Player Matchup

Charybdis
Charybdis
Masters
 
Charybdis
Masters
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Loki
Loki
Masters
EloTerrorists
Loki
Masters
Level 108
God Stats
20W - 10L
1,702 SR
Queue Stats
224W - 193L
2,587 MMR
Solo
Scylla
Scylla
Diamond I
Sanа
Scylla
Diamond I
Level 96
God Stats
9W - 4L
1,784 SR
Queue Stats
287W - 262L
2,553 MMR
Solo
Ganesha
Ganesha
Diamond III
SatinGraph
Ganesha
Diamond III
Level 160
God Stats
10W - 10L
1,663 SR
Queue Stats
161W - 147L
2,294 MMR
Solo
Gilgamesh
Gilgamesh
Masters
TShelbyy
Gilgamesh
Masters
Level 158
God Stats
8W - 17L
1,533 SR
Queue Stats
323W - 338L
2,705 MMR
Party 1
Team Averages
Diamond I
Diamond I
Average Tier
Level 117
1,636 SR
2,328 MMR

VS

Team Averages
Masters
Masters
Average Tier
Level 151
1,635 SR
2,333 MMR
Bastet
Bastet
Masters
 
Bastet
Masters
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Anhur
Anhur
Diamond II
Juuvy
Anhur
Diamond II
Level 160
God Stats
4W - 7L
1,696 SR
Queue Stats
577W - 524L
2,269 MMR
Solo
Thor
Thor
Masters
ToTheHellfire
Thor
Masters
Level 160
God Stats
85W - 86L
1,647 SR
Queue Stats
554W - 558L
2,567 MMR
Solo
Odin
Odin
Masters
spudbob2142
Odin
Masters
Level 154
God Stats
3W - 0L
1,670 SR
Queue Stats
147W - 125L
2,721 MMR
Solo
Janus
Janus
Masters
ubayea00
Janus
Masters
Level 160
God Stats
96W - 77L
1,663 SR
Queue Stats
848W - 833L
2,609 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
8
0 / 3 / 0
4,456
446
1,667
6,625
709
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
4 / 3 / 0
5,804
580
3,144
6,237
1,557
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Scylla
Sanа
Scylla
10
1 / 2 / 1
5,578
558
2,714
4,257
1,274
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Ganesha
SatinGraph
Ganesha
8
0 / 0 / 2
5,085
509
834
5,287
1,724
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Gilgamesh
TShelbyy
Gilgamesh
10
1 / 2 / 2
5,586
559
4,673
7,904
3,788
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bans
KaliFreyaSolMulan

VS

Bans
GebCamazotzAchillesCliodhna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
12
1 / 1 / 3
6,390
639
4,307
6,376
1,886
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Anhur
Juuvy
Anhur
10
1 / 2 / 2
5,988
599
5,817
5,189
1,202
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

10
2 / 0 / 4
5,817
582
3,967
4,800
1,802
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

11
3 / 2 / 1
6,413
641
5,847
7,569
4,190
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Janus
ubayea00
Janus
12
3 / 1 / 0
7,013
701
2,486
5,304
1,452
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
20
6
Kills
10
10
Deaths
6
5
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Charybdis
 
Charybdis
0
3
0
0
W
Bastet
 
Bastet
1
1
3
2.5
L
4
3
0
1.33
W
Anhur
Juuvy
Anhur
1
2
2
1
L
Scylla
Sanа
Scylla
1
2
1
0.75
L
Ganesha
SatinGraph
Ganesha
0
0
2
1
L
Gilgamesh
TShelbyy
Gilgamesh
1
2
2
1
W
2
0
4
4
W
3
2
1
1.75
W
Janus
ubayea00
Janus
3
1
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,032
Damage
22,424
30,310
Taken
29,238
9,052
Mitigated
10,532
10,219
Healing
11,391
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
 
Charybdis
1,667
713
0
1,936
6,625
709
0
170
6,455
0
20,626
W
Bastet
 
Bastet
4,307
987
0
3,107
6,376
1,886
0
282
6,017
0
39,128
L
3,144
1,036
0
2,335
6,237
1,557
0
620
5,527
0
22,864
W
Anhur
Juuvy
Anhur
5,817
3,226
0
1,767
5,189
1,202
484
514
4,675
0
39,273
L
Scylla
Sanа
Scylla
2,714
531
0
469
4,257
1,274
0
1,329
2,800
37,322
0
L
Ganesha
SatinGraph
Ganesha
834
61
246
2,353
5,287
1,724
0
253
5,030
12,700
0
L
Gilgamesh
TShelbyy
Gilgamesh
4,673
1,240
0
2,880
7,904
3,788
0
0
7,405
0
24,265
W
3,967
1,090
124
1,758
4,800
1,802
0
1,081
3,682
0
16,613
W
5,847
2,512
0
3,296
7,569
4,190
0
61
7,122
0
25,468
W
Janus
ubayea00
Janus
2,486
306
0
1,339
5,304
1,452
0
1,610
3,694
51,819
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,509
Gold Earned
31,621
252
Minions Killed
356
0
Camps Cleared
0
1,029,348
Distance Traveled
1,068,370
14
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
4,456
446
63
6
0
189,765
2
W
Bastet
6,390
639
84
8
0
228,582
3
L
Loki
5,804
580
53
5
0
221,120
2
W
Anhur
5,988
599
65
7
0
191,882
1
L
Scylla
5,578
558
76
8
0
189,697
2
L
Ganesha
5,085
509
14
1
0
217,858
5
L
Gilgamesh
5,586
559
46
5
0
210,908
3
W
Thor
5,817
582
17
2
0
210,587
5
W
Odin
6,413
641
64
6
0
196,853
4
W
Janus
7,013
701
126
13
0
240,466
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role