Player Matchup

Xbalanque
Xbalanque
Jen156
Xbalanque
Level 73
God Stats
2W - 0L
1,781 SR
Queue Stats
14W - 19L
1,353 Elo+
Party 1
Atlas
Atlas
Milkytears213
Atlas
Level 149
God Stats
6W - 5L
1,649 SR
Queue Stats
186W - 146L
1,576 Elo+
Party 1
Horus
Horus
PillC0sby
Horus
Level 48
God Stats
1W - 0L
1,595 SR
Queue Stats
10W - 1L
1,890 Elo+
Party 1
Ravana
Ravana
ReaperChristian
Ravana
Level 61
God Stats
1W - 0L
1,774 SR
Queue Stats
28W - 30L
1,463 Elo+
Party 1
Vulcan
Vulcan
SuperbTortoise
Vulcan
Level 96
God Stats
1W - 1L
1,692 SR
Queue Stats
173W - 168L
1,537 Elo+
Party 1
Team Averages
Level 85
1,698 SR
1,564 Elo+

VS

Team Averages
Level 31
1,349 SR
1,453 Elo+
Ymir
Ymir
BroadCalf246099
Ymir
Level 51
God Stats
5W - 12L
1,312 SR
Queue Stats
37W - 36L
1,558 Elo+
Party 2
Scylla
Scylla
ExecutionIsK3y
Scylla
Level 88
God Stats
4W - 1L
1,730 SR
Queue Stats
10W - 12L
1,471 Elo+
Party 2
Ra
Ra
LazoBog
Ra
Level 5
God Stats
0W - 2L
1,170 SR
Queue Stats
0W - 2L
1,235 Elo+
Party 2
Olorun
Olorun
MegaBuzkill
Olorun
Level 5
God Stats
0W - 1L
1,266 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Neith
Neith
QveenDerpy
Neith
Level 5
God Stats
0W - 1L
1,266 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Jen156
Xbalanque
18
9 / 3 / 25
11,322
1,132
20,594
15,657
6,392
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

19
10 / 1 / 27
12,286
1,229
19,694
14,742
18,665
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Horus
PillC0sby
Horus
19
5 / 0 / 33
10,996
1,100
11,841
14,059
18,313
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

19
13 / 1 / 20
11,869
1,187
6,832
7,356
3,751
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

18
12 / 2 / 21
11,418
1,142
19,419
7,856
3,324
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Team 1 Tickets

268

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 6 / 4
9,405
941
7,311
15,820
17,747
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

16
3 / 5 / 4
10,928
1,093
19,797
14,484
4,471
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
1 / 18 / 4
9,566
957
10,908
21,376
6,399
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Olorun
15
0 / 13 / 4
8,820
882
7,452
18,260
5,882
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Neith
15
1 / 7 / 4
9,247
925
7,337
12,730
3,997
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

175
Kill Participation
27
49
Kills
7
7
Deaths
49
126
Assists
20
Player
Kills
Deaths
Assists
KDA
L
2
6
4
0.67
L
3
5
4
1
W
Xbalanque
Jen156
Xbalanque
9
3
25
7.17
L
1
18
4
0.17
L
Olorun
0
13
4
0.15
W
10
1
27
23.5
W
Horus
PillC0sby
Horus
5
0
33
21.5
L
Neith
1
7
4
0.43
W
13
1
20
23
W
12
2
21
11.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,380
Damage
52,805
59,670
Taken
82,670
50,445
Mitigated
38,496
21,696
Healing
4,621
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,311
767
0
0
15,820
17,747
0
6,741
8,743
20,783
0
L
19,797
2,008
0
0
14,484
4,471
0
6,229
8,018
54,158
0
W
Xbalanque
Jen156
Xbalanque
20,594
14,291
0
4,516
15,657
6,392
0
11,231
4,426
0
40,481
L
10,908
2,124
628
873
21,376
6,399
0
10,380
10,645
29,319
0
L
Olorun
7,452
5,048
387
2,171
18,260
5,882
0
8,694
9,245
22,220
0
W
19,694
7,342
0
4,905
14,742
18,665
0
12,301
2,441
32,453
0
W
Horus
PillC0sby
Horus
11,841
5,353
4,085
5,051
14,059
18,313
0
10,775
3,284
0
18,870
L
Neith
7,337
2,052
0
562
12,730
3,997
0
5,688
6,906
0
14,615
W
6,832
1,311
0
789
7,356
3,751
0
6,279
1,077
0
22,082
W
19,419
9,226
0
2,350
7,856
3,324
0
4,882
2,974
42,641
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,891
Gold Earned
47,966
182
Minions Killed
196
9
Camps Cleared
4
910,557
Distance Traveled
781,896
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
9,405
941
24
2
0
175,964
1
L
Scylla
10,928
1,093
97
10
0
198,011
1
W
Xbalanque
11,322
1,132
39
4
4
149,147
0
L
Ra
9,566
957
41
4
1
142,148
0
L
Olorun
8,820
882
24
2
2
114,627
2
W
Atlas
12,286
1,229
22
2
0
183,737
0
W
Horus
10,996
1,100
13
1
0
191,065
0
L
Neith
9,247
925
10
1
1
151,146
0
W
Ravana
11,869
1,187
36
4
3
200,871
0
W
Vulcan
11,418
1,142
72
7
2
185,737
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role