Player Matchup

Freya
Freya
 
Freya
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Neith
Neith
FresH6593
Neith
Level 24
God Stats
3W - 0L
1,859 SR
Queue Stats
22W - 8L
1,727 Elo+
Party 2
Ymir
Ymir
Onarimy
Ymir
Level 86
God Stats
2W - 1L
2,000 SR
Queue Stats
30W - 11L
1,742 Elo+
Party 2
Erlang Shen
Erlang Shen
deadeye135
Erlang Shen
Level 104
God Stats
1W - 0L
1,248 SR
Queue Stats
12W - 10L
1,517 Elo+
Party 3
Cliodhna
Cliodhna
rtguys
Cliodhna
Level 114
God Stats
2W - 0L
1,500 SR
Queue Stats
10W - 9L
1,534 Elo+
Party 3
Team Averages
Level 83
1,621 SR
1,604 Elo+

VS

Team Averages
Level 103
1,552 SR
1,577 Elo+
Mulan
Mulan
Ascendacny
Mulan
Level 82
God Stats
11W - 10L
1,583 SR
Queue Stats
171W - 164L
1,629 Elo+
Party 1
Sobek
Sobek
NotACop69
Sobek
Level 103
God Stats
3W - 3L
1,612 SR
Queue Stats
207W - 192L
1,549 Elo+
Party 1
Arachne
Arachne
Virtousox
Arachne
Level 69
God Stats
16W - 12L
1,688 SR
Queue Stats
400W - 438L
1,457 Elo+
Solo
Zeus
Zeus
bakybits
Zeus
Level 109
God Stats
3W - 8L
1,419 SR
Queue Stats
24W - 30L
1,649 Elo+
Party 1
Charybdis
Charybdis
bmellz
Charybdis
Level 152
God Stats
4W - 12L
1,459 SR
Queue Stats
410W - 384L
1,602 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
16
3 / 2 / 3
9,703
606
9,405
12,591
3,436
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Neith
FresH6593
Neith
13
5 / 2 / 3
8,528
533
7,403
7,632
2,832
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ymir
Onarimy
Ymir
12
2 / 2 / 7
7,819
489
6,998
13,211
12,869
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Erlang Shen
deadeye135
Erlang Shen
16
10 / 2 / 3
10,301
644
15,619
13,898
12,768
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cliodhna
rtguys
Cliodhna
15
6 / 3 / 5
9,262
579
10,788
13,670
5,073
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
13
3 / 8 / 2
8,358
522
11,907
16,466
10,527
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Sobek
NotACop69
Sobek
11
0 / 3 / 7
7,669
479
3,462
16,565
20,159
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Arachne
Virtousox
Arachne
12
1 / 6 / 4
7,540
471
6,162
13,601
5,856
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

Zeus
14
4 / 4 / 1
8,668
542
10,305
8,971
3,018
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charybdis
bmellz
Charybdis
15
3 / 5 / 0
9,016
564
6,592
12,542
3,549
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
25
26
Kills
11
11
Deaths
26
21
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Freya
 
Freya
3
2
3
2.25
L
Mulan
3
8
2
0.5
W
Neith
FresH6593
Neith
5
2
3
3.25
L
Sobek
NotACop69
Sobek
0
3
7
1.17
W
Ymir
Onarimy
Ymir
2
2
7
2.75
L
Arachne
Virtousox
Arachne
1
6
4
0.5
L
Zeus
4
4
1
1.13
L
Charybdis
bmellz
Charybdis
3
5
0
0.6
W
Erlang Shen
deadeye135
Erlang Shen
10
2
3
5.75
W
Cliodhna
rtguys
Cliodhna
6
3
5
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,213
Damage
38,428
61,002
Taken
68,145
36,978
Mitigated
43,109
21,779
Healing
19,295
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Freya
 
Freya
9,405
4,578
0
8,136
12,591
3,436
88
671
11,900
73,110
0
L
Mulan
11,907
3,015
0
5,165
16,466
10,527
0
1,662
14,804
2,328
37,554
W
Neith
FresH6593
Neith
7,403
3,031
0
1,190
7,632
2,832
0
4,301
3,001
0
51,415
L
Sobek
NotACop69
Sobek
3,462
445
207
4,719
16,565
20,159
0
4,831
11,734
18,683
0
W
Ymir
Onarimy
Ymir
6,998
2,275
0
2,701
13,211
12,869
0
4,488
8,465
16,289
0
L
Arachne
Virtousox
Arachne
6,162
4,041
0
4,381
13,601
5,856
339
1,793
11,808
0
42,354
L
Zeus
10,305
900
0
828
8,971
3,018
0
3,014
5,957
56,845
0
L
Charybdis
bmellz
Charybdis
6,592
3,656
0
3,995
12,542
3,549
233
6,987
5,555
0
70,483
W
Erlang Shen
deadeye135
Erlang Shen
15,619
7,716
0
5,266
13,898
12,768
0
1,865
11,313
7,848
57,459
W
Cliodhna
rtguys
Cliodhna
10,788
2,394
0
4,486
13,670
5,073
0
2,577
10,831
0
68,221

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,613
Gold Earned
41,251
494
Minions Killed
422
0
Camps Cleared
0
1,548,285
Distance Traveled
1,466,004
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
9,703
606
131
8
0
320,424
4
L
Mulan
8,358
522
75
5
0
271,323
1
W
Neith
8,528
533
111
7
0
290,136
0
L
Sobek
7,669
479
26
2
0
288,757
4
W
Ymir
7,819
489
16
1
0
300,793
4
L
Arachne
7,540
471
72
5
0
326,257
1
L
Zeus
8,668
542
119
7
0
298,699
0
L
Charybdis
9,016
564
130
8
0
280,968
2
W
Erlang Shen
10,301
644
111
7
0
325,050
1
W
Cliodhna
9,262
579
125
8
0
311,882
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role