Player Matchup

Ratatoskr
Ratatoskr
AcidTabsBoi
Ratatoskr
Level 115
God Stats
6W - 10L
1,447 SR
Queue Stats
283W - 259L
1,534 Elo+
Party 2
Neith
Neith
CapRexUrHart
Neith
Level 48
God Stats
6W - 13L
1,246 SR
Queue Stats
161W - 192L
1,470 Elo+
Solo
Persephone
Persephone
CreamCornGud
Persephone
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 6L
1,615 Elo+
Solo
Mulan
Mulan
JmanAxis
Mulan
Level 36
God Stats
21W - 28L
1,584 SR
Queue Stats
168W - 111L
1,641 Elo+
Solo
Sol
Sol
Ligma6695
Sol
Level 13
God Stats
0W - 2L
1,500 SR
Queue Stats
16W - 9L
1,622 Elo+
Party 2
Team Averages
Level 52
1,455 SR
1,576 Elo+

VS

Team Averages
Level 106
1,637 SR
1,538 Elo+
Odin
Odin
XxPastShadowsxX
Odin
Level 127
God Stats
8W - 2L
1,801 SR
Queue Stats
428W - 449L
1,552 Elo+
Solo
Loki
Loki
adamdlc
Loki
Level 119
God Stats
13W - 9L
1,401 SR
Queue Stats
296W - 312L
1,416 Elo+
Solo
Tsukuyomi
Tsukuyomi
cF FLUX
Tsukuyomi
Level 160
God Stats
51W - 29L
1,652 SR
Queue Stats
407W - 373L
1,561 Elo+
Solo
Heimdallr
Heimdallr
shockyboii2
Heimdallr
Level 40
God Stats
7W - 10L
1,490 SR
Queue Stats
74W - 61L
1,558 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
yukitosama
Morgan Le Fay
Level 82
God Stats
36W - 13L
1,841 SR
Queue Stats
205W - 160L
1,601 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
AcidTabsBoi
Ratatoskr
12
3 / 3 / 2
8,221
457
3,341
8,635
2,470
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
2 / 5 / 4
8,178
454
4,989
10,928
2,426
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

Persephone
CreamCornGud
Persephone
8
1 / 16 / 3
6,866
381
2,299
14,378
1,597
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mulan
JmanAxis
Mulan
17
8 / 2 / 1
10,652
592
16,035
14,740
16,524
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

12
4 / 5 / 3
8,137
452
7,691
10,677
3,192
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 4 / 2
9,121
507
4,782
14,359
13,819
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Loki
adamdlc
Loki
15
3 / 4 / 2
9,374
521
4,260
11,462
4,160
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tsukuyomi
cF FLUX
Tsukuyomi
14
5 / 7 / 10
9,538
530
6,161
15,017
13,749
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Heimdallr
shockyboii2
Heimdallr
18
11 / 3 / 9
11,495
639
12,128
12,062
5,431
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Morgan Le Fay
yukitosama
Morgan Le Fay
17
11 / 1 / 9
11,360
631
17,026
9,507
4,127
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
63
18
Kills
31
31
Deaths
19
13
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Ratatoskr
AcidTabsBoi
Ratatoskr
3
3
2
1.33
L
2
5
4
0.8
L
Persephone
CreamCornGud
Persephone
1
16
3
0.16
L
Mulan
JmanAxis
Mulan
8
2
1
4.25
L
4
5
3
1.1
W
1
4
2
0.5
W
Loki
adamdlc
Loki
3
4
2
1
W
Tsukuyomi
cF FLUX
Tsukuyomi
5
7
10
1.43
W
Heimdallr
shockyboii2
Heimdallr
11
3
9
5.17
W
Morgan Le Fay
yukitosama
Morgan Le Fay
11
1
9
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,355
Damage
44,357
59,358
Taken
62,407
26,209
Mitigated
41,286
14,655
Healing
17,861
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ratatoskr
AcidTabsBoi
Ratatoskr
3,341
848
0
3,275
8,635
2,470
609
2,276
6,163
0
32,218
L
4,989
1,007
269
2,009
10,928
2,426
0
3,904
6,766
0
36,935
L
Persephone
CreamCornGud
Persephone
2,299
416
0
571
14,378
1,597
0
4,043
10,153
13,653
0
L
Mulan
JmanAxis
Mulan
16,035
2,863
0
5,773
14,740
16,524
992
2,038
12,622
0
80,683
L
7,691
3,050
0
2,758
10,677
3,192
457
3,899
6,552
31,226
3,373
W
4,782
1,753
0
1,000
14,359
13,819
305
234
13,422
62
42,731
W
Loki
adamdlc
Loki
4,260
549
0
3,220
11,462
4,160
0
1,993
9,375
0
55,730
W
Tsukuyomi
cF FLUX
Tsukuyomi
6,161
980
440
4,194
15,017
13,749
593
3,202
11,767
0
32,041
W
Heimdallr
shockyboii2
Heimdallr
12,128
5,325
0
5,014
12,062
5,431
5,656
1,787
10,226
0
86,400
W
Morgan Le Fay
yukitosama
Morgan Le Fay
17,026
1,004
124
3,869
9,507
4,127
1,967
2,004
7,452
65,145
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,054
Gold Earned
50,888
376
Minions Killed
482
0
Camps Cleared
0
1,563,437
Distance Traveled
1,632,769
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ratatoskr
8,221
457
66
4
0
301,884
4
L
Neith
8,178
454
70
4
0
282,690
3
L
Persephone
6,866
381
16
1
0
323,122
0
L
Mulan
10,652
592
165
9
0
339,683
1
L
Sol
8,137
452
59
3
0
316,058
1
W
Odin
9,121
507
101
6
0
324,715
1
W
Loki
9,374
521
95
5
0
351,147
2
W
Tsukuyomi
9,538
530
53
3
0
310,032
5
W
Heimdallr
11,495
639
132
7
0
301,958
1
W
Morgan Le Fay
11,360
631
101
6
0
344,917
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role