Player Matchup

Bacchus
Bacchus
Masters
CDоgWilly
Bacchus
Masters
Level 148
God Stats
1W - 2L
1,386 SR
Queue Stats
102W - 76L
2,611 MMR
Solo
Thor
Thor
Diamond III
Demonic_Apollo_0
Thor
Diamond III
Level 67
God Stats
0W - 2L
1,370 SR
Queue Stats
66W - 39L
2,492 MMR
Party 2
Sun Wukong
Sun Wukong
Masters
Nezydon
Sun Wukong
Masters
Level 158
God Stats
22W - 18L
1,647 SR
Queue Stats
625W - 566L
2,904 MMR
Solo
Hou Yi
Hou Yi
Masters
THE Calisavage
Hou Yi
Masters
Level 153
God Stats
12W - 14L
1,684 SR
Queue Stats
495W - 445L
2,670 MMR
Solo
Tiamat
Tiamat
Masters
lFreedomI
Tiamat
Masters
Level 121
God Stats
9W - 10L
1,669 SR
Queue Stats
559W - 522L
2,642 MMR
Party 2
Team Averages
Diamond I
Diamond I
Average Tier
Level 129
1,551 SR
2,664 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 151
1,632 SR
2,277 MMR
Ra
Ra
Masters
 
Ra
Masters
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Tsukuyomi
Tsukuyomi
Masters
 
Tsukuyomi
Masters
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Khepri
Khepri
Diamond II
ImShags-
Khepri
Diamond II
Level 151
God Stats
5W - 2L
1,852 SR
Queue Stats
196W - 170L
2,548 MMR
Solo
Jing Wei
Jing Wei
Diamond III
ShepherdKage
Jing Wei
Diamond III
Level 156
God Stats
5W - 2L
1,633 SR
Queue Stats
93W - 74L
2,468 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Masters
Ζelda
Morgan Le Fay
Masters
Level 129
God Stats
6W - 2L
1,675 SR
Queue Stats
83W - 32L
3,367 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
CDоgWilly
Bacchus
7
1 / 3 / 3
5,458
455
3,250
9,627
6,534
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

10
0 / 2 / 1
5,881
490
3,323
8,583
3,399
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sun Wukong
Nezydon
Sun Wukong
12
1 / 2 / 0
6,652
554
3,235
9,424
4,734
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

12
2 / 1 / 1
6,801
567
5,505
7,034
1,572
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tiamat
lFreedomI
Tiamat
11
2 / 3 / 0
6,551
546
4,182
6,555
3,840
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bans
CliodhnaGebOdin

VS

Bans
BastetLokiCharybdis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
13
3 / 2 / 0
8,235
686
5,882
6,940
4,292
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Tsukuyomi
 
Tsukuyomi
12
4 / 1 / 3
7,346
612
8,181
7,781
2,516
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Khepri
ImShags-
Khepri
9
0 / 1 / 4
6,237
520
2,320
6,346
3,146
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Jing Wei
ShepherdKage
Jing Wei
13
1 / 2 / 2
7,168
597
4,694
7,148
1,631
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morgan Le Fay
Ζelda
Morgan Le Fay
13
3 / 0 / 3
7,758
647
7,432
4,817
1,706
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
23
6
Kills
11
11
Deaths
6
5
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
3
2
0
1.5
W
Tsukuyomi
 
Tsukuyomi
4
1
3
5.5
L
Bacchus
CDоgWilly
Bacchus
1
3
3
0.83
L
0
2
1
0.25
W
Khepri
ImShags-
Khepri
0
1
4
2
L
Sun Wukong
Nezydon
Sun Wukong
1
2
0
0.5
W
Jing Wei
ShepherdKage
Jing Wei
1
2
2
1
L
2
1
1
2.5
L
Tiamat
lFreedomI
Tiamat
2
3
0
0.67
W
Morgan Le Fay
Ζelda
Morgan Le Fay
3
0
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,495
Damage
28,509
41,223
Taken
33,032
20,079
Mitigated
13,291
10,214
Healing
12,988
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
5,882
944
392
2,824
6,940
4,292
310
581
5,981
59,060
0
W
Tsukuyomi
 
Tsukuyomi
8,181
2,535
0
2,577
7,781
2,516
0
2,762
5,019
0
45,612
L
Bacchus
CDоgWilly
Bacchus
3,250
507
249
1,676
9,627
6,534
0
4,444
4,978
8,026
0
L
3,323
681
0
1,946
8,583
3,399
0
2,094
6,413
0
36,087
W
Khepri
ImShags-
Khepri
2,320
358
1,344
1,884
6,346
3,146
0
1,406
4,940
10,230
0
L
Sun Wukong
Nezydon
Sun Wukong
3,235
495
0
3,434
9,424
4,734
0
4,362
4,790
0
41,192
W
Jing Wei
ShepherdKage
Jing Wei
4,694
3,127
0
2,807
7,148
1,631
228
432
6,716
0
55,962
L
5,505
2,435
0
1,277
7,034
1,572
0
1,711
5,291
0
46,321
L
Tiamat
lFreedomI
Tiamat
4,182
323
0
1,632
6,555
3,840
8
2,318
4,117
35,418
0
W
Morgan Le Fay
Ζelda
Morgan Le Fay
7,432
624
0
1,160
4,817
1,706
0
2,314
2,503
56,593
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,343
Gold Earned
36,744
368
Minions Killed
466
0
Camps Cleared
0
1,117,879
Distance Traveled
1,262,752
24
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
8,235
686
137
11
0
220,776
2
W
Tsukuyomi
7,346
612
96
8
0
286,210
0
L
Bacchus
5,458
455
8
1
0
219,657
8
L
Thor
5,881
490
82
7
0
228,332
2
W
Khepri
6,237
520
16
1
0
244,306
4
L
Sun Wukong
6,652
554
100
8
0
211,090
5
W
Jing Wei
7,168
597
105
9
0
240,457
3
L
Hou Yi
6,801
567
92
8
0
222,923
5
L
Tiamat
6,551
546
86
7
0
235,877
4
W
Morgan Le Fay
7,758
647
112
9
0
271,003
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role