Player Matchup

Kali
Kali
Courage-TCD
Kali
Level 99
God Stats
2W - 1L
1,560 SR
Queue Stats
34W - 35L
1,532 Elo+
Solo
Baron Samedi
Baron Samedi
GoatBalakay
Baron Samedi
Level 108
God Stats
63W - 50L
1,609 SR
Queue Stats
382W - 341L
1,508 Elo+
Solo
Bacchus
Bacchus
Hi5z
Bacchus
Level 83
God Stats
3W - 3L
1,653 SR
Queue Stats
32W - 21L
1,569 Elo+
Solo
Awilix
Awilix
Mrjibletts
Awilix
Level 129
God Stats
6W - 7L
1,475 SR
Queue Stats
130W - 109L
1,524 Elo+
Party 3
Charybdis
Charybdis
llshonesll
Charybdis
Level 145
God Stats
5W - 6L
1,578 SR
Queue Stats
144W - 123L
1,528 Elo+
Party 3
Team Averages
Level 113
1,575 SR
1,532 Elo+

VS

Team Averages
Level 118
1,539 SR
1,520 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Mercury
Mercury
ExpertColt75
Mercury
Level 69
God Stats
6W - 5L
1,486 SR
Queue Stats
161W - 169L
1,545 Elo+
Party 1
Cthulhu
Cthulhu
FrK Nakamura
Cthulhu
Level 58
God Stats
55W - 53L
1,535 SR
Queue Stats
176W - 206L
1,488 Elo+
Party 2
Gilgamesh
Gilgamesh
ISS Xpecial
Gilgamesh
Level 160
God Stats
21W - 18L
1,592 SR
Queue Stats
614W - 640L
1,504 Elo+
Party 2
Ullr
Ullr
ShibaMasterTiG
Ullr
Level 145
God Stats
2W - 1L
1,579 SR
Queue Stats
293W - 275L
1,562 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 4 / 2
9,229
615
2,857
9,472
4,408
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Baron Samedi
GoatBalakay
Baron Samedi
15
2 / 6 / 7
9,598
640
9,412
11,849
6,517
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bacchus
Hi5z
Bacchus
16
4 / 2 / 7
11,083
739
10,505
17,197
29,828
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Awilix
Mrjibletts
Awilix
18
7 / 5 / 5
12,002
800
14,060
16,283
7,208
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Charybdis
llshonesll
Charybdis
17
0 / 2 / 7
9,473
632
11,589
11,558
4,921
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
20
5 / 0 / 7
12,154
810
15,475
4,523
4,098
Tainted Breastplate

Tainted Breastplate

+35
Physical Power
+55
Magical Power
+70
Physical Protection
+25
Magical Protection

PASSIVE - Enemy gods that you hit have their healing taken reduced by 50% for 5s.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Mercury
ExpertColt75
Mercury
16
5 / 5 / 7
10,819
721
9,197
10,586
5,738
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cthulhu
FrK Nakamura
Cthulhu
16
1 / 2 / 11
10,055
670
6,224
12,527
14,167
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gilgamesh
ISS Xpecial
Gilgamesh
17
2 / 2 / 14
11,192
746
10,914
17,707
15,077
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mace

Mace

+10
Physical Power

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

19
6 / 4 / 6
11,631
775
15,116
9,818
4,455
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
64
13
Kills
19
19
Deaths
13
28
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
 
Kukulkan
5
0
7
8.5
L
0
4
2
0.25
W
Mercury
ExpertColt75
Mercury
5
5
7
1.7
W
Cthulhu
FrK Nakamura
Cthulhu
1
2
11
3.25
L
Baron Samedi
GoatBalakay
Baron Samedi
2
6
7
0.92
L
Bacchus
Hi5z
Bacchus
4
2
7
3.75
W
Gilgamesh
ISS Xpecial
Gilgamesh
2
2
14
4.5
L
Awilix
Mrjibletts
Awilix
7
5
5
1.9
W
6
4
6
2.25
L
Charybdis
llshonesll
Charybdis
0
2
7
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,423
Damage
56,926
66,359
Taken
55,161
52,882
Mitigated
43,535
13,177
Healing
9,558
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
 
Kukulkan
15,475
949
0
673
4,523
4,098
268
2,614
1,909
72,873
0
L
2,857
701
0
1,260
9,472
4,408
0
4,202
5,221
0
38,113
W
Mercury
ExpertColt75
Mercury
9,197
2,923
0
905
10,586
5,738
199
3,607
6,979
0
25,767
W
Cthulhu
FrK Nakamura
Cthulhu
6,224
435
490
510
12,527
14,167
0
4,143
8,384
16,432
0
L
Baron Samedi
GoatBalakay
Baron Samedi
9,412
541
1,670
2,808
11,849
6,517
0
5,317
6,498
28,848
0
L
Bacchus
Hi5z
Bacchus
10,505
1,166
0
3,642
17,197
29,828
0
7,500
9,385
20,114
0
W
Gilgamesh
ISS Xpecial
Gilgamesh
10,914
2,003
0
5,744
17,707
15,077
93
6,362
11,345
4,467
22,910
L
Awilix
Mrjibletts
Awilix
14,060
3,819
0
680
16,283
7,208
0
3,264
12,702
0
42,722
W
15,116
6,462
0
1,236
9,818
4,455
492
3,779
6,039
0
43,003
L
Charybdis
llshonesll
Charybdis
11,589
5,652
0
3,117
11,558
4,921
90
4,343
7,052
0
47,676

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,385
Gold Earned
55,851
324
Minions Killed
347
9
Camps Cleared
8
1,421,004
Distance Traveled
1,470,630
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
12,154
810
159
11
4
300,171
2
L
Kali
9,229
615
84
6
4
303,645
2
W
Mercury
10,819
721
41
3
0
307,919
1
W
Cthulhu
10,055
670
31
2
1
297,087
1
L
Baron Samedi
9,598
640
37
2
3
246,882
3
L
Bacchus
11,083
739
17
1
0
301,070
0
W
Gilgamesh
11,192
746
36
2
3
288,883
3
L
Awilix
12,002
800
81
5
1
314,996
2
W
Ullr
11,631
775
80
5
0
276,570
2
L
Charybdis
9,473
632
105
7
1
254,411
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role