Player Matchup

Medusa
Medusa
Exit Safely
Medusa
Level 67
God Stats
15W - 14L
1,286 SR
Queue Stats
246W - 211L
1,505 Elo+
Party 1
Thanatos
Thanatos
TorN NoVa
Thanatos
Level 106
God Stats
40W - 75L
1,368 SR
Queue Stats
410W - 403L
1,435 Elo+
Party 1
Chiron
Chiron
hockeytay98
Chiron
Level 87
God Stats
6W - 3L
1,652 SR
Queue Stats
308W - 276L
1,503 Elo+
Party 1
Khepri
Khepri
waffle0822
Khepri
Level 13
God Stats
31W - 24L
1,605 SR
Queue Stats
53W - 40L
1,469 Elo+
Party 1
Sol
Sol
zReckless_89
Sol
Level 82
God Stats
11W - 9L
1,498 SR
Queue Stats
443W - 432L
1,439 Elo+
Solo
Team Averages
Level 71
1,482 SR
1,470 Elo+

VS

Team Averages
Level 33
1,443 SR
1,398 Elo+
Morgan Le Fay
Morgan Le Fay
DarkIronDerk
Morgan Le Fay
Level 28
God Stats
3W - 9L
1,432 SR
Queue Stats
18W - 28L
1,433 Elo+
Party 2
Izanami
Izanami
Moonay86
Izanami
Level 27
God Stats
16W - 25L
1,366 SR
Queue Stats
23W - 37L
1,428 Elo+
Party 2
Horus
Horus
NC ARTHUR1438
Horus
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
119W - 146L
1,367 Elo+
Solo
Odin
Odin
SIR SNUGLEBUNS
Odin
Level 12
God Stats
0W - 1L
1,347 SR
Queue Stats
0W - 12L
1,271 Elo+
Party 2
Chiron
Chiron
hydranoid2
Chiron
Level 62
God Stats
0W - 1L
1,571 SR
Queue Stats
21W - 22L
1,489 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
11
7 / 0 / 2
6,938
631
6,410
3,625
821
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thanatos
TorN NoVa
Thanatos
11
4 / 2 / 8
6,920
629
5,888
6,396
1,916
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chiron
11
3 / 1 / 3
6,496
591
4,026
5,791
1,976
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Khepri
waffle0822
Khepri
9
0 / 0 / 6
5,849
532
1,863
6,482
3,292
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

11
1 / 0 / 0
6,733
612
5,741
5,896
1,765
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
DarkIronDerk
Morgan Le Fay
7
0 / 6 / 1
4,471
406
2,934
6,975
1,485
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
Moonay86
Izanami
9
0 / 0 / 1
5,326
484
1,665
6,334
1,783
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

9
0 / 1 / 1
5,115
465
3,410
6,444
3,059
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

8
2 / 3 / 1
4,953
450
2,058
5,831
3,874
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chiron
hydranoid2
Chiron
8
0 / 5 / 2
4,843
440
3,976
7,764
1,259
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
8
15
Kills
2
3
Deaths
15
19
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
DarkIronDerk
Morgan Le Fay
0
6
1
0.08
W
Medusa
7
0
2
8
L
Izanami
Moonay86
Izanami
0
0
1
0.5
L
0
1
1
0.5
L
2
3
1
0.83
W
Thanatos
TorN NoVa
Thanatos
4
2
8
4
W
Chiron
3
1
3
4.5
L
Chiron
hydranoid2
Chiron
0
5
2
0.2
W
Khepri
waffle0822
Khepri
0
0
6
3
W
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,928
Damage
14,043
28,190
Taken
33,348
9,770
Mitigated
11,460
18,793
Healing
10,352
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
DarkIronDerk
Morgan Le Fay
2,934
538
94
1,219
6,975
1,485
0
732
6,243
18,267
0
W
Medusa
6,410
2,136
0
1,686
3,625
821
1,646
191
3,434
0
40,237
L
Izanami
Moonay86
Izanami
1,665
897
0
2,815
6,334
1,783
0
1,615
4,719
0
30,572
L
3,410
1,997
72
2,360
6,444
3,059
0
3,722
2,722
0
16,170
L
2,058
837
0
590
5,831
3,874
0
1,016
4,815
0
7,067
W
Thanatos
TorN NoVa
Thanatos
5,888
1,931
0
6,995
6,396
1,916
831
99
6,297
0
32,217
W
Chiron
4,026
971
28
3,099
5,791
1,976
824
2,173
3,591
0
29,006
L
Chiron
hydranoid2
Chiron
3,976
2,355
590
2,612
7,764
1,259
0
519
7,245
0
27,689
W
Khepri
waffle0822
Khepri
1,863
406
38
2,576
6,482
3,292
269
285
6,197
6,815
0
W
5,741
1,902
100
4,271
5,896
1,765
1,158
186
5,710
36,980
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,936
Gold Earned
24,708
293
Minions Killed
211
0
Camps Cleared
0
1,013,367
Distance Traveled
993,593
8
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
4,471
406
31
3
0
194,175
7
W
Medusa
6,938
631
85
8
0
198,914
0
L
Izanami
5,326
484
72
7
0
195,345
1
L
Horus
5,115
465
41
4
0
218,101
2
L
Odin
4,953
450
11
1
0
198,596
0
W
Thanatos
6,920
629
68
6
0
232,528
0
W
Chiron
6,496
591
59
5
0
206,064
4
L
Chiron
4,843
440
56
5
0
187,376
3
W
Khepri
5,849
532
13
1
0
209,217
1
W
Sol
6,733
612
68
6
0
166,644
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role