Player Matchup

Yemoja
Yemoja
Ilmmortal_Legend
Yemoja
Level 122
God Stats
3W - 2L
1,688 SR
Queue Stats
503W - 464L
1,422 Elo+
Party 3
Sol
Sol
QCkeeper7
Sol
Level 109
God Stats
109W - 108L
1,509 SR
Queue Stats
560W - 554L
1,494 Elo+
Solo
Mulan
Mulan
SLIMSHADY199798
Mulan
Level 98
God Stats
11W - 12L
1,487 SR
Queue Stats
317W - 309L
1,475 Elo+
Solo
Charybdis
Charybdis
iBeAnt
Charybdis
Level 104
God Stats
5W - 2L
1,805 SR
Queue Stats
233W - 187L
1,505 Elo+
Party 3
Nu Wa
Nu Wa
lebulon
Nu Wa
Level 139
God Stats
38W - 33L
1,546 SR
Queue Stats
300W - 273L
1,517 Elo+
Solo
Team Averages
Level 114
1,607 SR
1,482 Elo+

VS

Team Averages
Level 114
1,449 SR
1,483 Elo+
Charybdis
Charybdis
Bigdaddykammy
Charybdis
Level 120
God Stats
9W - 13L
1,353 SR
Queue Stats
73W - 78L
1,439 Elo+
Party 2
Xing Tian
Xing Tian
CallmeZxye
Xing Tian
Level 140
God Stats
7W - 5L
1,538 SR
Queue Stats
424W - 399L
1,519 Elo+
Party 2
Sol
Sol
Nymesis2560
Sol
Level 110
God Stats
5W - 12L
1,390 SR
Queue Stats
318W - 314L
1,465 Elo+
Party 1
Hercules
Hercules
Spooky Krypt
Hercules
Level 84
God Stats
3W - 8L
1,477 SR
Queue Stats
303W - 262L
1,490 Elo+
Party 1
Mercury
Mercury
WhitishRock1204
Mercury
Level 118
God Stats
12W - 15L
1,485 SR
Queue Stats
740W - 705L
1,499 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 0 / 3
7,613
476
3,967
4,647
3,034
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

13
0 / 7 / 0
7,900
494
4,119
11,380
5,824
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

13
2 / 7 / 0
7,634
477
10,136
14,539
6,810
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Charybdis
iBeAnt
Charybdis
14
0 / 4 / 0
7,963
498
3,853
9,471
3,026
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Nu Wa
lebulon
Nu Wa
12
2 / 3 / 1
7,661
479
13,991
10,329
3,851
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Bigdaddykammy
Charybdis
15
1 / 0 / 3
9,188
574
5,155
9,535
2,461
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Xing Tian
CallmeZxye
Xing Tian
14
6 / 0 / 2
8,885
555
7,276
13,128
10,373
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
0 / 3 / 3
8,469
529
4,135
13,255
3,808
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hercules
Spooky Krypt
Hercules
16
9 / 0 / 4
10,249
641
10,705
12,478
9,732
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

15
5 / 1 / 8
8,936
559
6,653
10,921
3,627
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
41
4
Kills
21
21
Deaths
4
4
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Charybdis
Bigdaddykammy
Charybdis
1
0
3
2.5
W
Xing Tian
CallmeZxye
Xing Tian
6
0
2
7
L
0
0
3
1.5
W
0
3
3
0.5
L
0
7
0
0
L
2
7
0
0.29
W
Hercules
Spooky Krypt
Hercules
9
0
4
11
W
5
1
8
9
L
Charybdis
iBeAnt
Charybdis
0
4
0
0
L
Nu Wa
lebulon
Nu Wa
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,066
Damage
33,924
50,366
Taken
59,317
22,545
Mitigated
30,001
15,631
Healing
24,081
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
Bigdaddykammy
Charybdis
5,155
2,989
0
6,873
9,535
2,461
1,687
2,738
6,607
0
77,898
W
Xing Tian
CallmeZxye
Xing Tian
7,276
870
329
1,936
13,128
10,373
0
4,810
7,962
30,783
0
L
3,967
972
726
1,773
4,647
3,034
0
1,918
2,729
20,757
0
W
4,135
1,267
0
6,275
13,255
3,808
2,529
7,092
5,649
63,263
0
L
4,119
1,727
0
3,508
11,380
5,824
1,304
535
10,845
44,693
5,945
L
10,136
892
0
4,489
14,539
6,810
0
2,651
11,888
0
47,628
W
Hercules
Spooky Krypt
Hercules
10,705
4,077
0
5,583
12,478
9,732
152
4,005
8,289
0
53,416
W
6,653
2,417
0
3,085
10,921
3,627
0
1,720
9,037
0
51,343
L
Charybdis
iBeAnt
Charybdis
3,853
2,192
0
2,212
9,471
3,026
807
742
8,729
0
63,680
L
Nu Wa
lebulon
Nu Wa
13,991
1,595
0
2,923
10,329
3,851
432
5,565
4,764
47,733
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,771
Gold Earned
45,727
417
Minions Killed
533
0
Camps Cleared
0
1,515,919
Distance Traveled
1,648,100
17
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
9,188
574
154
10
0
313,968
4
W
Xing Tian
8,885
555
44
3
0
340,268
1
L
Yemoja
7,613
476
36
2
0
299,086
6
W
Sol
8,469
529
127
8
0
286,552
0
L
Sol
7,900
494
99
6
0
294,827
0
L
Mulan
7,634
477
74
5
0
305,208
7
W
Hercules
10,249
641
119
7
0
333,833
7
W
Mercury
8,936
559
89
6
0
373,479
4
L
Charybdis
7,963
498
125
8
0
306,506
3
L
Nu Wa
7,661
479
83
5
0
310,292
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role