Player Matchup

He Bo
He Bo
ApexTheGod__
He Bo
Level 101
God Stats
1W - 1L
1,500 SR
Queue Stats
41W - 43L
1,413 Elo+
Solo
Cernunnos
Cernunnos
Burnout5940
Cernunnos
Level 63
God Stats
29W - 47L
1,318 SR
Queue Stats
298W - 440L
1,334 Elo+
Solo
Bacchus
Bacchus
tek_dwr
Bacchus
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
197W - 327L
1,352 Elo+
Solo
Team Averages
Level 71
1,439 SR
1,366 Elo+

VS

Team Averages
Level 32
1,330 SR
1,301 Elo+
Raijin
Raijin
JHaarb
Raijin
Level 67
God Stats
0W - 2L
1,176 SR
Queue Stats
36W - 48L
1,319 Elo+
Party 1
Danzaburou
Danzaburou
iism0
Danzaburou
Level 22
God Stats
12W - 8L
1,529 SR
Queue Stats
12W - 9L
1,430 Elo+
Party 1
Kuzenbo
Kuzenbo
tony park3r9313
Kuzenbo
Level 8
God Stats
5W - 14L
1,285 SR
Queue Stats
5W - 18L
1,154 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
8 / 4 / 5
11,388
759
10,430
10,741
3,946
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cernunnos
Burnout5940
Cernunnos
16
5 / 2 / 9
11,040
736
21,266
12,952
5,429
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bacchus
tek_dwr
Bacchus
13
2 / 3 / 9
10,670
711
7,599
26,320
31,021
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
JHaarb
Raijin
14
5 / 4 / 2
10,381
692
15,070
12,045
3,587
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Danzaburou
iism0
Danzaburou
13
3 / 6 / 6
10,221
681
12,833
13,901
4,537
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

12
1 / 5 / 4
8,618
575
5,639
19,839
14,873
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
21
15
Kills
9
9
Deaths
15
23
Assists
12
Player
Kills
Deaths
Assists
KDA
W
8
4
5
2.63
W
Cernunnos
Burnout5940
Cernunnos
5
2
9
4.75
L
Raijin
JHaarb
Raijin
5
4
2
1.5
L
Danzaburou
iism0
Danzaburou
3
6
6
1
W
Bacchus
tek_dwr
Bacchus
2
3
9
2.17
L
1
5
4
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,295
Damage
33,542
50,013
Taken
45,785
40,396
Mitigated
22,997
14,489
Healing
5,743
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,430
560
0
1,832
10,741
3,946
1,729
5,377
5,214
35,665
0
W
Cernunnos
Burnout5940
Cernunnos
21,266
11,142
427
4,274
12,952
5,429
600
4,931
7,821
0
63,359
L
Raijin
JHaarb
Raijin
15,070
2,427
0
0
12,045
3,587
224
6,296
5,749
34,377
0
L
Danzaburou
iism0
Danzaburou
12,833
6,450
122
1,263
13,901
4,537
260
5,081
8,820
0
37,716
W
Bacchus
tek_dwr
Bacchus
7,599
1,148
138
7,818
26,320
31,021
292
10,379
14,711
18,847
0
L
5,639
2,283
0
4,358
19,839
14,873
184
6,948
12,891
12,934
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,098
Gold Earned
29,220
169
Minions Killed
114
7
Camps Cleared
4
772,410
Distance Traveled
740,283
11
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
11,388
759
60
4
5
223,884
6
W
Cernunnos
11,040
736
99
7
2
251,981
5
L
Raijin
10,381
692
36
2
2
235,287
0
L
Danzaburou
10,221
681
65
4
1
241,942
0
W
Bacchus
10,670
711
10
1
0
296,545
0
L
Kuzenbo
8,618
575
13
1
1
263,054
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role