Player Matchup

Fenrir
Fenrir
DriftXAway
Fenrir
Level 57
God Stats
10W - 13L
1,462 SR
Queue Stats
201W - 189L
1,471 Elo+
Solo
Cliodhna
Cliodhna
G-INNUNGAGAP
Cliodhna
Level 123
God Stats
27W - 26L
1,504 SR
Queue Stats
244W - 246L
1,403 Elo+
Party 2
Chaac
Chaac
HoneysuckleHare
Chaac
Level 156
God Stats
2W - 0L
1,524 SR
Queue Stats
5W - 8L
1,278 Elo+
Solo
Ra
Ra
MrJ3K79
Ra
Level 156
God Stats
8W - 4L
1,474 SR
Queue Stats
226W - 238L
1,397 Elo+
Solo
Nox
Nox
Universe7kai
Nox
Level 129
God Stats
11W - 7L
1,506 SR
Queue Stats
178W - 173L
1,428 Elo+
Party 2
Team Averages
Level 124
1,494 SR
1,396 Elo+

VS

Team Averages
Level 77
1,437 SR
1,434 Elo+
Hera
Hera
Chimuelo64
Hera
Level 106
God Stats
2W - 5L
1,434 SR
Queue Stats
47W - 55L
1,414 Elo+
Solo
Fafnir
Fafnir
GeezJay
Fafnir
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 5L
1,367 Elo+
Party 1
Neith
Neith
JessaKitty
Neith
Level 109
God Stats
20W - 24L
1,437 SR
Queue Stats
658W - 703L
1,420 Elo+
Party 3
Hel
Hel
MagicBussy
Hel
Level 82
God Stats
119W - 135L
1,495 SR
Queue Stats
459W - 434L
1,515 Elo+
Party 3
Thanatos
Thanatos
Tony2TonePtk
Thanatos
Level 74
God Stats
4W - 6L
1,318 SR
Queue Stats
146W - 168L
1,457 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
DriftXAway
Fenrir
14
6 / 4 / 2
9,189
511
7,291
14,856
6,273
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cliodhna
G-INNUNGAGAP
Cliodhna
17
8 / 4 / 5
10,555
586
16,942
15,580
5,911
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
3 / 6 / 1
8,173
454
8,210
18,014
9,741
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

15
1 / 5 / 11
9,294
516
5,012
10,205
3,185
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
5 / 1 / 8
9,533
530
8,968
8,448
3,601
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 6 / 7
9,319
518
13,768
10,660
3,959
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fafnir
GeezJay
Fafnir
14
4 / 1 / 5
9,243
514
9,383
10,968
11,275
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Neith
15
3 / 5 / 1
8,818
490
5,671
12,866
4,280
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

14
3 / 4 / 5
9,279
516
4,936
16,844
10,709
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Thanatos
Tony2TonePtk
Thanatos
15
6 / 7 / 4
9,792
544
8,163
16,207
6,297
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
42
23
Kills
20
20
Deaths
23
27
Assists
22
Player
Kills
Deaths
Assists
KDA
L
4
6
7
1.25
W
Fenrir
DriftXAway
Fenrir
6
4
2
1.75
W
Cliodhna
G-INNUNGAGAP
Cliodhna
8
4
5
2.63
L
Fafnir
GeezJay
Fafnir
4
1
5
6.5
W
3
6
1
0.58
L
Neith
3
5
1
0.7
L
3
4
5
1.38
W
1
5
11
1.3
L
Thanatos
Tony2TonePtk
Thanatos
6
7
4
1.14
W
5
1
8
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,423
Damage
41,921
67,103
Taken
67,545
28,711
Mitigated
36,520
17,821
Healing
30,339
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,768
4,040
230
965
10,660
3,959
342
2,193
8,221
57,450
0
W
Fenrir
DriftXAway
Fenrir
7,291
1,470
0
4,346
14,856
6,273
0
7,079
7,607
0
42,924
W
Cliodhna
G-INNUNGAGAP
Cliodhna
16,942
1,997
0
3,831
15,580
5,911
1,820
3,561
11,897
0
74,293
L
Fafnir
GeezJay
Fafnir
9,383
3,235
0
4,999
10,968
11,275
693
485
10,483
41,159
0
W
8,210
1,254
0
4,025
18,014
9,741
631
8,650
9,212
0
31,713
L
Neith
5,671
1,618
0
3,166
12,866
4,280
0
3,005
9,847
0
53,651
L
4,936
279
3,899
6,698
16,844
10,709
23
4,698
12,076
35,049
0
W
5,012
360
1,761
2,064
10,205
3,185
1,620
4,650
5,339
50,927
0
L
Thanatos
Tony2TonePtk
Thanatos
8,163
2,599
0
10,382
16,207
6,297
822
3,135
12,938
0
51,693
W
8,968
985
284
1,510
8,448
3,601
1,355
3,411
4,961
39,395
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,744
Gold Earned
46,451
412
Minions Killed
455
0
Camps Cleared
0
1,739,087
Distance Traveled
1,634,441
9
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
9,319
518
107
6
0
335,107
3
W
Fenrir
9,189
511
74
4
0
382,300
0
W
Cliodhna
10,555
586
124
7
0
363,639
1
L
Fafnir
9,243
514
85
5
0
296,051
4
W
Chaac
8,173
454
42
2
0
312,627
6
L
Neith
8,818
490
100
6
0
310,976
0
L
Hel
9,279
516
69
4
0
331,087
4
W
Ra
9,294
516
103
6
0
326,147
0
L
Thanatos
9,792
544
94
5
0
361,220
2
W
Nox
9,533
530
69
4
0
354,374
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role