Player Matchup

Cthulhu
Cthulhu
GrizzGreen123
Cthulhu
Level 21
God Stats
0W - 1L
1,185 SR
Queue Stats
17W - 32L
1,294 Elo+
Party 1
Anubis
Anubis
RCKandy
Anubis
Level 8
God Stats
2W - 4L
1,362 SR
Queue Stats
4W - 14L
1,221 Elo+
Party 1
Danzaburou
Danzaburou
SwaggerDabs
Danzaburou
Level 46
God Stats
1W - 3L
1,425 SR
Queue Stats
13W - 12L
1,351 Elo+
Party 1
Bellona
Bellona
That1Canadian
Bellona
Level 10
God Stats
2W - 1L
1,791 SR
Queue Stats
4W - 4L
1,333 Elo+
Party 1
Ravana
Ravana
jdj223
Ravana
Level 119
God Stats
0W - 2L
1,500 SR
Queue Stats
74W - 95L
1,342 Elo+
Solo
Team Averages
Level 41
1,453 SR
1,308 Elo+

VS

Team Averages
Level 86
1,421 SR
1,368 Elo+
Loki
Loki
DrayvenWestwind
Loki
Level 107
God Stats
8W - 13L
1,420 SR
Queue Stats
94W - 114L
1,375 Elo+
Solo
Athena
Athena
InfectedInfants
Athena
Level 49
God Stats
4W - 3L
1,495 SR
Queue Stats
43W - 65L
1,300 Elo+
Solo
Anubis
Anubis
downpipe
Anubis
Level 59
God Stats
9W - 13L
1,429 SR
Queue Stats
207W - 206L
1,354 Elo+
Solo
Bellona
Bellona
lBalamTheManl
Bellona
Level 149
God Stats
8W - 6L
1,485 SR
Queue Stats
187W - 207L
1,426 Elo+
Solo
Izanami
Izanami
smiteguilly
Izanami
Level 64
God Stats
1W - 0L
1,277 SR
Queue Stats
94W - 146L
1,385 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
13
1 / 2 / 3
7,708
453
6,543
9,708
8,061
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Anubis
RCKandy
Anubis
13
1 / 4 / 0
7,825
460
2,129
8,233
2,520
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
SwaggerDabs
Danzaburou
13
3 / 5 / 0
8,132
478
9,400
10,442
2,359
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Bellona
14
5 / 8 / 0
8,911
524
9,966
14,633
15,277
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ravana
jdj223
Ravana
14
0 / 3 / 4
8,365
492
5,851
12,769
4,579
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 4 / 3
9,842
579
6,675
10,979
5,176
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
0 / 2 / 5
7,484
440
1,243
10,042
10,777
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Anubis
downpipe
Anubis
17
7 / 2 / 1
10,465
616
12,017
12,003
5,332
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bellona
17
4 / 4 / 4
10,232
602
8,079
13,368
13,353
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Izanami
smiteguilly
Izanami
15
3 / 0 / 1
9,098
535
8,454
10,957
2,967
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
34
10
Kills
20
22
Deaths
12
7
Assists
14
Player
Kills
Deaths
Assists
KDA
W
6
4
3
1.88
L
Cthulhu
1
2
3
1.25
W
0
2
5
1.25
L
Anubis
RCKandy
Anubis
1
4
0
0.25
L
Danzaburou
SwaggerDabs
Danzaburou
3
5
0
0.6
L
Bellona
5
8
0
0.63
W
Anubis
downpipe
Anubis
7
2
1
3.75
L
Ravana
jdj223
Ravana
0
3
4
0.67
W
Bellona
4
4
4
1.5
W
Izanami
smiteguilly
Izanami
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,889
Damage
36,468
55,785
Taken
57,349
32,796
Mitigated
37,605
9,894
Healing
17,519
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,675
1,286
0
506
10,979
5,176
1,184
825
10,154
0
66,933
L
Cthulhu
6,543
633
0
0
9,708
8,061
0
1,604
7,999
32,820
0
W
1,243
192
846
1,888
10,042
10,777
553
3,047
6,995
5,060
0
L
Anubis
RCKandy
Anubis
2,129
575
0
2,256
8,233
2,520
0
4,998
3,207
32,595
0
L
Danzaburou
SwaggerDabs
Danzaburou
9,400
3,586
0
1,874
10,442
2,359
0
2,230
8,100
0
51,998
L
Bellona
9,966
3,138
0
2,210
14,633
15,277
576
2,688
11,713
4,254
42,119
W
Anubis
downpipe
Anubis
12,017
902
0
6,089
12,003
5,332
1,560
2,258
9,745
69,325
0
L
Ravana
jdj223
Ravana
5,851
1,942
0
3,554
12,769
4,579
0
4,141
8,495
0
57,575
W
Bellona
8,079
1,323
0
3,836
13,368
13,353
502
935
12,433
10,060
45,358
W
Izanami
smiteguilly
Izanami
8,454
5,300
0
4,354
10,957
2,967
2,942
2,881
8,076
0
69,223

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,941
Gold Earned
47,121
419
Minions Killed
500
0
Camps Cleared
0
1,567,877
Distance Traveled
1,529,723
14
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
9,842
579
114
7
0
337,189
0
L
Cthulhu
7,708
453
61
4
0
333,459
2
W
Athena
7,484
440
9
1
0
303,737
3
L
Anubis
7,825
460
64
4
0
260,064
8
L
Danzaburou
8,132
478
89
5
0
303,729
3
L
Bellona
8,911
524
89
5
0
295,263
1
W
Anubis
10,465
616
115
7
0
266,494
4
L
Ravana
8,365
492
116
7
0
375,362
0
W
Bellona
10,232
602
125
7
0
314,361
7
W
Izanami
9,098
535
137
8
0
307,942
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role