Player Matchup

Medusa
Medusa
Clancinnatus
Medusa
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
DrLaing
Cthulhu
Level 129
God Stats
1W - 1L
1,946 SR
Queue Stats
12W - 10L
1,763 Elo+
Party 1
Mulan
Mulan
SynysterSiren
Mulan
Level 122
God Stats
1W - 2L
1,436 SR
Queue Stats
12W - 9L
1,679 Elo+
Party 1
Hades
Hades
Whappinwhale
Hades
Level 143
God Stats
0W - 1L
1,882 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 1
Team Averages
Level 126
1,691 SR
1,611 Elo+

VS

Team Averages
Level 77
1,656 SR
1,765 Elo+
Chaac
Chaac
EvilGhoul1020
Chaac
Level 89
God Stats
5W - 3L
1,500 SR
Queue Stats
221W - 100L
1,750 Elo+
Party 2
Neith
Neith
PRINCEVI
Neith
Level 93
God Stats
16W - 3L
1,784 SR
Queue Stats
201W - 86L
1,776 Elo+
Party 2
Ra
Ra
PridefulLion
Ra
Level 83
God Stats
18W - 2L
1,578 SR
Queue Stats
114W - 47L
1,790 Elo+
Party 2
Cthulhu
Cthulhu
XIIIK
Cthulhu
Level 41
God Stats
18W - 2L
1,761 SR
Queue Stats
85W - 35L
1,745 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
13
1 / 3 / 2
7,962
664
7,294
9,508
3,461
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
DrLaing
Cthulhu
12
0 / 4 / 2
7,527
627
6,573
13,399
15,657
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
1 / 4 / 0
8,220
685
8,764
13,859
11,366
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

14
2 / 7 / 2
8,565
714
9,378
13,247
7,452
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 2 / 12
9,570
798
15,763
14,424
13,223
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Neith
PRINCEVI
Neith
15
5 / 2 / 8
9,600
800
13,265
7,712
2,897
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

16
5 / 0 / 11
9,906
826
7,448
8,114
4,163
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cthulhu
XIIIK
Cthulhu
15
4 / 0 / 8
9,091
758
6,303
7,139
7,584
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
57
4
Kills
18
18
Deaths
4
6
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Medusa
1
3
2
0.67
L
Cthulhu
DrLaing
Cthulhu
0
4
2
0.25
W
4
2
12
5
W
Neith
PRINCEVI
Neith
5
2
8
4.5
W
5
0
11
10.5
L
1
4
0
0.25
L
2
7
2
0.43
W
Cthulhu
XIIIK
Cthulhu
4
0
8
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,009
Damage
42,779
50,013
Taken
37,389
37,936
Mitigated
27,867
5,749
Healing
14,276
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
7,294
3,659
0
1,299
9,508
3,461
0
1,472
7,447
0
21,680
L
Cthulhu
DrLaing
Cthulhu
6,573
330
0
358
13,399
15,657
57
4,247
8,847
24,564
0
W
15,763
3,754
0
4,007
14,424
13,223
740
5,207
9,083
0
33,356
W
Neith
PRINCEVI
Neith
13,265
5,385
0
2,039
7,712
2,897
1,359
4,446
3,211
0
34,248
W
7,448
801
2,492
3,909
8,114
4,163
869
5,028
2,913
38,109
0
L
8,764
1,300
0
1,859
13,859
11,366
0
4,189
9,179
2,253
25,624
L
9,378
663
346
1,887
13,247
7,452
234
3,677
9,162
28,079
0
W
Cthulhu
XIIIK
Cthulhu
6,303
683
263
1,566
7,139
7,584
231
2,634
4,355
18,218
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,274
Gold Earned
38,167
170
Minions Killed
212
8
Camps Cleared
10
847,288
Distance Traveled
996,894
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
7,962
664
22
2
3
220,851
0
L
Cthulhu
7,527
627
38
3
1
218,403
3
W
Chaac
9,570
798
45
4
3
242,324
1
W
Neith
9,600
800
55
5
4
228,964
3
W
Ra
9,906
826
84
7
1
265,903
2
L
Mulan
8,220
685
49
4
2
212,580
2
L
Hades
8,565
714
61
5
2
195,454
1
W
Cthulhu
9,091
758
28
2
2
259,703
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role