Player Matchup

Hou Yi
Hou Yi
ChunkAndDunk
Hou Yi
Level 4
God Stats
2W - 0L
1,710 SR
Queue Stats
11W - 3L
1,801 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
GiraffeNips
Morgan Le Fay
Level 123
God Stats
2W - 0L
1,279 SR
Queue Stats
112W - 108L
1,525 Elo+
Party 4
Chaac
Chaac
GoganIsMe
Chaac
Level 26
God Stats
11W - 9L
1,551 SR
Queue Stats
50W - 52L
1,501 Elo+
Party 4
Awilix
Awilix
TwelveGage8
Awilix
Level 139
God Stats
16W - 19L
1,485 SR
Queue Stats
469W - 446L
1,606 Elo+
Party 1
Bacchus
Bacchus
Wammoo
Bacchus
Level 125
God Stats
2W - 8L
1,341 SR
Queue Stats
333W - 343L
1,530 Elo+
Party 4
Team Averages
Level 83
1,473 SR
1,592 Elo+

VS

Team Averages
Level 69
1,627 SR
1,584 Elo+
Ah Muzen Cab
Ah Muzen Cab
Boppped
Ah Muzen Cab
Level 101
God Stats
3W - 5L
1,727 SR
Queue Stats
362W - 274L
1,590 Elo+
Party 2
Serqet
Serqet
Chrundlethegr8
Serqet
Level 28
God Stats
3W - 2L
1,750 SR
Queue Stats
119W - 84L
1,612 Elo+
Party 2
Janus
Janus
GuyWithFeelings
Janus
Level 46
God Stats
35W - 47L
1,504 SR
Queue Stats
143W - 115L
1,604 Elo+
Solo
Hades
Hades
Rasudo
Hades
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 3
Tyr
Tyr
Tazeer
Tyr
Level 145
God Stats
32W - 22L
1,651 SR
Queue Stats
119W - 87L
1,613 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
16
4 / 3 / 1
9,400
627
8,142
9,407
2,213
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morgan Le Fay
GiraffeNips
Morgan Le Fay
14
1 / 1 / 7
8,761
584
10,327
5,354
1,840
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chaac
GoganIsMe
Chaac
13
2 / 2 / 2
8,089
539
4,806
9,189
6,571
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Awilix
16
14 / 1 / 2
10,132
675
10,743
8,654
2,639
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bacchus
Wammoo
Bacchus
12
2 / 2 / 6
7,709
514
5,047
9,119
7,982
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Boppped
Ah Muzen Cab
13
4 / 4 / 2
7,669
511
7,538
10,818
2,187
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

11
3 / 5 / 1
7,252
483
2,907
11,269
4,436
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
1 / 8 / 1
7,685
512
3,219
11,885
2,847
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Hades
Rasudo
Hades
10
0 / 4 / 1
6,234
416
4,143
10,233
5,797
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Tyr
Tazeer
Tyr
11
1 / 2 / 0
6,804
454
2,240
8,554
2,673
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
14
23
Kills
9
9
Deaths
23
18
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
Boppped
Ah Muzen Cab
4
4
2
1.25
L
3
5
1
0.7
W
Hou Yi
4
3
1
1.5
W
Morgan Le Fay
GiraffeNips
Morgan Le Fay
1
1
7
4.5
W
Chaac
GoganIsMe
Chaac
2
2
2
1.5
L
1
8
1
0.19
L
Hades
Rasudo
Hades
0
4
1
0.13
L
Tyr
Tazeer
Tyr
1
2
0
0.5
W
Awilix
14
1
2
15
W
Bacchus
Wammoo
Bacchus
2
2
6
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,065
Damage
20,047
41,723
Taken
52,759
21,245
Mitigated
17,940
13,920
Healing
15,969
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
Boppped
Ah Muzen Cab
7,538
4,427
0
5,145
10,818
2,187
0
1,455
9,363
0
52,582
L
2,907
230
177
2,348
11,269
4,436
0
3,653
7,616
0
16,897
W
Hou Yi
8,142
4,235
0
5,062
9,407
2,213
727
0
9,407
0
69,838
W
Morgan Le Fay
GiraffeNips
Morgan Le Fay
10,327
994
0
1,930
5,354
1,840
760
1,341
3,685
55,215
0
W
Chaac
GoganIsMe
Chaac
4,806
679
0
2,822
9,189
6,571
509
3,535
5,212
7,098
35,445
L
3,219
290
36
1,729
11,885
2,847
0
5,679
6,206
54,664
0
L
Hades
Rasudo
Hades
4,143
720
146
3,705
10,233
5,797
0
2,122
7,504
24,178
0
L
Tyr
Tazeer
Tyr
2,240
255
0
2,683
8,554
2,673
0
3,157
5,397
0
33,100
W
Awilix
10,743
3,993
0
2,586
8,654
2,639
0
718
7,764
0
63,991
W
Bacchus
Wammoo
Bacchus
5,047
587
0
1,520
9,119
7,982
68
1,077
7,828
20,830
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,091
Gold Earned
35,644
467
Minions Killed
397
0
Camps Cleared
0
1,463,964
Distance Traveled
1,439,386
19
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
7,669
511
95
6
0
274,134
2
L
Serqet
7,252
483
31
2
0
312,843
0
W
Hou Yi
9,400
627
148
10
0
279,937
7
W
Morgan Le Fay
8,761
584
100
7
0
277,605
7
W
Chaac
8,089
539
78
5
0
252,647
0
L
Janus
7,685
512
138
9
0
268,230
1
L
Hades
6,234
416
57
4
0
248,841
0
L
Tyr
6,804
454
76
5
0
335,338
1
W
Awilix
10,132
675
110
7
0
351,948
5
W
Bacchus
7,709
514
31
2
0
301,827
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role