Player Matchup

Cupid
Cupid
Aram402
Cupid
Level 124
God Stats
5W - 2L
1,654 SR
Queue Stats
418W - 305L
1,721 Elo+
Party 1
Bellona
Bellona
Chatulio
Bellona
Level 103
God Stats
42W - 38L
1,613 SR
Queue Stats
117W - 98L
1,579 Elo+
Party 1
Hera
Hera
Corkerman
Hera
Level 148
God Stats
10W - 7L
1,749 SR
Queue Stats
407W - 327L
1,661 Elo+
Party 1
Mulan
Mulan
Firzin
Mulan
Level 117
God Stats
15W - 8L
1,795 SR
Queue Stats
141W - 99L
1,707 Elo+
Party 1
Athena
Athena
GooeyPeen
Athena
Level 38
God Stats
19W - 12L
1,764 SR
Queue Stats
159W - 85L
1,745 Elo+
Party 1
Team Averages
Level 106
1,715 SR
1,683 Elo+

VS

Team Averages
Level 55
1,602 SR
1,590 Elo+
Chronos
Chronos
Babу
Chronos
Level 147
God Stats
6W - 5L
1,708 SR
Queue Stats
376W - 326L
1,627 Elo+
Party 2
Odin
Odin
ElChonete
Odin
Level 18
God Stats
1W - 1L
1,810 SR
Queue Stats
20W - 16L
1,671 Elo+
Party 2
Ymir
Ymir
PintoConLizano
Ymir
Level 44
God Stats
6W - 4L
1,493 SR
Queue Stats
140W - 133L
1,546 Elo+
Party 2
Neith
Neith
Thurmichael
Neith
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
83W - 77L
1,542 Elo+
Party 3
Ne Zha
Ne Zha
ZeroShip3957606
Ne Zha
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,567 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Aram402
Cupid
17
3 / 2 / 2
9,890
582
7,492
11,470
3,635
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bellona
Chatulio
Bellona
16
2 / 0 / 1
10,225
601
9,458
13,991
9,071
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Hera
17
7 / 0 / 3
10,589
623
10,698
5,114
1,581
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Mulan
Firzin
Mulan
16
5 / 2 / 2
9,262
545
6,995
13,287
5,361
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Athena
GooeyPeen
Athena
14
1 / 1 / 6
8,592
505
3,200
8,888
6,245
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Babу
Chronos
14
3 / 4 / 1
8,666
510
11,257
14,760
4,403
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Odin
12
1 / 2 / 1
6,998
412
2,951
10,013
6,844
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

14
0 / 3 / 0
8,177
481
7,736
13,138
12,276
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

14
1 / 4 / 0
8,135
479
5,386
6,844
2,478
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

14
0 / 5 / 1
7,880
464
5,389
12,343
3,956
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
8
18
Kills
5
5
Deaths
18
14
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Cupid
Aram402
Cupid
3
2
2
2
L
Chronos
Babу
Chronos
3
4
1
0.88
W
Bellona
Chatulio
Bellona
2
0
1
2.5
W
Hera
7
0
3
8.5
L
Odin
1
2
1
0.75
W
Mulan
Firzin
Mulan
5
2
2
3
W
Athena
GooeyPeen
Athena
1
1
6
4
L
0
3
0
0
L
1
4
0
0.25
L
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,843
Damage
32,719
52,750
Taken
57,098
25,893
Mitigated
29,957
23,347
Healing
18,891
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
Aram402
Cupid
7,492
5,710
20
7,224
11,470
3,635
0
6,680
4,790
0
80,600
L
Chronos
Babу
Chronos
11,257
5,612
0
5,604
14,760
4,403
0
3,773
10,987
66,984
7,200
W
Bellona
Chatulio
Bellona
9,458
4,501
0
7,289
13,991
9,071
1,496
6,336
6,955
0
73,106
W
Hera
10,698
2,329
172
1,667
5,114
1,581
312
118
4,996
82,512
0
L
Odin
2,951
482
45
2,241
10,013
6,844
0
4,748
5,265
1,780
18,819
W
Mulan
Firzin
Mulan
6,995
302
0
5,013
13,287
5,361
0
1,842
11,406
0
67,115
W
Athena
GooeyPeen
Athena
3,200
616
0
1,962
8,888
6,245
0
1,967
6,921
25,142
0
L
7,736
1,759
0
3,798
13,138
12,276
0
0
13,138
58,509
0
L
5,386
1,319
0
2,055
6,844
2,478
0
2,964
3,880
0
58,685
L
5,389
1,655
0
5,148
12,343
3,956
0
2,413
9,930
0
60,237

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,558
Gold Earned
39,856
647
Minions Killed
508
0
Camps Cleared
0
1,753,733
Distance Traveled
1,678,459
16
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
9,890
582
158
9
0
316,727
3
L
Chronos
8,666
510
123
7
0
321,928
0
W
Bellona
10,225
601
170
10
0
307,230
1
W
Hera
10,589
623
172
10
0
370,511
4
L
Odin
6,998
412
36
2
0
350,617
6
W
Mulan
9,262
545
107
6
0
376,329
4
W
Athena
8,592
505
40
2
0
382,936
4
L
Ymir
8,177
481
130
8
0
327,607
4
L
Neith
8,135
479
112
7
0
309,431
3
L
Ne Zha
7,880
464
107
6
0
368,876
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role