Player Matchup

Kukulkan
Kukulkan
 
Kukulkan
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chaac
Chaac
Blaxxter89
Chaac
Level 63
God Stats
0W - 2L
1,520 SR
Queue Stats
61W - 67L
1,558 Elo+
Solo
Serqet
Serqet
Dar4144
Serqet
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 35L
1,297 Elo+
Party 2
Team Averages
Level 72
1,507 SR
1,452 Elo+

VS

Team Averages
Level 102
1,422 SR
1,345 Elo+
Medusa
Medusa
NYR1227
Medusa
Level 18
God Stats
13W - 12L
1,299 SR
Queue Stats
14W - 15L
1,176 Elo+
Party 1
Zeus
Zeus
Sweetpotatoes
Zeus
Level 159
God Stats
6W - 6L
1,575 SR
Queue Stats
24W - 28L
1,548 Elo+
Solo
Gilgamesh
Gilgamesh
tommyvis
Gilgamesh
Level 128
God Stats
1W - 1L
1,393 SR
Queue Stats
29W - 31L
1,311 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
11
1 / 5 / 2
8,071
577
4,083
9,239
2,938
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chaac
13
2 / 3 / 2
8,778
627
10,970
13,060
9,068
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Serqet
Dar4144
Serqet
11
1 / 1 / 2
8,115
580
2,113
6,819
4,920
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
NYR1227
Medusa
12
2 / 1 / 3
8,692
621
4,349
6,004
1,833
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
1 / 1 / 4
8,908
636
10,651
5,063
1,371
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gilgamesh
tommyvis
Gilgamesh
14
6 / 2 / 3
9,818
701
11,009
12,778
7,556
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
19
4
Kills
9
9
Deaths
4
6
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
 
Kukulkan
1
5
2
0.4
L
Chaac
2
3
2
1
L
Serqet
Dar4144
Serqet
1
1
2
2
W
Medusa
NYR1227
Medusa
2
1
3
3.5
W
1
1
4
3
W
Gilgamesh
tommyvis
Gilgamesh
6
2
3
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,166
Damage
26,009
29,118
Taken
23,845
16,926
Mitigated
10,760
5,107
Healing
8,238
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
 
Kukulkan
4,083
609
84
228
9,239
2,938
0
2,426
6,487
22,554
0
L
Chaac
10,970
2,158
212
4,274
13,060
9,068
0
5,658
6,763
0
40,404
L
Serqet
Dar4144
Serqet
2,113
649
0
309
6,819
4,920
0
2,594
3,839
0
6,677
W
Medusa
NYR1227
Medusa
4,349
1,468
0
1,833
6,004
1,833
462
2,438
3,412
0
15,130
W
10,651
1,134
0
1,284
5,063
1,371
217
444
4,504
42,853
0
W
Gilgamesh
tommyvis
Gilgamesh
11,009
4,471
334
4,787
12,778
7,556
784
1,617
10,220
0
30,831

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,964
Gold Earned
27,418
140
Minions Killed
151
7
Camps Cleared
6
745,844
Distance Traveled
762,149
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
8,071
577
55
4
2
239,783
2
L
Chaac
8,778
627
76
5
4
263,103
5
L
Serqet
8,115
580
9
1
1
242,958
2
W
Medusa
8,692
621
14
1
0
255,538
0
W
Zeus
8,908
636
82
6
5
238,765
5
W
Gilgamesh
9,818
701
55
4
1
267,846
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role