L
1,416 SR
Queue Stats
28W - 44L
1,495 Elo+
Solo
Cupid
Cupid
Zallish
Cupid
Level 158
God Stats
6W - 3L
1,784 SR
Queue Stats
57W - 46L
1,605 Elo+
Solo
Ra
Ra
x 215 Trappin
Ra
Level 141
God Stats
0W - 2L
1,499 SR
Queue Stats
21W - 26L
1,497 Elo+
Party 1
Khepri
Khepri
x215 SnAcKiN
Khepri
Level 154
God Stats
1W - 2L
1,596 SR
Queue Stats
82W - 73L
1,531 Elo+
Party 1
Team Averages
Level 147
1,559 SR
1,526 Elo+

VS

Team Averages
Level 125
1,555 SR
1,520 Elo+
Medusa
Medusa
Mereoleona9504
Medusa
Level 148
God Stats
7W - 7L
1,603 SR
Queue Stats
139W - 227L
1,426 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
ProfessorMidas
Ah Muzen Cab
Level 106
God Stats
1W - 0L
1,538 SR
Queue Stats
35W - 43L
1,586 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
XshwifftyX
Morgan Le Fay
Level 142
God Stats
2W - 1L
1,550 SR
Queue Stats
32W - 32L
1,520 Elo+
Solo
Bastet
Bastet
Yami Sukehro
Bastet
Level 159
God Stats
10W - 14L
1,482 SR
Queue Stats
425W - 464L
1,546 Elo+
Party 2
Artio
Artio
angryhippos75
Artio
Level 68
God Stats
3W - 0L
1,602 SR
Queue Stats
33W - 30L
1,523 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
15
2 / 2 / 4
9,549
597
9,504
20,475
23,471
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Baron Samedi
SailorSchnee
Baron Samedi
16
0 / 2 / 4
9,412
588
9,760
16,180
10,936
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cupid
Zallish
Cupid
17
1 / 6 / 2
9,706
607
10,749
17,097
6,539
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
1 / 4 / 2
10,048
628
10,743
14,370
5,249
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Khepri
17
3 / 0 / 2
10,522
658
12,120
20,702
23,357
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 2 / 4
10,583
661
10,462
12,552
5,501
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Ah Muzen Cab
ProfessorMidas
Ah Muzen Cab
19
7 / 1 / 3
12,296
769
17,020
10,526
4,551
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Morgan Le Fay
XshwifftyX
Morgan Le Fay
18
1 / 1 / 12
11,496
719
26,251
12,439
5,822
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bastet
18
2 / 1 / 2
10,997
687
13,588
8,364
3,826
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

19
3 / 2 / 10
12,487
780
15,002
28,457
35,664
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
45
7
Kills
14
14
Deaths
7
14
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Horus
 
Horus
2
2
4
2
W
1
2
4
1.5
W
Ah Muzen Cab
ProfessorMidas
Ah Muzen Cab
7
1
3
8.5
L
Baron Samedi
SailorSchnee
Baron Samedi
0
2
4
1
W
Morgan Le Fay
XshwifftyX
Morgan Le Fay
1
1
12
7
W
Bastet
2
1
2
3
L
Cupid
Zallish
Cupid
1
6
2
0.33
W
3
2
10
4
L
1
4
2
0.5
L
Khepri
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,876
Damage
82,323
88,824
Taken
72,338
69,552
Mitigated
55,364
32,883
Healing
26,708
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
 
Horus
9,504
4,277
5,554
5,956
20,475
23,471
0
9,098
10,912
0
13,201
W
10,462
4,037
0
353
12,552
5,501
2,585
8,342
3,582
0
54,958
W
Ah Muzen Cab
ProfessorMidas
Ah Muzen Cab
17,020
6,742
0
6,311
10,526
4,551
2,514
3,895
6,441
0
54,974
L
Baron Samedi
SailorSchnee
Baron Samedi
9,760
293
3,828
3,776
16,180
10,936
0
9,189
6,698
47,191
0
W
Morgan Le Fay
XshwifftyX
Morgan Le Fay
26,251
420
132
5,020
12,439
5,822
557
6,848
5,316
66,759
0
W
Bastet
13,588
2,142
0
1,552
8,364
3,826
1,776
4,308
3,849
0
46,292
L
Cupid
Zallish
Cupid
10,749
4,774
20
2,040
17,097
6,539
1
7,575
9,226
0
47,640
W
15,002
1,227
2,277
11,063
28,457
35,664
136
8,414
19,552
35,261
0
L
10,743
385
3,177
3,962
14,370
5,249
0
6,436
7,725
46,823
0
L
Khepri
12,120
416
0
4,570
20,702
23,357
0
7,533
12,525
35,253
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,237
Gold Earned
57,859
398
Minions Killed
412
7
Camps Cleared
9
1,416,328
Distance Traveled
1,623,941
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
9,549
597
26
2
0
282,210
1
W
Medusa
10,583
661
102
6
1
311,590
0
W
Ah Muzen Cab
12,296
769
80
5
0
304,181
3
L
Baron Samedi
9,412
588
101
6
1
282,297
1
W
Morgan Le Fay
11,496
719
114
7
4
328,318
0
W
Bastet
10,997
687
75
5
3
345,245
0
L
Cupid
9,706
607
109
7
4
233,868
0
W
Artio
12,487
780
41
3
1
334,607
0
L
Ra
10,048
628
113
7
2
300,805
2
L
Khepri
10,522
658
49
3
0
317,148
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role