Player Matchup

Bacchus
Bacchus
Boomaye51
Bacchus
Level 29
God Stats
3W - 10L
1,290 SR
Queue Stats
71W - 106L
1,304 Elo+
Party 2
Susano
Susano
DiddyZonguldak
Susano
Level 75
God Stats
0W - 2L
1,261 SR
Queue Stats
299W - 334L
1,305 Elo+
Party 2
Amaterasu
Amaterasu
IamBaris13
Amaterasu
Level 39
God Stats
17W - 29L
1,368 SR
Queue Stats
92W - 118L
1,258 Elo+
Party 2
Eset
Eset
alisari1
Eset
Level 66
God Stats
0W - 1L
1,740 SR
Queue Stats
221W - 217L
1,348 Elo+
Party 2
Guan Yu
Guan Yu
scheroelmero1
Guan Yu
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Team Averages
Level 42
1,432 SR
1,343 Elo+

VS

Team Averages
Level 76
1,576 SR
1,404 Elo+
Thanatos
Thanatos
 
Thanatos
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Dark_eli12
Cthulhu
Level 26
God Stats
15W - 18L
1,478 SR
Queue Stats
31W - 29L
1,388 Elo+
Party 1
Discordia
Discordia
TushieBean184
Discordia
Level 124
God Stats
31W - 20L
1,596 SR
Queue Stats
526W - 563L
1,386 Elo+
Solo
Danzaburou
Danzaburou
papita-linda-evr
Danzaburou
Level 48
God Stats
6W - 2L
1,887 SR
Queue Stats
33W - 43L
1,293 Elo+
Party 1
Gilgamesh
Gilgamesh
warrior_RN-49
Gilgamesh
Level 115
God Stats
5W - 6L
1,420 SR
Queue Stats
305W - 313L
1,452 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Boomaye51
Bacchus
10
0 / 5 / 0
6,256
391
4,270
16,818
11,464
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

12
1 / 6 / 1
7,432
465
5,529
12,999
3,881
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Amaterasu
IamBaris13
Amaterasu
13
1 / 3 / 0
7,599
475
4,514
10,461
6,077
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Eset
15
2 / 4 / 0
8,430
527
5,822
10,650
3,545
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Guan Yu
8
0 / 8 / 0
5,373
336
861
10,361
2,962
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
16
12 / 1 / 4
9,433
590
12,269
10,947
4,151
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cthulhu
Dark_eli12
Cthulhu
13
6 / 0 / 6
8,126
508
5,323
6,964
6,088
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Discordia
TushieBean184
Discordia
13
1 / 3 / 3
7,503
469
4,567
7,274
2,344
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
papita-linda-evr
Danzaburou
13
4 / 0 / 13
8,501
531
15,001
8,594
2,830
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Gilgamesh
warrior_RN-49
Gilgamesh
15
1 / 1 / 4
8,578
536
3,783
9,414
5,089
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
54
4
Kills
24
26
Deaths
5
1
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
12
1
4
14
L
Bacchus
Boomaye51
Bacchus
0
5
0
0
W
Cthulhu
Dark_eli12
Cthulhu
6
0
6
9
L
1
6
1
0.25
L
Amaterasu
IamBaris13
Amaterasu
1
3
0
0.33
W
Discordia
TushieBean184
Discordia
1
3
3
0.83
L
Eset
2
4
0
0.5
W
Danzaburou
papita-linda-evr
Danzaburou
4
0
13
10.5
L
Guan Yu
0
8
0
0
W
Gilgamesh
warrior_RN-49
Gilgamesh
1
1
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,996
Damage
40,943
61,289
Taken
43,193
27,929
Mitigated
20,502
14,276
Healing
20,472
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
12,269
4,354
0
12,402
10,947
4,151
2,379
1,388
9,485
0
50,990
L
Bacchus
Boomaye51
Bacchus
4,270
262
98
4,182
16,818
11,464
29
2,894
13,500
22,684
0
W
Cthulhu
Dark_eli12
Cthulhu
5,323
256
206
942
6,964
6,088
111
927
6,037
24,574
0
L
5,529
719
0
3,432
12,999
3,881
0
602
12,360
0
50,173
L
Amaterasu
IamBaris13
Amaterasu
4,514
2,290
0
3,063
10,461
6,077
168
78
10,383
0
36,425
W
Discordia
TushieBean184
Discordia
4,567
347
0
931
7,274
2,344
414
4,491
2,494
45,168
0
L
Eset
5,822
632
248
3,036
10,650
3,545
452
4,477
6,088
57,026
0
W
Danzaburou
papita-linda-evr
Danzaburou
15,001
8,249
0
4,222
8,594
2,830
1,519
2,363
6,133
0
50,551
L
Guan Yu
861
276
30
187
10,361
2,962
15
1,089
9,068
0
8,577
W
Gilgamesh
warrior_RN-49
Gilgamesh
3,783
1,292
0
1,769
9,414
5,089
650
557
8,496
0
35,905

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,090
Gold Earned
42,141
348
Minions Killed
373
0
Camps Cleared
0
1,448,978
Distance Traveled
1,473,901
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
9,433
590
85
5
0
333,576
1
L
Bacchus
6,256
391
22
1
0
267,160
2
W
Cthulhu
8,126
508
36
2
0
312,513
3
L
Susano
7,432
465
101
6
0
292,842
1
L
Amaterasu
7,599
475
90
6
0
328,279
3
W
Discordia
7,503
469
84
5
0
285,559
0
L
Eset
8,430
527
112
7
0
274,716
1
W
Danzaburou
8,501
531
88
6
0
273,819
1
L
Guan Yu
5,373
336
23
1
0
285,981
0
W
Gilgamesh
8,578
536
80
5
0
268,434
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role