Player Matchup

Chronos
Chronos
 
Chronos
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
IlIRemIlI
Morgan Le Fay
Level 68
God Stats
0W - 1L
1,577 SR
Queue Stats
12W - 21L
1,382 Elo+
Solo
Gilgamesh
Gilgamesh
SooLegit KIL
Gilgamesh
Level 123
God Stats
0W - 4L
1,387 SR
Queue Stats
97W - 94L
1,440 Elo+
Party 2
Atlas
Atlas
albertkiller7
Atlas
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 26L
1,495 Elo+
Solo
Charybdis
Charybdis
spongeTrigga
Charybdis
Level 158
God Stats
0W - 1L
1,448 SR
Queue Stats
154W - 160L
1,420 Elo+
Party 2
Team Averages
Level 123
1,482 SR
1,447 Elo+

VS

Team Averages
Level 112
1,508 SR
1,524 Elo+
Fenrir
Fenrir
DiceSPG
Fenrir
Level 140
God Stats
5W - 8L
1,506 SR
Queue Stats
331W - 314L
1,485 Elo+
Party 3
Hera
Hera
IeruptionI
Hera
Level 65
God Stats
5W - 6L
1,596 SR
Queue Stats
243W - 275L
1,459 Elo+
Party 3
Terra
Terra
InsomniasBest80
Terra
Level 129
God Stats
1W - 1L
1,441 SR
Queue Stats
20W - 7L
1,717 Elo+
Party 1
Discordia
Discordia
RedRiverz
Discordia
Level 147
God Stats
3W - 4L
1,331 SR
Queue Stats
33W - 35L
1,465 Elo+
Party 1
Charybdis
Charybdis
mrfoot500
Charybdis
Level 80
God Stats
10W - 12L
1,667 SR
Queue Stats
66W - 74L
1,498 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
13
0 / 3 / 0
6,308
631
5,978
7,406
2,688
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Morgan Le Fay
IlIRemIlI
Morgan Le Fay
11
0 / 3 / 0
5,880
588
3,160
4,250
1,475
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Gilgamesh
SooLegit KIL
Gilgamesh
13
0 / 1 / 0
6,942
694
4,229
13,658
5,542
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

11
0 / 2 / 0
6,324
632
3,028
11,538
7,453
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Charybdis
spongeTrigga
Charybdis
16
0 / 0 / 0
7,843
784
1,898
4,215
1,648
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
DiceSPG
Fenrir
14
6 / 0 / 2
8,542
854
8,754
9,196
8,614
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

13
0 / 0 / 2
6,870
687
5,162
2,670
1,104
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
0 / 0 / 2
7,276
728
4,403
5,031
4,378
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Discordia
RedRiverz
Discordia
16
1 / 0 / 6
8,204
820
8,462
3,141
1,025
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Charybdis
mrfoot500
Charybdis
14
2 / 0 / 4
7,474
747
7,400
5,781
2,213
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
25
0
Kills
9
9
Deaths
0
0
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Chronos
 
Chronos
0
3
0
0
W
Fenrir
DiceSPG
Fenrir
6
0
2
7
W
0
0
2
1
L
Morgan Le Fay
IlIRemIlI
Morgan Le Fay
0
3
0
0
W
0
0
2
1
W
Discordia
RedRiverz
Discordia
1
0
6
4
L
Gilgamesh
SooLegit KIL
Gilgamesh
0
1
0
0
L
0
2
0
0
W
Charybdis
mrfoot500
Charybdis
2
0
4
4
L
Charybdis
spongeTrigga
Charybdis
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,293
Damage
34,181
41,067
Taken
25,819
18,806
Mitigated
17,334
10,932
Healing
6,821
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
 
Chronos
5,978
1,927
0
1,128
7,406
2,688
0
2,612
4,726
23,201
0
W
Fenrir
DiceSPG
Fenrir
8,754
2,286
0
1,957
9,196
8,614
0
5,365
3,831
0
18,825
W
5,162
360
0
0
2,670
1,104
0
1,387
1,283
28,016
0
L
Morgan Le Fay
IlIRemIlI
Morgan Le Fay
3,160
381
282
405
4,250
1,475
0
1,555
2,583
13,277
0
W
4,403
544
2,235
2,049
5,031
4,378
0
2,352
2,679
13,836
0
W
Discordia
RedRiverz
Discordia
8,462
555
0
0
3,141
1,025
1
132
3,009
46,895
0
L
Gilgamesh
SooLegit KIL
Gilgamesh
4,229
475
1,529
5,907
13,658
5,542
0
5,534
7,888
0
17,879
L
3,028
1,267
0
1,327
11,538
7,453
1
5,485
5,946
9,711
0
W
Charybdis
mrfoot500
Charybdis
7,400
5,610
0
580
5,781
2,213
0
3,156
2,625
0
30,978
L
Charybdis
spongeTrigga
Charybdis
1,898
1,170
0
354
4,215
1,648
1
2,280
1,897
0
43,588

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,297
Gold Earned
38,366
243
Minions Killed
276
4
Camps Cleared
9
927,522
Distance Traveled
1,092,146
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
6,308
631
57
6
2
207,186
2
W
Fenrir
8,542
854
21
2
4
217,891
3
W
Hera
6,870
687
76
8
1
211,980
2
L
Morgan Le Fay
5,880
588
11
1
0
129,074
0
W
Terra
7,276
728
14
1
1
244,331
3
W
Discordia
8,204
820
101
10
0
209,786
0
L
Gilgamesh
6,942
694
37
4
0
226,182
1
L
Atlas
6,324
632
17
2
0
193,407
2
W
Charybdis
7,474
747
64
6
3
208,158
2
L
Charybdis
7,843
784
121
12
2
171,673
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role