Player Matchup

Bacchus
Bacchus
FALLEN_KING_FL
Bacchus
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
188W - 196L
1,427 Elo+
Solo
Hera
Hera
TMGood
Hera
Level 44
God Stats
1W - 2L
1,572 SR
Queue Stats
176W - 140L
1,521 Elo+
Party 3
Charybdis
Charybdis
Voidcerberu5
Charybdis
Level 44
God Stats
0W - 4L
1,238 SR
Queue Stats
176W - 141L
1,522 Elo+
Party 3
Bastet
Bastet
miguelm101154
Bastet
Level 32
God Stats
7W - 3L
1,634 SR
Queue Stats
120W - 110L
1,423 Elo+
Party 2
Achilles
Achilles
vastobuu
Achilles
Level 36
God Stats
20W - 22L
1,487 SR
Queue Stats
126W - 116L
1,455 Elo+
Party 2
Team Averages
Level 40
1,486 SR
1,470 Elo+

VS

Team Averages
Level 61
1,620 SR
1,505 Elo+
Ares
Ares
DEATHBR3AKR
Ares
Level 59
God Stats
1W - 0L
1,708 SR
Queue Stats
11W - 24L
1,331 Elo+
Party 4
Xbalanque
Xbalanque
Honneyy_Badger
Xbalanque
Level 119
God Stats
16W - 5L
1,903 SR
Queue Stats
326W - 299L
1,577 Elo+
Party 1
Bastet
Bastet
ShakieBakie
Bastet
Level 25
God Stats
5W - 3L
1,468 SR
Queue Stats
51W - 51L
1,411 Elo+
Party 4
Tyr
Tyr
StitchedLipz
Tyr
Level 78
God Stats
5W - 2L
1,521 SR
Queue Stats
147W - 153L
1,474 Elo+
Party 1
Ra
Ra
ixbuuk
Ra
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 5L
1,731 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 5 / 4
8,766
487
5,135
16,572
17,527
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hera
TMGood
Hera
18
8 / 3 / 3
10,917
607
14,470
9,571
3,634
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Charybdis
Voidcerberu5
Charybdis
14
2 / 4 / 5
8,863
492
9,683
15,782
4,895
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

14
5 / 4 / 8
9,499
528
13,071
15,298
5,088
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Achilles
vastobuu
Achilles
13
2 / 1 / 2
8,482
471
8,350
13,448
7,941
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 4 / 8
8,788
488
7,452
16,047
14,822
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Xbalanque
Honneyy_Badger
Xbalanque
17
5 / 3 / 7
10,776
599
12,916
14,278
5,235
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bastet
15
5 / 5 / 4
9,512
528
9,288
15,445
5,289
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

16
3 / 2 / 2
9,894
550
8,798
13,625
10,656
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Ra
16
3 / 6 / 7
10,413
579
8,994
12,273
4,301
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
45
20
Kills
17
17
Deaths
20
22
Assists
28
Player
Kills
Deaths
Assists
KDA
W
1
4
8
1.25
L
3
5
4
1
W
Xbalanque
Honneyy_Badger
Xbalanque
5
3
7
2.83
W
Bastet
5
5
4
1.4
W
3
2
2
2
L
Hera
TMGood
Hera
8
3
3
3.17
L
Charybdis
Voidcerberu5
Charybdis
2
4
5
1.13
W
Ra
3
6
7
1.08
L
5
4
8
2.25
L
Achilles
vastobuu
Achilles
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,709
Damage
47,448
70,671
Taken
71,668
39,085
Mitigated
40,303
21,658
Healing
22,756
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,452
322
0
2,469
16,047
14,822
0
6,527
9,384
22,118
0
L
5,135
723
0
3,002
16,572
17,527
224
4,040
12,496
35,691
0
W
Xbalanque
Honneyy_Badger
Xbalanque
12,916
7,977
0
5,431
14,278
5,235
529
4,727
9,393
0
88,024
W
Bastet
9,288
2,735
0
5,597
15,445
5,289
0
3,422
11,893
0
56,188
W
8,798
1,702
0
6,057
13,625
10,656
1,090
98
13,527
0
52,787
L
Hera
TMGood
Hera
14,470
3,361
165
2,506
9,571
3,634
0
3,547
5,754
80,760
0
L
Charybdis
Voidcerberu5
Charybdis
9,683
6,166
0
6,965
15,782
4,895
456
3,122
12,579
0
72,129
W
Ra
8,994
679
354
2,848
12,273
4,301
1,150
4,246
7,866
73,837
0
L
13,071
3,398
0
4,444
15,298
5,088
0
4,970
10,007
0
48,991
L
Achilles
vastobuu
Achilles
8,350
2,670
0
4,576
13,448
7,941
812
450
12,290
0
39,279

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,527
Gold Earned
49,383
489
Minions Killed
543
0
Camps Cleared
0
1,749,132
Distance Traveled
1,841,251
26
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
8,788
488
13
1
0
386,805
5
L
Bacchus
8,766
487
39
2
0
349,684
2
W
Xbalanque
10,776
599
180
10
0
340,767
3
W
Bastet
9,512
528
89
5
0
378,632
0
W
Tyr
9,894
550
107
6
0
363,668
7
L
Hera
10,917
607
161
9
0
376,415
7
L
Charybdis
8,863
492
112
6
0
318,779
8
W
Ra
10,413
579
154
9
0
371,379
10
L
Bastet
9,499
528
90
5
0
406,761
4
L
Achilles
8,482
471
87
5
0
297,493
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role