Player Matchup

Chaac
Chaac
Blekburn
Chaac
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,471 Elo+
Party 1
Chronos
Chronos
CardinalGG
Chronos
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,471 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Fincharus
Tsukuyomi
Level 66
God Stats
31W - 35L
1,413 SR
Queue Stats
221W - 271L
1,312 Elo+
Party 3
Apollo
Apollo
Ivarwithbones
Apollo
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,241 Elo+
Party 1
Ares
Ares
KekBrainApe
Ares
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
49W - 78L
1,310 Elo+
Party 3
Team Averages
Level 38
1,483 SR
1,361 Elo+

VS

Team Averages
Level 88
1,465 SR
1,500 Elo+
Nike
Nike
 
Nike
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ullr
Ullr
Elplayerhd
Ullr
Level 110
God Stats
5W - 5L
1,583 SR
Queue Stats
86W - 83L
1,580 Elo+
Party 2
Ymir
Ymir
HideOnFary
Ymir
Level 15
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 2L
1,572 Elo+
Party 2
Bastet
Bastet
JoellAlbertii
Bastet
Level 48
God Stats
3W - 5L
1,152 SR
Queue Stats
149W - 161L
1,315 Elo+
Solo
Chang'e
Chang'e
lengthyisland63
Chang'e
Level 123
God Stats
39W - 26L
1,591 SR
Queue Stats
132W - 110L
1,535 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Blekburn
Chaac
12
2 / 3 / 2
6,879
459
5,812
10,065
6,219
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Chronos
CardinalGG
Chronos
12
0 / 6 / 3
7,110
474
3,117
10,423
2,850
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tsukuyomi
Fincharus
Tsukuyomi
12
4 / 7 / 3
7,550
503
7,691
12,835
3,909
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
2 / 6 / 2
7,084
472
7,343
10,593
2,944
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

6
0 / 6 / 1
5,295
353
2,060
8,376
5,458
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
14
2 / 3 / 6
8,866
591
8,135
12,906
9,731
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

14
8 / 0 / 8
8,883
592
10,782
7,871
3,182
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
4 / 0 / 12
8,882
592
3,937
7,397
6,217
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

14
5 / 4 / 9
8,680
579
7,038
11,514
3,832
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

15
9 / 1 / 8
9,214
614
8,480
9,469
3,543
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
71
8
Kills
28
28
Deaths
8
11
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Nike
 
Nike
2
3
6
1.67
L
Chaac
Blekburn
Chaac
2
3
2
1
L
Chronos
CardinalGG
Chronos
0
6
3
0.25
W
8
0
8
12
L
Tsukuyomi
Fincharus
Tsukuyomi
4
7
3
0.79
W
4
0
12
10
L
2
6
2
0.5
W
5
4
9
2.38
L
0
6
1
0.08
W
9
1
8
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,023
Damage
38,372
52,292
Taken
49,157
21,380
Mitigated
26,505
10,048
Healing
17,693
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nike
 
Nike
8,135
1,513
0
3,490
12,906
9,731
143
1,564
11,342
6,003
53,697
L
Chaac
Blekburn
Chaac
5,812
1,543
0
3,928
10,065
6,219
510
2,217
7,642
0
32,219
L
Chronos
CardinalGG
Chronos
3,117
1,148
0
1,051
10,423
2,850
670
1,118
8,998
37,231
0
W
10,782
4,216
0
986
7,871
3,182
2,354
763
7,108
0
75,158
L
Tsukuyomi
Fincharus
Tsukuyomi
7,691
2,252
0
2,730
12,835
3,909
57
3,193
9,360
0
40,732
W
3,937
886
0
2,734
7,397
6,217
448
1,154
6,243
15,296
0
L
7,343
4,097
0
1,203
10,593
2,944
0
4,148
6,147
0
33,699
W
7,038
2,216
0
3,529
11,514
3,832
19
1,666
9,848
0
48,641
L
2,060
286
61
1,075
8,376
5,458
0
2,235
6,101
8,332
0
W
8,480
742
2,670
4,284
9,469
3,543
68
194
9,275
40,460
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,918
Gold Earned
44,525
289
Minions Killed
428
0
Camps Cleared
0
1,232,880
Distance Traveled
1,369,399
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
8,866
591
117
8
0
258,042
3
L
Chaac
6,879
459
54
4
0
305,057
0
L
Chronos
7,110
474
82
5
0
246,531
2
W
Ullr
8,883
592
122
8
0
281,498
3
L
Tsukuyomi
7,550
503
83
6
0
247,764
2
W
Ymir
8,882
592
26
2
0
292,163
1
L
Apollo
7,084
472
65
4
0
270,780
0
W
Bastet
8,680
579
86
6
0
269,274
1
L
Ares
5,295
353
5
0
0
162,748
4
W
Chang'e
9,214
614
77
5
0
268,422
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role