Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Neith
Neith
 
Neith
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nox
Nox
BadPac
Nox
Level 142
God Stats
5W - 7L
1,411 SR
Queue Stats
338W - 388L
1,418 Elo+
Party 1
Horus
Horus
Pikestu
Horus
Level 87
God Stats
27W - 21L
1,606 SR
Queue Stats
839W - 903L
1,459 Elo+
Solo
Heimdallr
Heimdallr
Xx_Spartanhcf_xX
Heimdallr
Level 49
God Stats
0W - 1L
1,608 SR
Queue Stats
7W - 4L
1,580 Elo+
Party 2
Team Averages
Level 103
1,525 SR
1,492 Elo+

VS

Team Averages
Level 116
1,498 SR
1,467 Elo+
Cthulhu
Cthulhu
Hass_997
Cthulhu
Level 142
God Stats
1W - 0L
1,792 SR
Queue Stats
75W - 76L
1,498 Elo+
Solo
Sylvanus
Sylvanus
Monkadou
Sylvanus
Level 86
God Stats
11W - 6L
1,420 SR
Queue Stats
556W - 585L
1,412 Elo+
Solo
Rama
Rama
Sageni
Rama
Level 39
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Merlin
Merlin
XxBenetoxX_43
Merlin
Level 155
God Stats
1W - 1L
1,276 SR
Queue Stats
131W - 126L
1,453 Elo+
Solo
Sun Wukong
Sun Wukong
shalalag
Sun Wukong
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
86W - 83L
1,472 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
18
7 / 7 / 7
11,651
832
13,986
32,125
18,693
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Neith
 
Neith
18
4 / 4 / 8
10,159
726
12,032
14,316
6,115
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Nox
BadPac
Nox
15
3 / 7 / 5
9,089
649
14,466
12,336
4,900
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Horus
Pikestu
Horus
15
2 / 8 / 6
8,792
628
7,525
21,944
26,063
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Heimdallr
13
1 / 9 / 6
8,001
572
8,226
15,436
6,003
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Hass_997
Cthulhu
19
8 / 2 / 21
11,848
846
21,570
17,711
21,856
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sylvanus
Monkadou
Sylvanus
18
6 / 3 / 16
11,745
839
9,159
21,136
30,684
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Rama
Sageni
Rama
18
13 / 4 / 9
11,702
836
25,775
13,203
7,366
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

17
4 / 6 / 17
10,796
771
16,220
15,858
8,239
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sun Wukong
shalalag
Sun Wukong
18
4 / 2 / 14
11,131
795
12,088
15,255
16,838
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
112
17
Kills
35
35
Deaths
17
32
Assists
77
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
 
Gilgamesh
7
7
7
1.5
L
Neith
 
Neith
4
4
8
2
L
Nox
BadPac
Nox
3
7
5
0.79
W
Cthulhu
Hass_997
Cthulhu
8
2
21
9.25
W
Sylvanus
Monkadou
Sylvanus
6
3
16
4.67
L
Horus
Pikestu
Horus
2
8
6
0.63
W
Rama
Sageni
Rama
13
4
9
4.38
W
4
6
17
2.08
L
Heimdallr
1
9
6
0.44
W
Sun Wukong
shalalag
Sun Wukong
4
2
14
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,235
Damage
84,812
96,157
Taken
83,163
61,774
Mitigated
84,983
33,808
Healing
29,536
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
 
Gilgamesh
13,986
3,979
2,464
8,881
32,125
18,693
0
13,160
18,965
230
22,924
L
Neith
 
Neith
12,032
6,235
1,169
3,810
14,316
6,115
0
8,540
5,776
0
25,969
L
Nox
BadPac
Nox
14,466
1,398
789
804
12,336
4,900
45
6,998
5,338
26,633
0
W
Cthulhu
Hass_997
Cthulhu
21,570
1,680
3,613
3,927
17,711
21,856
605
3,833
13,652
37,808
0
W
Sylvanus
Monkadou
Sylvanus
9,159
1,934
6,132
5,762
21,136
30,684
386
4,830
16,306
13,493
0
L
Horus
Pikestu
Horus
7,525
3,986
7,726
6,182
21,944
26,063
0
10,067
11,877
0
12,639
W
Rama
Sageni
Rama
25,775
23,754
1,268
2,272
13,203
7,366
3,101
1,422
11,781
0
38,186
W
16,220
2,548
1,163
3,450
15,858
8,239
472
3,238
12,620
35,449
0
L
Heimdallr
8,226
3,289
1,241
742
15,436
6,003
0
8,184
7,252
0
20,053
W
Sun Wukong
shalalag
Sun Wukong
12,088
1,825
425
1,524
15,255
16,838
601
1,364
13,891
0
29,731

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,692
Gold Earned
57,222
114
Minions Killed
127
0
Camps Cleared
0
977,995
Distance Traveled
1,290,247
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
11,651
832
17
1
0
206,568
2
L
Neith
10,159
726
28
2
0
237,167
0
L
Nox
9,089
649
33
2
0
200,909
0
W
Cthulhu
11,848
846
33
2
0
262,834
0
W
Sylvanus
11,745
839
1
0
0
259,890
0
L
Horus
8,792
628
11
1
0
194,372
4
W
Rama
11,702
836
18
1
0
229,270
1
W
Merlin
10,796
771
28
2
0
271,292
0
L
Heimdallr
8,001
572
25
2
0
138,979
0
W
Sun Wukong
11,131
795
47
3
0
266,961
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role