Player Matchup

Izanami
Izanami
 
Izanami
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Erlang Shen
Erlang Shen
Arastoovasiri
Erlang Shen
Level 149
God Stats
0W - 2L
1,471 SR
Queue Stats
40W - 51L
1,567 Elo+
Party 2
Atlas
Atlas
Kinglab
Atlas
Level 124
God Stats
15W - 11L
1,614 SR
Queue Stats
196W - 161L
1,571 Elo+
Solo
Kumbhakarna
Kumbhakarna
Sylard
Kumbhakarna
Level 143
God Stats
0W - 2L
1,610 SR
Queue Stats
45W - 41L
1,611 Elo+
Party 2
Nox
Nox
Tobi2131
Nox
Level 156
God Stats
3W - 2L
1,592 SR
Queue Stats
306W - 302L
1,600 Elo+
Solo
Team Averages
Level 134
1,557 SR
1,570 Elo+

VS

Team Averages
Level 137
1,563 SR
1,578 Elo+
Poseidon
Poseidon
Melancholy
Poseidon
Level 134
God Stats
1W - 1L
1,321 SR
Queue Stats
51W - 40L
1,606 Elo+
Party 1
Cupid
Cupid
PhoenixPhinx
Cupid
Level 119
God Stats
1W - 1L
1,700 SR
Queue Stats
23W - 24L
1,573 Elo+
Party 1
Ne Zha
Ne Zha
VelociousLegend
Ne Zha
Level 140
God Stats
20W - 18L
1,568 SR
Queue Stats
488W - 439L
1,563 Elo+
Party 3
Achilles
Achilles
Yoss
Achilles
Level 137
God Stats
3W - 2L
1,555 SR
Queue Stats
49W - 42L
1,560 Elo+
Party 1
Bacchus
Bacchus
xA1mightyZEUSx
Bacchus
Level 154
God Stats
16W - 10L
1,671 SR
Queue Stats
691W - 628L
1,588 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
15
1 / 5 / 6
8,389
763
9,803
11,307
3,444
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Erlang Shen
Arastoovasiri
Erlang Shen
16
6 / 4 / 4
10,067
915
10,243
13,652
8,617
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Atlas
Kinglab
Atlas
13
1 / 5 / 5
7,099
645
10,002
14,324
11,399
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Kumbhakarna
Sylard
Kumbhakarna
14
2 / 4 / 4
8,917
811
2,702
20,763
9,329
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

15
2 / 6 / 5
8,298
754
6,487
9,540
3,436
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Melancholy
Poseidon
16
6 / 4 / 3
9,563
869
11,355
7,336
2,363
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
5 / 2 / 10
10,504
955
15,608
11,547
3,975
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
5 / 2 / 7
9,625
875
14,334
9,870
3,501
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Achilles
Yoss
Achilles
16
6 / 1 / 7
10,166
924
12,877
11,675
11,533
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
2 / 3 / 11
9,394
854
8,518
11,750
7,772
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
62
12
Kills
24
24
Deaths
12
24
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
1
5
6
0.8
L
Erlang Shen
Arastoovasiri
Erlang Shen
6
4
4
2
L
Atlas
Kinglab
Atlas
1
5
5
0.7
W
Poseidon
Melancholy
Poseidon
6
4
3
1.88
W
5
2
10
5
L
Kumbhakarna
Sylard
Kumbhakarna
2
4
4
1
L
2
6
5
0.75
W
5
2
7
4.25
W
Achilles
Yoss
Achilles
6
1
7
9.5
W
2
3
11
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,237
Damage
62,692
69,586
Taken
52,178
36,225
Mitigated
29,144
13,296
Healing
16,986
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
9,803
7,331
0
1,127
11,307
3,444
0
1,436
9,746
0
40,487
L
Erlang Shen
Arastoovasiri
Erlang Shen
10,243
4,641
0
2,672
13,652
8,617
0
5,202
8,179
0
18,013
L
Atlas
Kinglab
Atlas
10,002
3,479
582
1,920
14,324
11,399
0
4,931
9,084
18,522
0
W
Poseidon
Melancholy
Poseidon
11,355
755
0
340
7,336
2,363
613
2,634
4,430
40,627
0
W
15,608
11,377
982
5,748
11,547
3,975
1,880
2,976
8,067
0
45,228
L
Kumbhakarna
Sylard
Kumbhakarna
2,702
504
1,746
4,724
20,763
9,329
0
5,044
15,493
6,811
0
L
6,487
370
0
525
9,540
3,436
0
5,300
4,089
26,026
0
W
14,334
2,910
0
3,198
9,870
3,501
0
4,504
5,142
0
35,677
W
Achilles
Yoss
Achilles
12,877
1,875
0
2,001
11,675
11,533
0
4,373
6,876
7,944
21,622
W
8,518
694
607
4,110
11,750
7,772
0
4,324
6,908
13,737
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,770
Gold Earned
49,252
206
Minions Killed
270
4
Camps Cleared
11
996,741
Distance Traveled
1,089,777
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
8,389
763
95
9
3
185,457
1
L
Erlang Shen
10,067
915
22
2
0
223,624
3
L
Atlas
7,099
645
19
2
0
204,348
1
W
Poseidon
9,563
869
83
8
2
200,051
1
W
Cupid
10,504
955
89
8
3
217,645
0
L
Kumbhakarna
8,917
811
10
1
0
210,751
1
L
Nox
8,298
754
60
5
1
172,561
0
W
Ne Zha
9,625
875
44
4
4
211,082
4
W
Achilles
10,166
924
44
4
2
244,586
1
W
Bacchus
9,394
854
10
1
0
216,413
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role