Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 19
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Izanami
Izanami
BubblesLXVI
Izanami
Level 69
God Stats
7W - 2L
1,495 SR
Queue Stats
184W - 203L
1,488 Elo+
Party 2
Loki
Loki
FarShadow4492
Loki
Level 151
God Stats
2W - 1L
1,590 SR
Queue Stats
168W - 157L
1,565 Elo+
Party 1
Kukulkan
Kukulkan
Masaxxx
Kukulkan
Level 105
God Stats
2W - 1L
1,564 SR
Queue Stats
249W - 247L
1,564 Elo+
Party 1
Atlas
Atlas
TheAssaultMain
Atlas
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 18L
1,555 Elo+
Solo
Team Averages
Level 72
1,530 SR
1,535 Elo+

VS

Team Averages
Level 47
1,535 SR
1,438 Elo+
Artio
Artio
Distractor08
Artio
Level 153
God Stats
1W - 2L
1,454 SR
Queue Stats
249W - 249L
1,497 Elo+
Solo
Tiamat
Tiamat
JPartin718
Tiamat
Level 29
God Stats
0W - 1L
1,720 SR
Queue Stats
28W - 18L
1,537 Elo+
Solo
Skadi
Skadi
LilJesus7
Skadi
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 11L
1,253 Elo+
Party 3
Raijin
Raijin
OmicronWins
Raijin
Level 22
God Stats
0W - 2L
1,500 SR
Queue Stats
9W - 28L
1,653 Elo+
Solo
Jormungandr
Jormungandr
Xtikiaris24680
Jormungandr
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 9L
1,253 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
15
6 / 2 / 20
9,883
988
11,976
18,502
10,185
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Izanami
BubblesLXVI
Izanami
18
13 / 1 / 13
11,115
1,112
17,126
6,970
3,654
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
1 / 2 / 17
8,566
857
7,861
7,680
5,706
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kukulkan
Masaxxx
Kukulkan
15
8 / 2 / 16
9,579
958
19,349
6,887
2,803
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

15
4 / 2 / 19
9,796
980
7,535
12,777
14,341
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 3 / 3
8,067
807
4,823
20,428
14,287
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Tiamat
JPartin718
Tiamat
13
2 / 7 / 3
7,498
750
10,862
12,919
7,015
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Skadi
LilJesus7
Skadi
12
3 / 8 / 3
7,672
767
10,187
11,507
4,393
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Raijin
13
2 / 6 / 2
8,063
806
5,036
10,047
3,970
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jormungandr
Xtikiaris24680
Jormungandr
12
0 / 8 / 6
7,148
715
4,251
15,208
12,620
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

117
Kill Participation
25
32
Kills
8
9
Deaths
32
85
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
6
2
20
8
W
Izanami
BubblesLXVI
Izanami
13
1
13
19.5
L
1
3
3
0.83
W
1
2
17
4.75
L
Tiamat
JPartin718
Tiamat
2
7
3
0.5
L
Skadi
LilJesus7
Skadi
3
8
3
0.56
W
Kukulkan
Masaxxx
Kukulkan
8
2
16
8
L
Raijin
2
6
2
0.5
W
4
2
19
6.75
L
Jormungandr
Xtikiaris24680
Jormungandr
0
8
6
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,847
Damage
35,159
52,816
Taken
70,109
36,689
Mitigated
42,285
26,378
Healing
19,765
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
11,976
1,653
3,090
7,518
18,502
10,185
390
6,709
11,365
0
19,137
W
Izanami
BubblesLXVI
Izanami
17,126
12,347
1,266
2,449
6,970
3,654
3,605
2,849
3,955
0
33,393
L
4,823
63
2,294
9,493
20,428
14,287
0
6,593
13,558
10,483
0
W
7,861
796
880
1,761
7,680
5,706
1,361
4,996
2,426
0
14,834
L
Tiamat
JPartin718
Tiamat
10,862
597
178
4,062
12,919
7,015
0
5,310
7,161
18,902
0
L
Skadi
LilJesus7
Skadi
10,187
3,365
0
507
11,507
4,393
0
4,944
6,415
0
18,751
W
Kukulkan
Masaxxx
Kukulkan
19,349
1,063
1,203
1,358
6,887
2,803
492
4,073
2,684
32,655
0
L
Raijin
5,036
1,122
880
1,364
10,047
3,970
0
3,317
6,647
15,782
0
W
7,535
2,552
3,242
3,611
12,777
14,341
351
5,024
7,414
12,870
0
L
Jormungandr
Xtikiaris24680
Jormungandr
4,251
577
605
382
15,208
12,620
0
6,720
8,301
9,526
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,939
Gold Earned
38,448
116
Minions Killed
82
0
Camps Cleared
0
1,014,782
Distance Traveled
838,239
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
9,883
988
10
1
0
198,817
0
W
Izanami
11,115
1,112
45
5
0
181,632
0
L
Artio
8,067
807
7
1
0
219,024
0
W
Loki
8,566
857
15
2
0
203,886
1
L
Tiamat
7,498
750
17
2
0
171,939
1
L
Skadi
7,672
767
13
1
0
144,722
1
W
Kukulkan
9,579
958
30
3
0
223,202
1
L
Raijin
8,063
806
31
3
0
134,352
4
W
Atlas
9,796
980
16
2
0
207,245
1
L
Jormungandr
7,148
715
14
1
0
168,202
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role