Player Matchup

Kumbhakarna
Kumbhakarna
CurrentEvents
Kumbhakarna
Level 49
God Stats
3W - 1L
1,931 SR
Queue Stats
84W - 24L
1,857 Elo+
Party 2
Ravana
Ravana
EXTRACRISPYY
Ravana
Level 41
God Stats
4W - 3L
1,384 SR
Queue Stats
111W - 101L
1,502 Elo+
Solo
Kukulkan
Kukulkan
SlaytherPro
Kukulkan
Level 160
God Stats
2W - 0L
1,894 SR
Queue Stats
155W - 63L
1,760 Elo+
Party 2
Vamana
Vamana
VentAnger
Vamana
Level 76
God Stats
3W - 0L
1,918 SR
Queue Stats
28W - 5L
1,840 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Weani
Ah Muzen Cab
Level 160
God Stats
5W - 8L
1,580 SR
Queue Stats
301W - 203L
1,733 Elo+
Party 2
Team Averages
Level 97
1,741 SR
1,738 Elo+

VS

Team Averages
Level 68
1,555 SR
1,505 Elo+
Mercury
Mercury
BidenSux
Mercury
Level 16
God Stats
1W - 1L
1,737 SR
Queue Stats
5W - 5L
1,673 Elo+
Party 1
Artio
Artio
BàngLòcalMìlfs
Artio
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,253 Elo+
Party 1
Neith
Neith
Chknugitz916
Neith
Level 34
God Stats
12W - 10L
1,496 SR
Queue Stats
109W - 110L
1,476 Elo+
Solo
Poseidon
Poseidon
MuhammadAlYeet
Poseidon
Level 127
God Stats
2W - 4L
1,541 SR
Queue Stats
111W - 105L
1,541 Elo+
Party 1
Mulan
Mulan
theMCcm
Mulan
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 21L
1,583 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
CurrentEvents
Kumbhakarna
13
2 / 0 / 14
8,689
579
5,049
12,870
8,898
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ravana
13
6 / 6 / 2
8,277
552
8,442
11,241
4,189
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
SlaytherPro
Kukulkan
16
4 / 1 / 4
9,512
634
10,968
5,589
2,208
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Vamana
VentAnger
Vamana
16
6 / 0 / 3
9,204
614
11,717
16,745
15,281
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ah Muzen Cab
Weani
Ah Muzen Cab
16
6 / 1 / 5
9,739
649
10,972
9,692
5,844
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
BidenSux
Mercury
13
2 / 3 / 4
8,012
534
7,896
10,725
3,052
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
1 / 4 / 4
7,286
486
4,266
14,450
10,475
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

10
0 / 7 / 1
6,146
410
5,202
10,716
2,642
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Poseidon
14
3 / 5 / 2
8,694
580
8,495
8,095
2,709
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mulan
theMCcm
Mulan
14
2 / 5 / 1
8,033
536
14,418
17,982
13,915
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
20
24
Kills
8
8
Deaths
24
28
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Mercury
BidenSux
Mercury
2
3
4
1.33
L
1
4
4
0.75
L
0
7
1
0.07
W
Kumbhakarna
CurrentEvents
Kumbhakarna
2
0
14
9
W
Ravana
6
6
2
1.17
L
Poseidon
3
5
2
0.8
W
Kukulkan
SlaytherPro
Kukulkan
4
1
4
6
W
Vamana
VentAnger
Vamana
6
0
3
7.5
W
Ah Muzen Cab
Weani
Ah Muzen Cab
6
1
5
8.5
L
Mulan
theMCcm
Mulan
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,148
Damage
40,277
56,137
Taken
61,968
36,420
Mitigated
32,793
22,616
Healing
14,072
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
BidenSux
Mercury
7,896
4,364
0
500
10,725
3,052
0
2,329
8,281
0
52,915
L
4,266
479
654
5,886
14,450
10,475
0
6,264
7,894
16,858
0
L
5,202
3,059
0
1,554
10,716
2,642
0
1,349
9,355
0
34,230
W
Kumbhakarna
CurrentEvents
Kumbhakarna
5,049
930
2,928
5,831
12,870
8,898
0
4,407
8,381
20,188
0
W
Ravana
8,442
2,796
0
2,484
11,241
4,189
0
3,063
8,007
0
38,849
L
Poseidon
8,495
963
0
1,020
8,095
2,709
0
2,873
4,964
60,826
0
W
Kukulkan
SlaytherPro
Kukulkan
10,968
1,789
0
791
5,589
2,208
0
1,519
4,025
76,963
0
W
Vamana
VentAnger
Vamana
11,717
6,359
576
7,380
16,745
15,281
599
2,202
14,044
0
61,301
W
Ah Muzen Cab
Weani
Ah Muzen Cab
10,972
5,092
0
2,626
9,692
5,844
4,009
1,570
8,076
0
74,410
L
Mulan
theMCcm
Mulan
14,418
2,345
0
4,458
17,982
13,915
507
2,748
14,426
0
55,029

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,421
Gold Earned
38,171
521
Minions Killed
436
0
Camps Cleared
0
1,502,820
Distance Traveled
1,421,218
29
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
8,012
534
99
7
0
356,962
2
L
Artio
7,286
486
19
1
0
294,002
1
L
Neith
6,146
410
81
5
0
249,512
1
W
Kumbhakarna
8,689
579
32
2
0
302,974
9
W
Ravana
8,277
552
69
5
0
275,541
4
L
Poseidon
8,694
580
121
8
0
261,447
4
W
Kukulkan
9,512
634
162
11
0
309,307
7
W
Vamana
9,204
614
111
7
0
342,763
4
W
Ah Muzen Cab
9,739
649
147
10
0
272,235
5
L
Mulan
8,033
536
116
8
0
259,295
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role