Player Matchup

Sol
Sol
BidenSux
Sol
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,747 Elo+
Party 3
Athena
Athena
MuhammadAlYeet
Athena
Level 127
God Stats
1W - 3L
1,487 SR
Queue Stats
111W - 105L
1,549 Elo+
Party 3
Vulcan
Vulcan
Rampollo
Vulcan
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 36L
1,776 Elo+
Solo
Fenrir
Fenrir
irtokyo
Fenrir
Level 87
God Stats
1W - 2L
1,738 SR
Queue Stats
49W - 16L
1,828 Elo+
Party 3
Bellona
Bellona
theMCcm
Bellona
Level 148
God Stats
2W - 3L
1,465 SR
Queue Stats
21W - 21L
1,597 Elo+
Party 3
Team Averages
Level 85
1,538 SR
1,699 Elo+

VS

Team Averages
Level 77
1,542 SR
1,616 Elo+
Chaac
Chaac
 
Chaac
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Ritroid
Morgan Le Fay
Level 149
God Stats
32W - 10L
1,824 SR
Queue Stats
122W - 77L
1,663 Elo+
Party 1
Ymir
Ymir
XxXOwOXxX
Ymir
Level 46
God Stats
3W - 3L
1,354 SR
Queue Stats
79W - 85L
1,511 Elo+
Solo
Kali
Kali
elsapaz
Kali
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 9L
1,760 Elo+
Party 2
Izanami
Izanami
jdv000
Izanami
Level 15
God Stats
3W - 1L
1,532 SR
Queue Stats
40W - 23L
1,644 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 4 / 1
5,696
438
7,554
7,710
1,121
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

11
0 / 4 / 1
6,352
489
3,085
9,881
4,253
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Vulcan
Rampollo
Vulcan
11
0 / 5 / 0
6,459
497
2,532
5,596
1,420
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
irtokyo
Fenrir
9
1 / 5 / 0
5,336
410
3,389
11,327
4,146
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bellona
theMCcm
Bellona
11
3 / 2 / 0
6,864
528
7,539
10,570
6,774
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
12
2 / 3 / 3
7,089
545
4,759
10,846
6,882
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Morgan Le Fay
Ritroid
Morgan Le Fay
13
5 / 0 / 4
7,984
614
6,736
4,145
1,572
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ymir
11
0 / 1 / 12
6,993
538
3,322
10,586
6,877
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Kali
elsapaz
Kali
14
6 / 0 / 5
8,429
648
6,670
10,281
3,832
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Izanami
jdv000
Izanami
13
7 / 0 / 3
7,734
595
9,810
5,764
1,913
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
47
4
Kills
20
20
Deaths
4
2
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
2
3
3
1.17
L
0
4
1
0.13
L
0
4
1
0.13
L
Vulcan
Rampollo
Vulcan
0
5
0
0
W
Morgan Le Fay
Ritroid
Morgan Le Fay
5
0
4
7
W
Ymir
0
1
12
6
W
Kali
elsapaz
Kali
6
0
5
8.5
L
Fenrir
irtokyo
Fenrir
1
5
0
0.2
W
Izanami
jdv000
Izanami
7
0
3
8.5
L
Bellona
theMCcm
Bellona
3
2
0
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,099
Damage
31,297
45,084
Taken
41,622
17,714
Mitigated
21,076
11,546
Healing
19,013
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
4,759
213
0
4,183
10,846
6,882
45
2,482
8,364
1,275
30,012
L
7,554
2,622
0
2,263
7,710
1,121
0
1,983
5,727
41,458
0
L
3,085
648
0
3,196
9,881
4,253
0
963
8,818
40,770
0
L
Vulcan
Rampollo
Vulcan
2,532
302
0
201
5,596
1,420
0
3,690
1,906
36,393
0
W
Morgan Le Fay
Ritroid
Morgan Le Fay
6,736
402
0
992
4,145
1,572
64
2,084
1,885
53,834
0
W
Ymir
3,322
1,329
180
3,864
10,586
6,877
0
4,773
5,813
15,286
0
W
Kali
elsapaz
Kali
6,670
3,244
0
6,870
10,281
3,832
0
2,011
8,226
0
51,593
L
Fenrir
irtokyo
Fenrir
3,389
1,150
15
2,347
11,327
4,146
0
2,650
8,635
0
10,926
W
Izanami
jdv000
Izanami
9,810
6,068
0
2,924
5,764
1,913
1,636
2,080
3,684
0
65,552
L
Bellona
theMCcm
Bellona
7,539
3,155
0
3,524
10,570
6,774
60
1,089
8,947
1,991
30,922

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,707
Gold Earned
38,229
362
Minions Killed
409
0
Camps Cleared
0
1,223,457
Distance Traveled
1,292,906
10
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
7,089
545
71
5
0
259,043
1
L
Sol
5,696
438
89
7
0
243,466
0
L
Athena
6,352
489
97
7
0
237,984
3
L
Vulcan
6,459
497
90
7
0
250,187
3
W
Morgan Le Fay
7,984
614
105
8
0
250,512
7
W
Ymir
6,993
538
23
2
0
239,522
2
W
Kali
8,429
648
94
7
0
298,880
3
L
Fenrir
5,336
410
19
1
0
255,834
2
W
Izanami
7,734
595
116
9
0
244,949
1
L
Bellona
6,864
528
67
5
0
235,986
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role