Player Matchup

Cliodhna
Cliodhna
Silver III
Bronzefivemaster
Cliodhna
Silver III
Level 145
God Stats
3W - 2L
1,486 SR
Queue Stats
13W - 14L
1,494 MMR
Party 1
Artio
Artio
Gold V
CoachCrawdad
Artio
Gold V
Level 116
God Stats
2W - 0L
1,528 SR
Queue Stats
32W - 25L
1,503 MMR
Party 1
Jormungandr
Jormungandr
Gold III
DSOYR1
Jormungandr
Gold III
Level 160
God Stats
37W - 22L
1,580 SR
Queue Stats
397W - 405L
1,492 MMR
Solo
Sylvanus
Sylvanus
Gold III
StalkerVI
Sylvanus
Gold III
Level 149
God Stats
3W - 1L
1,661 SR
Queue Stats
446W - 451L
1,470 MMR
Solo
Izanami
Izanami
Platinum III
theeSidekick
Izanami
Platinum III
Level 109
God Stats
4W - 1L
1,804 SR
Queue Stats
352W - 352L
1,539 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 136
1,612 SR
1,500 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 116
1,521 SR
1,484 MMR
Ah Muzen Cab
Ah Muzen Cab
Gold IV
 
Ah Muzen Cab
Gold IV
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hel
Hel
Bronze III
Signatus
Hel
Bronze III
Level 108
God Stats
0W - 1L
1,434 SR
Queue Stats
3W - 3L
1,544 MMR
Solo
Guan Yu
Guan Yu
Bronze III
Sysnickle
Guan Yu
Bronze III
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 19L
1,449 MMR
Solo
Kuzenbo
Kuzenbo
Gold IV
Tehfel
Kuzenbo
Gold IV
Level 159
God Stats
51W - 54L
1,606 SR
Queue Stats
75W - 81L
1,415 MMR
Solo
Arachne
Arachne
Gold IV
xPoisonBlack
Arachne
Gold IV
Level 127
God Stats
9W - 8L
1,565 SR
Queue Stats
310W - 312L
1,512 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
3 / 1 / 0
3,873
775
735
3,549
817
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

6
1 / 0 / 0
3,532
706
1,931
3,743
2,302
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Jormungandr
DSOYR1
Jormungandr
7
1 / 0 / 2
4,075
815
1,247
1,477
502
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Sylvanus
StalkerVI
Sylvanus
5
1 / 0 / 1
3,741
748
1,083
2,854
959
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Izanami
theeSidekick
Izanami
6
0 / 0 / 1
3,467
693
1,829
1,819
377
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bans
CamazotzGebFreyaBastet

VS

Bans
MulanAchillesFenrirOdin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
3
0 / 1 / 0
2,559
512
478
1,299
127
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

5
0 / 4 / 0
3,022
604
309
3,322
782
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Guan Yu
Sysnickle
Guan Yu
5
1 / 1 / 0
3,257
651
1,891
3,481
1,231
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Kuzenbo
Tehfel
Kuzenbo
5
0 / 0 / 0
2,964
593
362
2,527
1,104
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Arachne
xPoisonBlack
Arachne
1
0 / 0 / 0
2,400
480
0
0
0
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
1
6
Kills
1
1
Deaths
6
4
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
 
Ah Muzen Cab
0
1
0
0
W
3
1
0
3
W
1
0
0
1
W
Jormungandr
DSOYR1
Jormungandr
1
0
2
2
L
0
4
0
0
W
Sylvanus
StalkerVI
Sylvanus
1
0
1
1.5
L
Guan Yu
Sysnickle
Guan Yu
1
1
0
1
L
Kuzenbo
Tehfel
Kuzenbo
0
0
0
0
W
Izanami
theeSidekick
Izanami
0
0
1
0.5
L
Arachne
xPoisonBlack
Arachne
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,825
Damage
3,040
13,442
Taken
10,629
4,957
Mitigated
3,244
7,425
Healing
3,692
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
 
Ah Muzen Cab
478
316
0
487
1,299
127
0
293
1,006
0
4,195
W
735
59
0
2,080
3,549
817
0
0
3,520
0
13,201
W
1,931
270
0
2,496
3,743
2,302
0
0
3,531
13,896
0
W
Jormungandr
DSOYR1
Jormungandr
1,247
733
0
652
1,477
502
558
309
1,168
19,608
0
L
309
0
0
812
3,322
782
0
1,543
1,779
9,549
0
W
Sylvanus
StalkerVI
Sylvanus
1,083
467
566
886
2,854
959
0
32
2,822
7,234
0
L
Guan Yu
Sysnickle
Guan Yu
1,891
441
0
1,352
3,481
1,231
0
1,602
1,550
0
9,841
L
Kuzenbo
Tehfel
Kuzenbo
362
212
32
1,009
2,527
1,104
0
494
2,033
7,196
0
W
Izanami
theeSidekick
Izanami
1,829
1,710
0
745
1,819
377
0
330
1,489
0
22,716
L
Arachne
xPoisonBlack
Arachne
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,688
Gold Earned
14,202
185
Minions Killed
58
0
Camps Cleared
0
462,122
Distance Traveled
323,937
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
2,559
512
7
1
0
47,169
0
W
Cliodhna
3,873
775
37
7
0
102,674
1
W
Artio
3,532
706
29
6
0
102,404
0
W
Jormungandr
4,075
815
46
9
0
90,220
0
L
Hel
3,022
604
21
4
0
94,712
1
W
Sylvanus
3,741
748
18
4
0
83,129
0
L
Guan Yu
3,257
651
19
4
0
77,790
1
L
Kuzenbo
2,964
593
11
2
0
97,320
1
W
Izanami
3,467
693
55
11
0
83,695
0
L
Arachne
2,400
480
0
0
0
6,946
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role