Player Matchup

Nemesis
Nemesis
BPRPhantom
Nemesis
Level 25
God Stats
23W - 20L
1,470 SR
Queue Stats
40W - 58L
1,312 Elo+
Party 1
Chaac
Chaac
FunkyNutSack77
Chaac
Level 83
God Stats
0W - 2L
1,500 SR
Queue Stats
17W - 17L
1,417 Elo+
Solo
Ra
Ra
Ronin-l--
Ra
Level 61
God Stats
3W - 5L
1,336 SR
Queue Stats
75W - 93L
1,350 Elo+
Party 1
Team Averages
Level 56
1,435 SR
1,360 Elo+

VS

Team Averages
Level 79
1,474 SR
1,355 Elo+
Geb
Geb
FearBuntata
Geb
Level 86
God Stats
4W - 0L
1,522 SR
Queue Stats
65W - 95L
1,347 Elo+
Party 2
Discordia
Discordia
Mizerz ViiKiiNG
Discordia
Level 93
God Stats
6W - 3L
1,414 SR
Queue Stats
101W - 128L
1,381 Elo+
Solo
Arachne
Arachne
O OEpioTnc
Arachne
Level 57
God Stats
7W - 2L
1,487 SR
Queue Stats
38W - 42L
1,336 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
BPRPhantom
Nemesis
13
5 / 8 / 2
10,782
634
10,315
17,731
7,215
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

14
2 / 4 / 6
11,118
654
15,580
23,239
25,019
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

15
1 / 4 / 3
10,230
602
12,480
11,134
3,985
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 2 / 12
11,997
706
13,396
22,259
29,531
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Discordia
Mizerz ViiKiiNG
Discordia
15
2 / 1 / 8
10,770
634
15,024
9,132
3,881
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Arachne
O OEpioTnc
Arachne
17
11 / 5 / 3
12,594
741
18,213
17,424
8,104
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
39
8
Kills
16
16
Deaths
8
11
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Nemesis
BPRPhantom
Nemesis
5
8
2
0.75
W
3
2
12
4.5
L
2
4
6
1.25
W
Discordia
Mizerz ViiKiiNG
Discordia
2
1
8
6
W
Arachne
O OEpioTnc
Arachne
11
5
3
2.5
L
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,375
Damage
46,633
52,104
Taken
48,815
36,219
Mitigated
41,516
11,019
Healing
16,892
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
BPRPhantom
Nemesis
10,315
5,343
526
2,481
17,731
7,215
0
9,776
7,870
0
21,601
W
13,396
2,098
643
7,446
22,259
29,531
285
5,971
16,288
33,570
0
L
15,580
3,314
304
5,921
23,239
25,019
0
11,223
12,016
0
41,118
W
Discordia
Mizerz ViiKiiNG
Discordia
15,024
1,389
1,098
2,048
9,132
3,881
329
1,268
7,864
48,814
0
W
Arachne
O OEpioTnc
Arachne
18,213
13,738
474
5,183
17,424
8,104
897
5,741
11,683
0
49,715
L
12,480
1,012
1,341
446
11,134
3,985
0
7,873
3,261
58,915
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,130
Gold Earned
35,361
213
Minions Killed
174
7
Camps Cleared
9
912,981
Distance Traveled
964,571
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
10,782
634
28
2
4
282,731
0
W
Geb
11,997
706
20
1
1
332,986
3
L
Chaac
11,118
654
63
4
0
305,356
5
W
Discordia
10,770
634
87
5
1
312,697
0
W
Arachne
12,594
741
67
4
7
318,888
5
L
Ra
10,230
602
122
7
3
324,894
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role