Player Matchup

Athena
Athena
A_Wajou
Athena
Level 124
God Stats
1W - 5L
1,479 SR
Queue Stats
186W - 209L
1,415 Elo+
Party 3
Hun Batz
Hun Batz
BransonsWorst
Hun Batz
Level 146
God Stats
0W - 2L
1,259 SR
Queue Stats
167W - 183L
1,416 Elo+
Party 3
Agni
Agni
MayorMoobs
Agni
Level 121
God Stats
3W - 2L
1,642 SR
Queue Stats
277W - 263L
1,495 Elo+
Party 2
Sobek
Sobek
Sugga5
Sobek
Level 68
God Stats
4W - 4L
1,397 SR
Queue Stats
307W - 318L
1,485 Elo+
Solo
Eset
Eset
TYOUNG03
Eset
Level 97
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 39L
1,354 Elo+
Party 2
Team Averages
Level 111
1,455 SR
1,433 Elo+

VS

Team Averages
Level 90
1,465 SR
1,423 Elo+
Cthulhu
Cthulhu
AbjectCeiling57
Cthulhu
Level 58
God Stats
3W - 0L
1,146 SR
Queue Stats
124W - 147L
1,418 Elo+
Party 1
Merlin
Merlin
EsP BLuE DReAM
Merlin
Level 124
God Stats
8W - 4L
1,467 SR
Queue Stats
323W - 365L
1,423 Elo+
Party 1
Danzaburou
Danzaburou
RoyalBritton92
Danzaburou
Level 104
God Stats
2W - 1L
1,420 SR
Queue Stats
123W - 145L
1,423 Elo+
Party 1
Xing Tian
Xing Tian
StepwiseZebra5
Xing Tian
Level 67
God Stats
2W - 0L
1,690 SR
Queue Stats
43W - 48L
1,422 Elo+
Solo
Ullr
Ullr
TheeCamJam
Ullr
Level 95
God Stats
2W - 3L
1,603 SR
Queue Stats
159W - 179L
1,427 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
A_Wajou
Athena
16
2 / 5 / 9
9,085
649
8,906
27,937
16,045
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Hun Batz
BransonsWorst
Hun Batz
15
5 / 10 / 7
9,879
706
16,576
16,992
12,171
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

18
4 / 6 / 10
10,654
761
12,493
13,247
4,958
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sobek
Sugga5
Sobek
15
3 / 7 / 9
9,481
677
8,158
19,056
20,147
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Eset
18
6 / 5 / 10
10,668
762
14,792
13,372
5,133
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 6 / 17
10,538
753
14,584
18,314
22,150
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

20
12 / 5 / 11
13,042
932
24,855
11,633
5,569
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
RoyalBritton92
Danzaburou
19
8 / 3 / 19
12,490
892
18,313
15,890
7,147
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Xing Tian
StepwiseZebra5
Xing Tian
18
6 / 4 / 16
11,223
802
7,241
16,233
17,881
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

19
5 / 3 / 19
11,253
804
17,497
14,305
6,882
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
115
20
Kills
33
33
Deaths
21
45
Assists
82
Player
Kills
Deaths
Assists
KDA
L
Athena
A_Wajou
Athena
2
5
9
1.3
W
2
6
17
1.75
L
Hun Batz
BransonsWorst
Hun Batz
5
10
7
0.85
W
12
5
11
3.5
L
4
6
10
1.5
W
Danzaburou
RoyalBritton92
Danzaburou
8
3
19
5.83
W
Xing Tian
StepwiseZebra5
Xing Tian
6
4
16
3.5
L
Sobek
Sugga5
Sobek
3
7
9
1.07
L
Eset
6
5
10
2.2
W
5
3
19
4.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,925
Damage
82,490
90,604
Taken
76,375
58,454
Mitigated
59,629
23,387
Healing
27,181
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
A_Wajou
Athena
8,906
416
1,308
7,583
27,937
16,045
0
11,322
16,007
16,014
0
W
14,584
762
1,916
2,788
18,314
22,150
0
9,885
8,011
27,366
0
L
Hun Batz
BransonsWorst
Hun Batz
16,576
3,748
1,174
886
16,992
12,171
0
8,899
7,719
314
22,547
W
24,855
986
1,802
2,421
11,633
5,569
792
7,895
3,544
53,504
0
L
12,493
1,150
2,275
964
13,247
4,958
0
6,794
6,258
29,077
0
W
Danzaburou
RoyalBritton92
Danzaburou
18,313
4,479
1,632
7,941
15,890
7,147
1,850
8,725
6,793
0
30,238
W
Xing Tian
StepwiseZebra5
Xing Tian
7,241
636
567
2,362
16,233
17,881
275
8,417
7,298
15,837
0
L
Sobek
Sugga5
Sobek
8,158
241
1,017
3,134
19,056
20,147
0
9,051
9,596
16,505
0
L
Eset
14,792
656
2,821
2,225
13,372
5,133
0
8,933
4,344
29,987
0
W
17,497
8,870
572
5,180
14,305
6,882
2,319
8,417
5,692
0
23,228

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,767
Gold Earned
58,546
130
Minions Killed
148
0
Camps Cleared
0
1,225,875
Distance Traveled
1,354,887
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
9,085
649
19
1
0
299,050
0
W
Cthulhu
10,538
753
33
2
0
266,298
0
L
Hun Batz
9,879
706
12
1
0
225,648
0
W
Merlin
13,042
932
65
5
0
261,650
0
L
Agni
10,654
761
42
3
0
231,649
0
W
Danzaburou
12,490
892
25
2
0
300,736
1
W
Xing Tian
11,223
802
16
1
0
270,457
0
L
Sobek
9,481
677
11
1
0
204,462
0
L
Eset
10,668
762
46
3
0
265,066
0
W
Ullr
11,253
804
9
1
0
255,746
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role