Player Matchup

Camazotz
Camazotz
BOP_BastBond
Camazotz
Level 77
God Stats
6W - 4L
1,560 SR
Queue Stats
263W - 293L
1,430 Elo+
Party 3
Chang'e
Chang'e
BOP_MomoLeader
Chang'e
Level 75
God Stats
29W - 24L
1,535 SR
Queue Stats
234W - 256L
1,461 Elo+
Party 3
Cthulhu
Cthulhu
BOP_vafc17
Cthulhu
Level 43
God Stats
84W - 79L
1,471 SR
Queue Stats
111W - 107L
1,419 Elo+
Party 3
Atlas
Atlas
Larry_Can_Carry
Atlas
Level 29
God Stats
2W - 4L
1,205 SR
Queue Stats
80W - 99L
1,347 Elo+
Party 1
Izanami
Izanami
xLord_Revan
Izanami
Level 39
God Stats
1W - 1L
1,329 SR
Queue Stats
100W - 118L
1,349 Elo+
Party 1
Team Averages
Level 53
1,420 SR
1,401 Elo+

VS

Team Averages
Level 65
1,433 SR
1,383 Elo+
Horus
Horus
Anafiboy69_V2
Horus
Level 96
God Stats
5W - 4L
1,542 SR
Queue Stats
148W - 156L
1,404 Elo+
Party 2
Ullr
Ullr
Dr_Exiles
Ullr
Level 101
God Stats
1W - 3L
1,136 SR
Queue Stats
212W - 229L
1,437 Elo+
Party 2
Neith
Neith
Iskariox
Neith
Level 42
God Stats
3W - 3L
1,488 SR
Queue Stats
139W - 165L
1,351 Elo+
Solo
Yemoja
Yemoja
THC_NIGHTMARE
Yemoja
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 27L
1,430 Elo+
Party 2
Cliodhna
Cliodhna
victorhunter04
Cliodhna
Level 60
God Stats
2W - 1L
1,500 SR
Queue Stats
11W - 11L
1,292 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
BOP_BastBond
Camazotz
12
1 / 1 / 3
6,807
567
2,475
8,775
2,467
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

11
1 / 3 / 1
6,323
527
3,106
7,043
1,460
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cthulhu
BOP_vafc17
Cthulhu
12
6 / 1 / 1
7,402
617
5,007
7,498
2,686
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

9
1 / 0 / 0
5,916
493
2,937
3,171
2,436
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Izanami
xLord_Revan
Izanami
8
0 / 2 / 1
5,242
437
4,060
7,339
2,212
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 1 / 3
5,952
496
6,341
7,784
2,814
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Ullr
9
2 / 1 / 0
5,430
453
3,702
6,566
1,887
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Neith
Iskariox
Neith
12
3 / 3 / 2
7,047
587
5,783
6,987
2,813
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8
0 / 0 / 2
5,761
480
3,062
4,294
2,324
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cliodhna
8
1 / 4 / 0
5,428
452
1,251
3,936
1,254
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
14
9
Kills
7
7
Deaths
9
6
Assists
7
Player
Kills
Deaths
Assists
KDA
L
1
1
3
2.5
W
Camazotz
BOP_BastBond
Camazotz
1
1
3
2.5
W
1
3
1
0.5
W
Cthulhu
BOP_vafc17
Cthulhu
6
1
1
6.5
L
Ullr
2
1
0
2
L
Neith
Iskariox
Neith
3
3
2
1.33
W
1
0
0
1
L
0
0
2
1
L
Cliodhna
1
4
0
0.25
W
Izanami
xLord_Revan
Izanami
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,585
Damage
20,139
33,826
Taken
29,567
11,261
Mitigated
11,092
13,905
Healing
9,684
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,341
2,804
233
2,892
7,784
2,814
41
3,337
4,235
0
27,925
W
Camazotz
BOP_BastBond
Camazotz
2,475
461
0
5,071
8,775
2,467
443
348
8,427
0
39,261
W
3,106
384
403
2,589
7,043
1,460
387
105
6,938
32,163
0
W
Cthulhu
BOP_vafc17
Cthulhu
5,007
125
0
3,456
7,498
2,686
0
0
7,498
36,692
0
L
Ullr
3,702
1,761
0
1,809
6,566
1,887
0
1,514
5,052
0
31,951
L
Neith
Iskariox
Neith
5,783
1,972
0
1,895
6,987
2,813
0
2,086
4,773
0
44,338
W
2,937
1,322
356
866
3,171
2,436
171
889
2,282
13,505
0
L
3,062
303
862
1,284
4,294
2,324
0
1,423
2,871
11,360
0
L
Cliodhna
1,251
59
0
709
3,936
1,254
0
2,350
1,586
0
13,360
W
Izanami
xLord_Revan
Izanami
4,060
2,862
0
1,164
7,339
2,212
1,065
1,872
5,467
0
27,256

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,690
Gold Earned
29,618
312
Minions Killed
262
0
Camps Cleared
0
1,153,245
Distance Traveled
1,085,372
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
5,952
496
45
4
0
245,268
1
W
Camazotz
6,807
567
85
7
0
250,372
2
W
Chang'e
6,323
527
64
5
0
233,392
3
W
Cthulhu
7,402
617
86
7
0
219,599
2
L
Ullr
5,430
453
68
6
0
192,399
3
L
Neith
7,047
587
97
8
0
212,584
1
W
Atlas
5,916
493
19
2
0
239,307
4
L
Yemoja
5,761
480
19
2
0
218,519
3
L
Cliodhna
5,428
452
33
3
0
216,602
0
W
Izanami
5,242
437
58
5
0
210,575
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role