Player Matchup

Xing Tian
Xing Tian
 
Xing Tian
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Raijin
Raijin
Dark_Vortex7
Raijin
Level 84
God Stats
0W - 4L
1,097 SR
Queue Stats
137W - 196L
1,322 Elo+
Party 1
Thanatos
Thanatos
Docteur Ciel
Thanatos
Level 37
God Stats
4W - 4L
1,597 SR
Queue Stats
82W - 91L
1,398 Elo+
Party 2
Chaac
Chaac
FAPbuckfastKHL69
Chaac
Level 28
God Stats
4W - 5L
1,389 SR
Queue Stats
74W - 135L
1,263 Elo+
Party 1
Charybdis
Charybdis
JM11-_-
Charybdis
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
107W - 176L
1,295 Elo+
Party 1
Team Averages
Level 65
1,416 SR
1,356 Elo+

VS

Team Averages
Level 71
1,485 SR
1,537 Elo+
Jing Wei
Jing Wei
DreamingFrisk
Jing Wei
Level 121
God Stats
4W - 4L
1,578 SR
Queue Stats
136W - 98L
1,616 Elo+
Party 3
Bastet
Bastet
VKS_Belijar18xX
Bastet
Level 38
God Stats
2W - 2L
1,338 SR
Queue Stats
24W - 39L
1,318 Elo+
Solo
Vulcan
Vulcan
XXIV V A
Vulcan
Level 136
God Stats
6W - 2L
1,666 SR
Queue Stats
133W - 91L
1,680 Elo+
Party 3
Cthulhu
Cthulhu
banjer10
Cthulhu
Level 11
God Stats
4W - 2L
1,574 SR
Queue Stats
5W - 2L
1,717 Elo+
Party 3
Achilles
Achilles
chunkyboiii56
Achilles
Level 48
God Stats
1W - 3L
1,271 SR
Queue Stats
122W - 153L
1,351 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
 
Xing Tian
13
4 / 3 / 1
9,428
471
9,188
21,904
24,863
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Raijin
10
0 / 10 / 2
7,361
368
6,950
14,422
4,821
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Thanatos
Docteur Ciel
Thanatos
14
3 / 6 / 3
9,591
480
6,023
17,668
6,950
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

14
3 / 6 / 4
9,200
460
9,406
17,111
12,699
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charybdis
JM11-_-
Charybdis
12
0 / 8 / 2
8,269
413
3,785
15,515
5,092
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
DreamingFrisk
Jing Wei
16
11 / 2 / 7
10,519
526
17,214
11,721
4,784
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
3 / 3 / 6
8,390
420
2,502
9,476
3,515
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Vulcan
XXIV V A
Vulcan
17
8 / 1 / 11
10,823
541
25,829
8,409
4,178
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
banjer10
Cthulhu
13
3 / 2 / 12
9,745
487
4,806
14,955
17,977
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Achilles
chunkyboiii56
Achilles
15
8 / 2 / 6
10,237
512
15,119
14,598
14,966
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
75
10
Kills
33
33
Deaths
10
12
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
 
Xing Tian
4
3
1
1.5
L
Raijin
0
10
2
0.1
L
Thanatos
Docteur Ciel
Thanatos
3
6
3
0.75
W
Jing Wei
DreamingFrisk
Jing Wei
11
2
7
7.25
L
3
6
4
0.83
L
Charybdis
JM11-_-
Charybdis
0
8
2
0.13
W
3
3
6
2
W
Vulcan
XXIV V A
Vulcan
8
1
11
13.5
W
Cthulhu
banjer10
Cthulhu
3
2
12
4.5
W
Achilles
chunkyboiii56
Achilles
8
2
6
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,352
Damage
65,470
86,620
Taken
59,159
54,425
Mitigated
45,420
15,661
Healing
8,900
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
 
Xing Tian
9,188
518
0
1,978
21,904
24,863
0
8,928
12,746
33,998
0
L
Raijin
6,950
388
0
993
14,422
4,821
606
6,947
7,177
28,988
0
L
Thanatos
Docteur Ciel
Thanatos
6,023
1,734
0
5,892
17,668
6,950
0
5,235
12,263
0
47,946
W
Jing Wei
DreamingFrisk
Jing Wei
17,214
13,976
0
1,444
11,721
4,784
3,429
3,120
8,455
0
73,202
L
9,406
1,696
141
2,928
17,111
12,699
0
6,226
10,735
3,212
39,798
L
Charybdis
JM11-_-
Charybdis
3,785
1,845
0
3,729
15,515
5,092
525
2,379
13,064
0
53,444
W
2,502
802
0
3,035
9,476
3,515
921
2,473
6,951
0
18,534
W
Vulcan
XXIV V A
Vulcan
25,829
7,605
304
1,329
8,409
4,178
1,903
2,699
5,358
91,795
0
W
Cthulhu
banjer10
Cthulhu
4,806
676
434
1,188
14,955
17,977
247
4,881
9,700
21,585
0
W
Achilles
chunkyboiii56
Achilles
15,119
6,630
0
1,166
14,598
14,966
122
3,097
11,461
0
51,699

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,849
Gold Earned
49,714
330
Minions Killed
376
0
Camps Cleared
0
1,709,474
Distance Traveled
1,819,479
7
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
9,428
471
34
2
0
388,411
2
L
Raijin
7,361
368
46
2
0
337,914
4
L
Thanatos
9,591
480
85
4
0
347,611
0
W
Jing Wei
10,519
526
92
5
0
355,477
4
L
Chaac
9,200
460
72
4
0
363,299
1
L
Charybdis
8,269
413
93
5
0
272,239
0
W
Bastet
8,390
420
32
2
0
289,276
0
W
Vulcan
10,823
541
147
7
0
419,128
2
W
Cthulhu
9,745
487
27
1
0
354,864
2
W
Achilles
10,237
512
78
4
0
400,734
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role