Player Matchup

Hercules
Hercules
Nualify
Hercules
Level 100
God Stats
29W - 32L
1,512 SR
Queue Stats
428W - 359L
1,510 Elo+
Party 1
Zeus
Zeus
SabbathBlack70
Zeus
Level 139
God Stats
58W - 52L
1,563 SR
Queue Stats
72W - 83L
1,518 Elo+
Solo
Vamana
Vamana
SuccessToMate
Vamana
Level 137
God Stats
9W - 11L
1,403 SR
Queue Stats
365W - 308L
1,587 Elo+
Party 1
Team Averages
Level 125
1,492 SR
1,538 Elo+

VS

Team Averages
Level 115
1,472 SR
1,472 Elo+
Ah Muzen Cab
Ah Muzen Cab
DasDVizor
Ah Muzen Cab
Level 159
God Stats
4W - 5L
1,672 SR
Queue Stats
66W - 66L
1,642 Elo+
Party 2
Ymir
Ymir
Daveed1218
Ymir
Level 99
God Stats
0W - 2L
1,309 SR
Queue Stats
0W - 3L
1,330 Elo+
Party 2
Janus
Janus
ZemiGodJ
Janus
Level 88
God Stats
1W - 5L
1,436 SR
Queue Stats
369W - 395L
1,442 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Nualify
Hercules
15
2 / 2 / 6
10,950
608
8,104
19,028
18,051
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

16
4 / 0 / 7
11,776
654
21,463
7,356
2,470
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

16
5 / 2 / 5
11,707
650
12,939
17,998
13,712
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
DasDVizor
Ah Muzen Cab
14
3 / 3 / 1
10,299
572
16,295
11,369
5,686
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
1 / 4 / 3
10,929
607
7,209
21,639
20,668
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Janus
ZemiGodJ
Janus
11
0 / 4 / 3
9,322
518
9,475
14,202
3,529
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
11
11
Kills
4
4
Deaths
11
18
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
DasDVizor
Ah Muzen Cab
3
3
1
1.17
L
1
4
3
0.63
W
Hercules
Nualify
Hercules
2
2
6
2.5
W
4
0
7
7.5
W
5
2
5
3.75
L
Janus
ZemiGodJ
Janus
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,506
Damage
32,979
44,382
Taken
47,210
34,233
Mitigated
29,883
13,466
Healing
8,777
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
DasDVizor
Ah Muzen Cab
16,295
5,805
0
3,530
11,369
5,686
0
4,646
6,406
0
52,152
L
7,209
2,285
0
5,219
21,639
20,668
0
11,232
10,135
16,434
0
W
Hercules
Nualify
Hercules
8,104
2,598
396
7,686
19,028
18,051
512
7,020
10,782
342
26,165
W
21,463
1,919
0
1,183
7,356
2,470
1,040
2,483
4,873
62,150
0
W
12,939
7,676
0
4,201
17,998
13,712
625
7,863
9,330
0
62,447
L
Janus
ZemiGodJ
Janus
9,475
239
0
28
14,202
3,529
0
6,368
7,712
32,187
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,433
Gold Earned
30,550
261
Minions Killed
162
10
Camps Cleared
5
986,189
Distance Traveled
942,094
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
10,299
572
80
4
3
345,702
4
L
Ymir
10,929
607
24
1
0
288,318
3
W
Hercules
10,950
608
45
3
2
347,900
1
W
Zeus
11,776
654
102
6
1
308,736
4
W
Vamana
11,707
650
114
6
7
329,553
3
L
Janus
9,322
518
58
3
2
308,074
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role